Bit Blaster
Text Inside this Production

The Credits for this Production are going to    the following productive guys of MEXX :              CODING      Burning Stars, Vector(?)scroller, Shaded Glenzqube :    by R.T.D.      Ringscroller, 3D Dotflag, 3D Dotscroll,  Glenzvektor &  shaded MEXXlogo, Endpart, Partcompacting, etc. :    by CRAZY CRACK the BlitterBlaster          GRAPHICS      16*16 pixel font with 3 planes :    by Lui      All the logos, this font, etc. :    by CRAZY CRACK the BlitterBlaster          SOUND      Maintheme & Endtheme :    by TDMF          IDEAS & DESIGN      by R.T.D. & CRAZY CRACK the BlitterBlaster                          Many people were kicked in the past, but there    were also some, who joined us. So I want to show    you the actual and complete memberlist of MEXX at    the moment.        CRAZY CRACK the BlitterBlaster    Detector    Fireforce    Flashlight    Franky    Liberator    Lui    Night Fly    Nitro    Noisy Belch    Proton    Razorbyte    Rotaidar    R.T.D.    Scream    Speed    Spy    TDMF    Wraith                      MEXX is of course searching for new members, but    remember that we are only interested in high skilled    people, because we are not interested in becoming big.    We only want to become great !!!    P.S.: We need more productive guys like coders, graphic    artists and musicians !    If you think that you are the right one for us then get    in touch with us under the following adresses and prove    your skill !        For memberchip or everything concerning MEXX :    The MEXX-Leader  CRAZY CRACK the BlitterBlaster  alias Boris Fornefeld  Schulstr. 12  W-4804 Versmold  Tel. +49-05423/49130  or +49-05423/6943      For Swapping :    Speed  alias Holger Boettcher  Hauptstr. 167  W-5210 Troisdorf      Spy  alias Sven Krajewski  Louise Schroeder Str. 50  W-2850 Bremerhaven                        Or call one of our boards !      Euro Node (WHQ)    => 7 Nodes mostly with 16.8K Dual <=    => Two ISDN Nodes (!) <=    => 2.9 Gigabytes of HD-space <=    => A sysop with a hell of a lot time <=    => Only cool users <=    => Only personal invitation <=    => Talk to one of our traders to get on this BBS <=          1St Offense (USHQ)    +1 (209) 536 0576    => One node with a 16.8K Dual <=    => Enough HD Space <=          Minor Threat (USHQ)    +1 (314) 997 5758    => One node with a fast(!) 9.6 HST <=    => Cool Sysop ! <=                            The greetings to all our friends and contacts are    flying over to :      Abandon (all members)    Absolute (Rackler)    Abyss (Smudo, Toxic)    Abyss Prod. (Smash)    Acrid (Mendric, Siriax)    Agnostic Front (Howie)    Alcatraz (Cybersonik)    Analog (Jason, Mr. King)    Anarchy (4-Mat)    Andromeda (Archmage, Moxy)    Animators (Nightmare)    Atomic (Smash)    Backlash (Skybird)    Balance (Wolfman)    Comedy (Zorro)    Cult (Max, Ray)    Damian (Ace)    Desert (Crazy Slime, Highlander, Venom)    Desire (Daze, Vane)    Devils (Kreator)    Digital (Crux)    Dimension X (Gemini)    Douglas    Dual Crew (Cyclone, Doom, Trident)    Effect (MSW)    Essence (Slicer, Rufferto)    Eremation (Eldorado, Lightstream)    Elysion (Star)    Fantastic 4 (Gator, Smudo, Thomas D)    Fifth Generation (Yoyo)    Grace (Piranha)    Infect (Gadget, Spiv)    Intense (Stix)    Interactive (Ali, Stingray)    Iris (Gfx, Twins)    Laserdance (Agony, Crionic, Deathlord)    Legend (Cap, Hurrican, Style)    LSD (D-Man(nice messies), Eddie , Skylark, The Biker)    MTD    Newlook (Flash Knight)    No Fate    Nova (Mr. Keel)    Noxious (Dark)    Paradise (Brutus, Tedric)    Phenomena (Tip)    Platin (Damion)    Pleasure (Gemeni)    Paranoid (Kelltech)    Ram Jam (Rocketeer)    Razor 1911 (Hawk)    Rebels (Kris)    Sanity (Diddle, Exumer, Jester, KR'33, Trasher)    Sceptic (Ken)    Scorpio (The Cube)    Scoopex (Psycho Demon)    Shinning (Daryl)    Silents (Rave, Wizz)    Spaceballs (Travolta)    Submission (El Cative, Mr. Magnose)    Subzero (Skillion, Slick)    Tech (Joker, Xentec)    The Dark Demon (Acid, Frone, Celeborn)    The Electronic Knights (Red Knight)    The Risc Inc. (Nick)    The Silents (Audiomonster, Jesper Kyd)    The Tendy Dealer    TMM    Trackers (Creepy)    Treacl (Wishbone)    TRSI (Decide)    U.D.O (Do-X)    Undercover (Tex)    Vanish (Castor, Ceterus, Scampy)    Wisdom (Duke)    X-Cessive (Propaganda)    X-Trade (Slam)    Xzess (Pegasus)        Sorry, if you are not mentioned, but this list is incomplete    as ever.                                              I (CRAZY CRACK) want to take now this opportunity to tell    you something about the background of this demo.    We began to start working on this demo, after Einstein    and I desided to code a demo for the Cebit '92.    Yes, you read right. It was 4 days before Cebit and we had    nothing else than ideas. But who cares. Einstein thought    that it would be very important for us to release something    for the Cebit. And against all my doubts I agreed on condition    that he will put all the parts together.    We desided to make a One-Part-Demo, because we had some    problems with our old Trackmo in the past as my trackloader    was very fast, but which didn't work on bad diskdrives.    I noticed that too late, because I checked it on my good NEC    or Chinon drives, but not on (Matsu)shit(a) ones.    