Invitation to Assembly 1995

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 Official release of Assembly 95
    Party pre invitation file:

   ASSEMBLY `95

Helsinki, Finland, 10th - 13th Aug
    pre-invitation info file
       (released 5.4.95)
      *** OPENING WORDS ***

You   are   now  reading  the  pre-
invitation info file for  ASSEMBLY-
95.  The information  presented  in
this text file might  not be final,
so  please  try  to look  for a new
version(s)  of this text  file. You
can  propably  find  them where you
found  this   info  file,  but  can
always find the latest ASSEMBLY '95
related files at  the BBSes and FTP
sites  mentioned  in  the  "contact
information"  paragraph later on in
this text file.
     *** WHERE AND WHEN ***

ASSEMBLY '95  will  be held in Fin-
land's  largest conference centrum,
namely the Helsinki Fair Centre.The
Fair  Centre  is located in central
Helsinki, about two kilometers from
the previous party place.

The party will start at 10:00 am on
the 10th  of August (Thursday)  and
end  18:00 pm on the 13th of August
(Sunday).

The  party  place is very  easy  to
find,if you take any train from the
Central Railway station and get off
on  the next stop you will be able 
to see the building complex.
           *** INDEX ***

1.    How to get to the partyplace
2.    Competitions
2.1.  Voting system
2.2.  PC competition rules (demos,
      intros)
2.3.  Amiga competition rules
      (demos, intros)
2.4.  Graphics competition rules
      (graphics, raytrace, 
      animation)
2.5.  Music competition rules
      (4 and 32 channel tunes)
2.6.  C-64 competition rules (demos
      , music, gfx)
3.    Prizes
4.    Party features
5.    ASSEMBLY '95 CD-ROM
6.    ASSEMBLY '95 tickets
6.1.  Buying tickets
6.2.  Where can I buy tickets
6.3.  Why should I buy a ticket in
      advance
7.    Preliminary schedule
8.    Disclaimer
9.    Contact information
* 1. HOW TO GET TO THE PARTYPLACE *

You will either arrive by plane, by
boat, by bus, by train or by car.If
you are lucky enough to come by car
, you  should  be able  to find the
party  place  very easily (see  the
maps).  This  year  there  will  be
enough parking  space for everybody
because there are no European Track
& Field	 championships taking place
and the Helsinki Fair  Centre hosts
one  of the biggest parking lots in
the whole  Helsinki! If you come by
plane  and have lots of  stuff with
you, we  would recommend  to take a
taxi, otherwise you should  come by
bus  (cheaper). And  if you come by
boat (to Helsinki seaport) and have
lots of luggage,  take the taxi, or
take a tram or  walk to the Central
Railway  station and take any local
train from there.
Local  area bus  tickets in Finland
vary from  around  $2 to $6 US. The
taxi  is of course  more expensive.
For  example to  take a normal taxi
from the airport to the party place
will  cost one  person around $30 -
$40 US. But if you take the Airport
Taxi, it  will  be  a  lot  cheaper
(half the price).
     *** 2. COMPETITIONS ***

The organizers reserve the right to
make any changes to the	competition
rules, and  to disqualify any entry
if it is not suitable to attend the
competitions for some reason.

Atleast one of the competiting team
has to be present at the partyplace
and in  the case  of a  solo compe-
tition the  competitor  has  to  be
present.

All competitors have to  be present
at  the  party  place  in  order to
attend  the  competitions   and  to
receive the possible prizes  (or at
least  one  of  the  authors  of  a
competing piece of art).
A  jury  composed  of  known  scene
people  (maybe   even  you!)   will
select  an  amount of 15 entries in
each competition  to the finals (to
be shown  on the big  screen to the
audience). There  will be different
people in the PC and Amiga jurys.

In  the  graphics  competition, the
ray-tracing  and also  in  the  4kb
intro   competition  on   PC,   the
competition  version  of  the entry
must  not display the author's name
or  group  in  any way. This  is to
prevent   the  author's  name  from
affecting   the   vote.  After  the
announcement  of  the results,  the
versions  which   are  spread   can
include the author's signature.  In
the music competitions, we will not
show  the author's  name  while  we
play the song in the competition.
In the graphics, music, raytracing,
 animation  and  4kb  intro  compe-
titions  we will  show the  name of
the  song/picture,  but only if  it
will not give hints on who has made
it.

"Maximum  running  length" below is
only  the  amount  of time  we will
show  a  particular piece of art on
the big screen.

