Inteview with Allister Brimble (Allister Morten Brimble)
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I N T E R V I E W W I T H A L L I S T E R B R I M B L E INTERVIEWED BY TUMMO/Dual Format I'll just put on sounds Digital for inspiration...... Allister, thank you for joining us on the show (?), could you please say hello to the camera (?): NO! Please tell us what it is you do and how things have progressed for you since your first footings with 17 Bit and Code Masters: Basically, I put the music & sound effects to computer games on the Amiga as well as most other machines such as the PC, SNES & Megadrive. I wrote my first tune for the Amiga about 6 or 7 years ago using Aegis Sonix and sent it to the 17 Bit PD library. Martyn Brown (the boss at 17 bit) liked it and decided to put my tunes in the library. This, and the letters I received after release gave me the confidence to produce many more tunes for 17 Bit some of which I also sent to Codemasters, who liked what they heard and commissioned me to write the music for Nitro Boost Challenge on the Amiga. I worked on several games for Codemasters, and then started to get orders from other companies such as Grandslam and Europress. At this time I was still more well known for my work for 17 Bit, but things were soon to change when Martyn Brown & Mick Robinson from 17 Bit & Microbyte decided to set up Team 17 Software Ltd. Due to my contact with Martyn at 17 Bit, I was now given the chance to write music for some of the best games ever on the Amiga, starting with Full Contact and then Alienbreed & Project-X. I now work for many companies and for many different computer formats but I will always remain most loyal to the Amiga & Team 17 who have helped me to get where I am today. Could you please briefly tell us your AMIGA set up and what have you bolted on to it to help you with your music and what software you use? Ok here's my list of equipment : Amiga 1200, 128MB HD, GVP A1230 Accelerator with 4MB 32bit RAM. Audio Imager sampler, MIDI Master midi interface, Supra V32bis fax modem. I use Audio engineer to sample from my synthesisers, Protracker to write computer music with & MUSICX to write MIDI music with for CD ROM games etc. Having seen the demise of the CDTV, what do you make of the 1200 and the CD32, and their future now that Commodore have gone down the financial pan? The A1200 is a nice machine although for me it wasn't significantly different enough from the A500. Commodore should have perhaps waited for the AAA chipset to be developed which would have allowed the machine to compete with the new consoles now appearing. Of course a computer and a console are two different matters and the Amiga will survive for some time to come because it is the only computer available at an affordable price. The CD32 was in my opionion very badly put together. Firstly there were hardly any extra features over the A1200 and secondly the CD drive has no software volume control meaning tunes just stop dead with a terrible click instead of nicely fading out. The CD32 will I think flop very soon as it just can't stand up to the new breed of consoles. If Commodore UK buy themselves out which they could well do, they could be producing a new CD32 with the AAA chipset, better sound and a faster processor. I hope so, as this would definitely put Amiga back into the running. Music has been on the go for countless centuries now so it is obviously infinite but do you ever think that you'll come to a musical wall or have you ever thought `shit'?! What now? Yes, I do get a sort of musical depression every 6 months or so, but I usually have work I MUST do so have to call on my past experience and write music using past ideas which I know work. I try to listen to the latest music in the charts to give me new ideas. Usually I pick up various bits of music, subconciously, and all the bits I like get mixed up and come out in my own music. You obviously put a lot into your work as I can just imagine you walking around a zoo with your DAT recorder but is there any game in particular that has given you a little bit of hassle or any extremities that you have gone to, to get the right sound? The first version of Alien Breed was fairly difficult. I had to find an alien die which I eventually found by accident. Our Burmese cat, Pandora had just had kittens which I sampled for a laugh, just to see if she thought the kittens were inside my speakers, when I played back the sound. She went mad when I played them, so I tried holding down 3 keys at the same time on the synth. There was no reaction from Pandora this time, but it didn't 'alf sound like an Alien dying. How much did you get for the first toon you ever sold and what was it? The first tune I ever sold, was Pro Skateboard Sim for Codemasters, followed by Italia 1990 and then Nitro Boost challenge. I received £250 pounds for each of these, which at that time seemed like a fortune to me. You mentioned to me on the phone about starting work on the SNES, could you tell me a bit more about that, does it pay better coz it's a SNES?!? Not many people have SNES music drivers so obviously I can charge a lot more. Also it's much harder to fit all the tunes & sound effects into the miniscule 64K available. Hopefully the SNES will die off soon. I hate working with 64K ! Having a more than tasty synth set up, how do you feel about the people that make all that money in the charts, ie. Doop, I like to move it etc? Firstly, poeple who get singles in the top ten don't make that much at all. Who do you know who buys singles nowadays? Only DJ's seem to buy them. However, if a single does do well, this is a strong indication that people (mainly young teenagers) like it and so maybe they deserve to do well. What kind of music do you listen to yourself when you get the time and electronic music aside are there any groups that you like be it past or present? I listen to, as you've probably guessed already, Jean-Michel Jarre and secondly, Jean-Michel Jarre. In fact I don't listen to much music at all. I find it just tempts me to copy which detracts from original composition. I sent you a copy of Kefrens' Desert Dream and a tape of Sven Vath's `Accident in paradise'. What did you think of these? Desert dream was good as a whole but none of the individual effects were that impressive really. The 3D was very simplistic, consisting of mainly a pyramid and a small space craft. However, the music gave it a great atmosphere with direct synchronisation with some of the graphic sequences. Do you compose solely for dosh or is there always something musical going on inside and have you many toons done but not used, ie. When was the last time you loaded up Pro-Tracker and composed a toon to