The  demos/intros  will have to run
without  ANY  user interaction once
started  (although  there can  be a
setup screen).

ll demos,  intros  (4kb,  40kb  and
64kb),  pictures, songs and  anima-
tions  (i.e.  everything)  will  be
spread  at the  party  place by the
organizers.
The  filenames  of  the productions
have  to  comply  to  the  ISO-9660
standard. This means _roughly_ that
the only characters allowed in file
names  are  "A-Z"  and  "0-9".  The
maximum length of file name  is 8+3
characters (msdos standard).

The productions  MUST NOT save  any
files  (for  example  configuration
files) on the hard disk or the disk

In the music, graphics,  raytracing
and 4kb intro competitions only one
of  the authors  (if there are more
than  one)  can  be  the   official
author  of the  competing  piece of
art.  For  example,  if two  coders
work on  the same 4kb  intro,  only
one  of them  can receive the prize
and  his name in the party results.
After all, these three competitions
are meant to be	solo competitions.
The author/authors have to have all
the copyrights to their production.

If you have any questions about the
rules,   kindly  contact   ASSEMBLY
Organizing.
    * 2.1. THE VOTING SYSTEM: *

We  will  use a disk voting system.
Once you enter the party place, you
will  be  given  the  voting  disk,
which  will   include   the  voting
program.  We  are   going  to  have
separate  Amiga  and  PC compatible
voting disks.

You  will  be  able  to  giv e your
opinion  on  The  Five  Best in all
competitions, both on the Amiga and
PC.

But  before   you  can  give   your
opinion, a  jury composed of  known
scene people (maybe even you!) will
select  an amount of 15 entries  in
each  competition to the finals (to
be  shown on  the big screen to the
audience). There  will be different
people in the PC and Amiga jurys.
   * 2.2. PC COMPETITION RULES: *

The competition machine we will use

- i486DX2/66 with 4 MB of RAM
- MS-DOS 6.20
- VLB SVGA-board with TSENG 
  ET4000/W32
- 1 MB Gravis UltraSound sound card
  or original Sound Blaster Pro 2.0
	
Software  configuration in the com-
puter will include MS-DOS 6.20,with
HIMEM and EMM386. The configuration
will  not  be  changed  during  the
competition.
	
All e ntries  have to work with the
base address set to 220 and IRQ set
to 7  on the GUS  and Sound Blaster
(Pro). This will cut down the usual
hassle  with  sound  card settings.
Naturally  the  sound  should  also
work with all other sound card IRQ,
DMA and baseport settings.

If you want to use the MIDI patches
that come with the UltraSound,  you
will have to bring them with you in
order  for us to measure their size
in kilobytes.

The main reason why SVGA modes with
higher   resolution  than   640x480
aren't  allowed   is  because   the
maximum resolution supported by the
video/data  projectors  we  have is
640x480. And even if the projectors
could show higher resolutions,  the
picture  quality of  different high
resolution graphics modes would not
look that  much different  from one
another  (a video projector is  NOT
the same as a monitor).
You  should  note  that the picture
produces  by a  video  projector is
not  as good as  a monitor picture.
The video  projector  does not show
pale  colors well and in some cases
can even lose them completely. Also
the contrast can be different.These
are  common problems with all video
projectors  and  simply  can't   be
corrected. Please try to understand
 these restrictions.

Note  that  you can  now enter more
than  one demo or 64kb intro to the
competitions, if you so desire.
                DEMO
* Maximum size in executable form 
  is 4096 kb
* Maximum showing time is 8 minutes
  , the demo itself can be longer
* 100% VGA register level 
  compatible graphics modes and 
  SVGA mode 640*480 are accepted
* Pure animation files are not
  accepted
* Also executables only including
  an animation and an animation
  player will not be accepted,
  this is not an animation compe-
  tition
* Gravis Ultrasound (512kb) and SB
  PRO/SB 16 support required
* The name of the files have to 
  comply to the ISO-9660 standard
  (i.e. NO special characters are
  allowed).
* The demo MUST NOT save anything
  on the hard disk
              INTRO
* Maximum size in executable form
  is 64 kb (65536 bytes)
* Maximum showing time is 5 minutes
* 100% VGA register level 
  compatible graphics modes and 
  SVGA mode 640*480 are accepted
* Pure animation files are not
  accepted
* Gravis Ultrasound (512kb) and SB
  PRO/SB 16 support required
* The names of the files have to
  comply to the ISO-9660 standard
  (i.e. NO special characters are
  allowed).
* The intro MUST NOT save anything
  on the hard disk
            4KB-INTRO
* Maximum size in executable form
  is 4096 bytes
* Maximum running length is 3 mins
* NO MUSIC or other sound is 
  allowed (this is because this a
  coders' competition, not 
  musicians')
* Only 100% VGA register level
  compatible graphics modes are
  accepted (no SVGA/VESA)
* Only one intro by one coder
* The name of the file has to 
  comply to the ISO-9660 standard
  (i.e. NO special characters are
  allowed).
* The intro MUST NOT save anything
  on the hard disk
 * 2.3. AMIGA COMPETITION RULES: *

The  competition machine is a A4000
with 2 megs chip + 4 megs fast. All
competition  entries  must  work in
Amiga 1200 with 2 megs chip.

             DEMO
* Maximum size is 4 megabytes
* Must by harddisk installable
* Maximum running length is 8 mins
* The names of the files have to
  comply to the ISO-9660 standard
  (i.e. NO special characters are
  allowed).
* The demo MUST NOT save anything
  on the disk
INTRO
* Maximum size in executable form
  is 40 kb
* Maximum running length is 5 mins
* The names of the files have to
  comply to the ISO-9660 standard
  (i.e. NO special characters are
  allowed).
* The intro MUST NOT save anything
  on the disk
* 2.4. THE GRAPHICS COMPETITIONS: *

            GRAPHICS
* The maximum resolution allowed is
  640x480
* Maximum amount of simultaneous
  onscreen colors is 256
* The palette is the standard 16,7
  million color true color palette
* Pictures drawn with Amiga will be
  shown with Amiga Brilliance (no
  executables!)
* PC pictures will have to be in
  standard LBM, PCX, TGA or GIF
  format
* Pictures drawn with PC will be
  shown with CSHOW (or some other
  good picture viewer)
* Scanned, ripped and raytraced
  pictures will be disqualified
* In addition, you must submit a
  version of the final picture
  which doesn't have your signature
  on it (which will be shown on the
  big screen)
* Only one picture by one graphics
  artist
* The name of the file has to 
  comply to the ISO-9660 standard
  (i.e. NO special characters are
  allowed).

    RAYTRACING
* The maximum resolution allowed is
  640x480
* Mmaximum amount of simultaneous
  onscreen colors is 16.7 million
* Pictures will be shown on PC with
  true color card (no executables!)
* Pictures have to be in JPG or
  TARGA format
* In addition, you must submit a
  version of the final picture
  which doesn't have your signature
  on it (which will be shown on the
  big screen)
* Only one picture by one graphics
  artist
* The name of the file has to 
  comply to the ISO-9660 standard
  (i.e. NO special characters are
  allowed).
	
            ANIMATION
* The maximum size of the animation
  is 2000 of 320x200 frames us on a
  hard  drive,  DAT or in any other
  easily transferrable media.
* Maximum amount of simultaneous
  onscreen colors is 16.7 million
* The maximum resolution is 320x200
* The animation will be shown on
  Pentium PC with true color card,
  the player will be done by 
  Virtual Dreams
* The frames have to be in JPG
  format and delivered us in hard
  drive, DAT or in any other easily
  transferrable media, (no DISKS!)
  possible other mediarestrictions
  be notified later. If you don't
  bring your production on a hard
  disk, bring along a drive that
  can read your media!
* The name of the file has to 
  comply to the ISO-9660 standard
  (i.e. NO special characters are
  allowed).

  * 2.5. THE MUSIC COMPETITIONS: *

          4CHANNEL
* Maximum size is 880kb (* one 
  Amiga disk)
* Maximum amount of channels is 4
* Maximum running length is 3 mins
* All songs will be played with the
  Amiga ProTracker v2.x (MOD)
* Entries must be in MOD-format
  (no executables)
* Only one song by one musician
* The name of the file has to 
  comply to the ISO-9660 standard
  (i.e. NO special characters are
  allowed).
          MULTICHANNEL
* Maximum amount of channels is 32
* Maximum size of the song is 1024
  kb in a playable format 
  (including all samples, pattern
  data, etc.)
* Maximum running length is 3 mins
* the format has to be some of the
  following:  S3M, MOD, XM, MTM 
  and ULT
* If the song is a MIDI song, bring
  the samples and everything that 
  is needed to play the song with
  you (except the sound card)
* All songs will be played with PC
  compatible players using a 1MB
  Gravis UltraSound
* Only one song by one musician
* The name of the file has to
  comply to the ISO-9660 standard
  (i.e. NO special characters are
  allowed).
* 2.6. COMMODORE 64 COMPETITIONS: *