disk simply for the enjoyment of it? You can't compose, unless there's something musical going on inside. Mainly, I just want people to like my music. I also like money. I enjoy writing every single tune. But I don't have time to write music purely for enjoyment. You don't earn money without working BLOODY hard, and I do, writing about 2 to 3 tunes a week so anyone who thinks I earn too much can bugger off. Can I come over to your house and steal all your equipment when you're asleep? Yes, OK. (But don't expect to leave alive) Speaking of which, do you get much sleep and do you find yourself in situations when you dash out of bed to get an idea put down? Ahh, sleep, my favourite subject. Now then, you know I said I work a lot, well I do but I also sleep a lot. On average I enter bed at 1am and sleep until 11.30 am every day. Sometimes I think I might rush out of bed to put an idea down, but then I think, O bugger it and go back to sleep. Where do you get the names for your pieces such as Thesmorphia? My mum usually listens to the tunes and then looks through the dictionary or something to find a fitting name. Thesmophoria was the name of an ancient Greek festival, worshipping the Gods of harvest. Although Full Contact on the CD is excellent and amazing to `drift' to, especially the breakdown, for some undefineable reason I prefer the original Pro-Tracker mod. Personally I prefered the original slappy bass line and the original panpipes. Any comments? It is much harder to make a mix sound as tight and compact as on protracker. The trouble is, a synthesiser continues to play a note, even when you let go of the key. This is called, release. On protracker, notes stop instantly when you tell them to stop, so you always know what's going to happen. Also it's easy to get carried away with special effects such as reverb on synthesisers. I think I'm getting better at it though. How do you feel about some modules where there are masses of commands and crazy stuff going on in the patterns and do you see any point in making a track go backwards?!?!?!?! It's silly to use loads of commands just to impress people. The first priority should be getting the music itself as good as possible. Then, any effects needed should be added, but no more than that. As I asked you before, I am saving up for a decent synth, is a Korg a good start or any particular kind of Korg? A korg M1 is a great synth if you don't want to spend too much, although you'll only get them second hand today. Going up the range, a Korg wavestation has amazing, totally unique sounds and a Korg O1 sounds very professional. All Korg synths, as far as I know sound very good indeed. You told me that you spent the guts of an entire day listening to the C64 workbench tunes so you must still have fond memories of the good old days and you told me a little bit about the whereabouts of some of the pastmasters such as Hubbard, Galway, Follin, Whittaker, could you please tell me again for the readers and why do you think they never made the cross-over? Rob Hubbard & David Whittaker are now both working for Electronic Arts in America. Tim Follin has recently left Software creations for whom he wrote some amazing SNES tunes and moved to I think Iguana software or Malibu software. Martin Galway is now working as a programmer for the guys who wrote Wing Commanda on the PC. He even wrote one of the tunes on that game. Using samples is very different to using the C64 analogue synthesis. I think, the C64 musicians simply found it too hard to make their music sound as good on the Amiga. At 23 things are going well for you but at what age did you first start? Was it an interest in computers first and then the making of the music or vice versa? Music came first for me, with Piano lessons from the age of 7. I then got into computers when the Spectrum first appeared and was inspired by the likes of David Whittaker and Rob Hubbard. Mixing the two interests, I became a computer musician ! What do you think is the best software for making Amiga only music and why? Protracker, because it's so easy to write music in STEP time. Also it's possible to see all the free gaps in the music and fill them up with echos and things like that. Have Team 17 got any major releases coming up or anything that you can let us in on? Alienbreed Tower Assault will be stunning with an enhanced CD version also planned. I can't say much more except that it will be MUCH better than Alienbreed 2 (which was rushed for release) Has your work ever taken you away from England, say to meet coders graphicians etc..? How well do you know Rico Holmes and Bjornne Lynne? I haven't needed to go abroad yet for work, mainly because of my modem which obviously saves a lot of time. I know Rico very well, he used to live in England but has now emigrated to Sweden to live with his girl friend, Lotta. I have met Bjornne Lynne once, in London and got on very well with him, however I am a bit pissed off with him right now cos he gave me a bad review of Sounds Digital in his magazine (even though everyone else seemed to like it.) This lost me a lot of sales. (Looks like a VI exclusive Jim, Seems to be Bob)!! You said that Rum and Black made you blow chunks once, so what's your favourite tipple now or have you turned tee total? I've now gone off spirits altogether and tend to stick to wine with a good meal. Do you still have your brown leather shoes? Erm, they never were brown leather. Just really cheap black plastic shoes from my school days which I wore all the time. They died last year though. What kind of car do you drive as I seem to remember reading somewhere that it was a flash fucker?!?!?! It's a Porche 924 which is a great car, although it's 10 years old now & second hand. Porche cars never rust though so it still looks as good as new. What do you have in your pockets at the minute? (No answer, maybe Alister was nude?!) Do you have any pets and what are they called? Yes, 3 cats, Pandora (Burmese), Molly & Colin (Half Burmese) What do your parents make of it all? Nothing, cos I'm a mean bastard! Do you think there is something a bit suspect about the name of the Aphex aural exciter? No, but there is something a bit suspect about this question. Well as you can probably judge by the last few questions, I have run out of things to ask although knowing me I'll probably think of some more after this but sod it. So lastly Allister any last comments or anything you would like to say at all?......... (his mouth is probably too full of Fruit Pastilles (TM))!!! Well I think that about wraps it up so I'll love you and leave you all for the moment and HUGE thanks to Allister for giving me his time and words!!!! Oh and the module as well!!!!! Thanks man!!! End. {PC