         GENERAL RULES:

* Only one contribution from each
  group/artist is accepted
* Contributions must be 100% 
  finished before the deadline,
  because we will copy and spread
  all of them
* The deadlines are actually 
  DEADLINES, and they're not too
  flexible -> deliver your 
  contributions in time

         C64 DEMO RULES:

* The demo will be run on a 
  standard C64, a 1541 drive and
  an Action Replay MK6 cartridge
* If the demo requires ANY user
  interaction, we want a person
  from the contributing group to
  run the demo. This includes
  pressing space between parts...
* Each demo will be shown for a
  maximum of 15 minutes
* In the disk label/cover must read
  the following:
  *The name of the demo
  *The group that's contributing it
  *The handle of it's main coder
  *User interaction required?
  *Approximate running lenght in
   minutes

* At least one person must be
  present from the contributing
  group

       C64 GRAPHICS:

* The picture must be an executable
  file
* ALL graphic formats are accepted
* Only the picture must be seen on
  the screen, no scrolls or other
  moving things are allowed. Music
  is acceptable, but during the
  competition no-one will hear it,
  because we'll turn audio
  equipment off
* The artist must be present at the
  party

        C64 MUSIC:

* The tune must be an executable 
  file
* Each tune will be played for max.
  3 minutes. This doesn't mean 
  you'd have to cut the tune at 
  3:00 sharp, though!
* The artist must be present at the
  party
   The official C-64 competition 
        organizers are:

      Deadbeat /The Sharks 
              and 
      Hazor / Beyond Force.


       SPECIAL COMPETITIONS:

We   will   have  all   traditional
ASSEMBLY  special  competitions and
some  new  ones.  The  competitions
include  for  example  soccer, disk
throwing,  modem throwing and lazer
tag war compo.

      *** 3. THE PRIZES ***

As  said before, the prizes will be
the best yet, both in the Amiga and
PC competitions. The total value of
all  the prizes in  US dollars will
be  over US $50,000  (not including
software).
The  actual prizes may be software,
hardware or pure cash. This depends
on our sponsors. The following list
includes  only the preliminary list
of the prizes (the final lists will
be  published  at the party place).
Also  keep in  mind that  the money
exchange  rates  also  affect  this
list (at the time of the writing of
this  text file  one US  dollar was
4.7 roughly finnish marks).

We will  try to give cash prizes in
the PC and Amiga demo competitions.
The  prizes  in  the  other  compe-
titions may be more or less various
hardware and software.

All the cash prizes will be paid in
Finnish currency.

                        continue ->
     COMPETITION PRIZE VALUES
     (not including software):

       DEMO   INTRO   4KB-INTRO(PC)
   #:  -----  -----   -------------

   1.  $4400  $1900        $600
   2.  $2900  $1400        $500
   3.  $2100  $1000        $350
   4.  $1350  $500         $250
   5.  $750   $250         $150
6-15.  $100   $100          $50

The hardware and software we will
get from our sponsors as prizes.
    ART COMPETITION PRIZE VALUES
      (not including software):

       MUSIC 4/32CH  GFX/RAYTRACE
   #:  ------------  -------------

   1.     $600           $600
   2.     $500           $500
   3.     $350           $350
   4.     $250           $250
   5.     $150           $150
6-15.      $50            $50

        ANIMATION
        ---------
1.        $1900
2.        $1400
3.        $1000
4.        $500
5.        $250
6-15      $100
COMMODORE 64 COMPETITION PRIZES:

In the C-64 competitions we will
only give cash as follows:

     DEMO:      GRAPHICS:    MUSIC:
#: -----------  ----------  -------
1.   $200         $100        $100
2.   $100         $50         $50
3.   $50          $25         $25
    *** 4. PARTY FEATURES ***

Next is a list of most important
 features at our party:

      * Audio and Video *
			
The main hall is is equipped with a
powerful  sound system.  The system
supports Dolby Surround and will be
a real  kicker with 10 000 watts of
pure sound power.
	
The big  screen in the main hall is
over  8 meters wide andsupports the
640x480  resolution! There are also
two  additional video  screens  for
displaying information and messages
           * Halls *
			
The  party area  is composed of two
interconnected halls. The main area
is  4500  square meters.  There are
1800  computer  places  in the main
hall  and about 50 ethernet sockets
are available.
	
The  sleeping hall is on the second
floor  and both  of the  halls  are
sound   proof   so   your  sleeping
convience is assured. The  sleeping
hall  is a  big  as  the main party
arena  so  there is  plenty of room
for everybody.
	
Neither  of the  halls have windows
so  the  video  screens  will  look
absolutely fabulous at the time.
          * Services *

The party place is the biggest fair
centre  in Finland. It will feature
24h  food  service  (yes,  we  have
Coke!), 24h security personnel, 24h
professional    electrician,   24 h
luggage  preservation  service  and
cleaning personnel.  Also 24h  help
desk  with friendly personnel  will
be  available to  help you out with
any problems you might encounter.
	
Plenty of WCs and some showers will
be  available.  Cool party T-shirts
and posters  (A1 size) will be sold
for low price.
	
Finlands    largest     roleplaying
convention will also take place  at
the  same time in the fair  centre.
ASSEMBLY   visitors  will  get  50%
discount from the entrance fee.
Finlands largest home computer fair
is  also taking  place  at the same
time  in the  fair centre. ASSEMBLY
visitors  will  get in  FREE to the
fair,  namely  PLAY 1995! Note that
he visitors at PLAY 1995 can't come
to the ASSEMBLY party area.
	
Two really great concerts will take
place during the weekend. On Friday
at  spectacular  ROCK  CONCERT will
take place at a	 separate hall  and
on   Saturday  a  really  big  rave
(expected amount of visitors  2000)
will  take place on a separate hall
     * ASSEMBLY '95 NET Access *

We will offer limited access to the
internet  at the  party place. This
will most  likely include  IRC, MUD
and some other services, and may be
even  some direct  links to the net
thru the party LAN.
	
More information will follow in the
next information file.

All productions released during the
party will be  uploaded  to the FTP
server  NIC.FUNET.FI,  and also  to
FTP.MPOLI.FI  (directory /starport/
asm95/releases).
   *** 5. ASSEMBLY '95 CD-ROM ***

All the participating pieces of art
from  the   competitions  will   be
assembled  to a single ASSEMBLY '95
CD-ROM.  This  will   be  a  unique
possibility  for  everyone  to  get
hundreds   of   megabytes   data  c
ontaining  ALL demos, intros, pics,
mods, etc. published at ASM '95.
THERE'S NO OTHER EASY WAY TO 
COLLECT THEM ALL.
We  will  pay  royalties of the net
revenue  of the CD-ROM disks to the
winners in the competitions  except
for the C64 as follows in percents:

CODE COMPETITIONS both Amiga and PC

   DEMO    INTRO     4KB INTRO (PC)
1. 2.5%     0.7%         0.4%
2. 2.0%     0.5%         0.3%
3. 1.5%     0.4%         0.1%
         ART COMPETITIONS

   MUSIC     GRAPHICS    ANIMATION
   4/32 CH   RAYTRACE
1. 0.4%       0.4%         0.7%
2. 0.3%       0.3%         0.5%
3. 0.1%       0.1%         0.4%
	
All  productions which are shown on
the  big screen will receive a free
ASSEMBLY '95 CD-ROM.
If  do a  fix for production  after
the party  and you wish  to include
it  on the CD-ROM kindly send it to
any places  listed  in the  contact
addresses.  In  case  of  problems,
please contact ASSEMBLY Organizing.
All winning entries have to include
a  textfile  which  states that the
author will  grant us the exclusive
rights  for the CD-ROM distribution
of the competition entry. Otherwise
no royalty.
The royalties will be paid twice in
the period of  one year  after  the
release of the  CD-ROM  disk in the
form  of a  cheque  by  mail.  This
means  the last royalties  for  the
ASSEMBLY '95  CD-ROM  disk  will be
paid around ASSEMBLY '96 time.
  *** 6. ASSEMBLY '95 TICKETS ***

     * 6.1 Buying tickets *
	
There are two  kind of  tickets for
ASSEMBLY '95.  Normal  200,- ticket
and  240,-  ticket  which  includes
 computerplace reservation. You can
buy  the 200,- ticket either at the
door  at the  happening  or you can
buy  it  in   advance.  Reservation
tickets are  only sold  in advance.

* 6.2 Where can I buy my tickets *
	
In Finland you can buy a ticket and
reserve  your  computer place  from
your   local   LIPPUPALVELU  or  by
calling them at:
9700-4700 (4,95 mk/min+ppm).
Groups  that want to get the  group
discount  and  foreigners  must buy
their  tickets  and   computerplace
reservations directly from ASSEMBLY
Organizing.   Foreigners  can   pay
directly to the account of ASSEMBLY
Organizing. Make sure, when you pay
directly   to   the  account   that
ASSEMBLY Organizing doesn't get any
additional costs and the amount  of
money   covers  the  costs  of  the
ordered ticket. Also make sure that
we get the information who has sent
the money and where we can send the
tickets.  To groups  in  Finland we
will  send the tickets as COD (cash
on delivery).
* 6.3 Why I should buy a ticket in
      advance?

If  you buy your ticket in  advance
you  have  the possibility  to  use
group discount of 10%. You have the
possibility  for group  discount if
you  buy more  than 10 tickets at a
time. Also the table reservation is
possible only by buying reservation
ticket.  You  don't have to reserve
table  for  yourself,  but the best
places   near   the  videoprojector
screen  go  to  the  reservers. The
earlier you reserve your place  the
better  place you get. Also we will
organize  special door in the first
day  of ASSEMBLY '95  where you can
get    your   computer   in    most
conviniently.
 *** 7. PRELIMINARY SCHEDULE ***
		
This  schedule is only  preliminary
and  the  times  listed  will  most
likely  be  changed  and a lot more
events  wil l be added, but you can
get a general  feeling from it. The
party place is open 24 hours a day.
RopeCon is also open 24h/day.


10th of August 1995 (THURSDAY)
 - 1000 ASSEMBLY doors open
 - 1000 PLAY 1995 opens
 - 2000 PLAY 1995 closes for the
   day
 - special competitions etc
 - raytrace movies on the big 
   screen etc
11th of August 1995 (FRIDAY)
 - 1000 PLAY 1995 opens
 - 1000 RopeCon starts
 - 1400 C64 competition deadline
 - 2000 C64 competitions
 - 2000 PLAY 1995 closes for the
        day
 - 2200 Possible rock concert
        (at a separate hall)
 - 2300 Deadline for all 
        competitions

12th of August 1995 (SATURDAY)
 - 1000 PLAY 1995 opens
 - 1200 4 channel competition
 - 1400 Graphics competition
 - 1600 32 channel competition
 - 1800 Raytrace competition
 - 2000 PLAY 1995 closes for the
        day
 - 2000 4kb intro competition
 - 2200 Animation competition
 - 2200 PLA-NET RAVE opens
        (at a separate hall)
13th of August 1995 (SUNDAY)
 - 0200 Rerun of Saturdays
        competitions
 - 0400 PLA-NET RAVE closes
 - 0500 Rerun ends
 - 1000 PLAY 1995 opens
 - 1000 Amiga intro competition
 - 1200 PC intro competition
 - 1400 Amiga demo competition
 - 1600 PC demo competition
 - 1800 Prize giving ceremony
 - 2000 Doors close - ASSEMBLY '95
        is over
       *** 8. DISCLAIMER ***

We don't take any responsibility on
the equipment  people  bring to the
party place. We suggest you take an
insurance for  your  equipment from
some   insurance    company.    And
remember,   you   can   store  your
equipment  by  using  the   luggage
preservation  service which will be
available at the party place.

If  you  have  ANY  suggestions  or
ideas  about  anything  written  in
this  text file,  don't hesitate to
contact us!

NO ALCOHOL DRINKING OR SOFTWARE
PIRATISM ALLOWED AT THE PARTY PLACE
   *** 9. CONTACT INFORMATION ***

You can reach us by many means 
according to the following list:

Voice:
ASSEMBLY Org.   +358-0-777 3721

FAX:
+358-0-757 3115

BBS:
StarPort (FC)   
+358-0-615 00028 (4 lines) (PC)
+358-0-615 00020 (5 lines) (PC)
conference #58

From Internet:
"telnet -8 mpoli.fi -l pcboard"
ftp.mpoli.fi /starport/asm95

WWW:
http://www.icon.fi/assembly95/
E-mail:
assembly@icon.fi

Normal mail:
ASSEMBLY'95
Lakkisepantie 13
00620 Helsinki
FINLAND

Bank account for international
 money transfers:

  ASSEMBLY Organizing
  106330-204756
  Kansallis Osake Pankki, Kerava
  FINLAND

Please  include  your address  with
the payment,  where  you  want  the
tickets  to be sent. Also make sure
that   there  are   no   additional
expenses  for  the receiver  of the
payment.