Another reason for a One-Part-Demo was the fact that it would    be spread better on packs.    But as Einstein not being the best Coder and some other    problems, especially time problems, we didn't finished the    demo in time. And so we desided to take more time and care    to make a nice, well-designed demo with well-coded routines    and we desided to release it on the Pirates-Addonic-Party in    Bremen.    But this party was cancelled as you know. But I wanted to    finish the demo either as I have finished my parts and had    to wait on Einstein's and R.T.D's demoparts.    But no one of them did anything and so I waited a very long    time. Until I had enough and started to code the rest of the    parts on my own to finish the demo in time for the great    Commodore Democompetition on the 'World of Commodore '92'    with really big prizes.    But there was a deadline for the demo-competition and I didn't    know anything about it, because no at comodore knew it,    too ! Really no one !!!    So we finally desided to release the demo - guess where ? -    Yes, on the Cebit... And finally we managed to release the     demo, where we planed to do it.                                  And now some words to the demoparts themselves.            R.T.D planed to code a kind of ringscroller in the future.    And as I got an inspiration how to code such a one with    an acceptable amount of rastertime I did it instead of him.    And I thing it didn't look to bad, eh ?    P.S.: I did the scroller with Sprites and without any help    of the Copper or the Blitter and it took only on an    avarage 3/5 Frame.        The burning stars idea was ripped by R.T.D from the TV-Add    of the Euro-Disney Land and the idea of the vectorscroller    was also ripped out of the TV. But who cares.    I can't say much about this routines, because I haven't code    them.        We planed that a jelly vector should be projected on each    surface of the shaded Glenzqube. But as R.T.D. had several    problems to code it, he projected a more simple objects on    the qube.        The 3D dotflag should be coded by Einstein. He did it after    he had seen the Cebit-Intro from Amnesia. But he wasn't able    to make a flag with more than about 1000 points and as he    didn't finished his part either, I did it instead with not    less than 2048 Stars.        I know that the idea of the rotating 3D vectorpointscroller    is pretty old, but after I have seen one with about 704 dots    I was so impressed that I tried to code a faster one.    And the result were not less than 1536 points rotating around    all 3 Axis with real a perspective.    But this routine didn't satisfy me and I made a really time-    critical routine with 2560 Dots, hehe...    Beat it if you can !        The silly glenzvektor with the shaded Mexxlogo inside was    coded by me a couple of months ago, during a period of time    where I made many experiments with the copperblits.    Normally I wanted to show you a HAM-Vector instead, but as    the HAM mode needs to much buscycles even with 5 planes,    I wasn't able to code complex fullscreen ham-filled vectors.    And I leave the routine out, because you could code as great    vectorobjects with the normal blitterfilling, too.        The endpart should contain of a 3D starscrollroutine with about    1200 Stars by Einstein, which he ripped from me. But as he    didn't finish this part as well and 3D-Stars are lame and I    have coded a routine, which could handle about 9000 Stars.    So I coded a shaded inconvex vector Mexxlogo, because I had    fun to code some inconvex Stuff.    P.S.:This Vector consists of 132 Points and 106 Surfaces    and it is redrawn in about 4 Frames. Really fast, eh ?    Although I could have improved some parts of the code,    but I had no time to do it.                As you can see this is one of the demos which show that    vectors are out. So it would be great if you all follow our    example and stop coding stupid demos with shitty vectors!      WE WILL NEVER CODE SILLY VECTORS AGAIN !!!!!    (-:We will only code innovating ones (boah!):-)        For the HD-Installer for this piece of shit contact us.    This demo doesn't run :      with less then 2Kb of free memory!      with an 6502!      with an AMIGA emulator on x86 (laaaame!)      on Ataris!      on AMIGAS with more than 20 external disk-drives!      on AMIGAS with SVGA graphic-adapter!      on broken AMIGAS!      on 5 1/4" disks with R/W errors!      on Siemens 2400 baud modems!      etc.    But it runs on Scream's AMIGA (nothing else runs on it!)!                            And always remember that One-Part-Demos are a sign of skill,    because you have no memory to precalculate anything !!!                                  This Demo is not allowed to be sold by any PD-distributors,    unless an agreement with the creators of this product has    been made.                                (C) %11111001001 by MEXX



++ Other text

WE SHOW YOU ANOTHER STUNNIG PART.  STAY COOL, THAT ARE NOT LESS THAN 53 POINTS ROTATING AROUND ALL 3 AXIS, DOZENS OF CLIPPED LINES AND SURFACES RUNNING IN 4 PLANES AND FULL FRAMERATE.  AND THERE IS STILL SOME RASTERTIME LEFT ( PRESS RIGHT MB ). IT'S GETTING BORING, EHH ?  SO SEE YOU IN THE LAST PART ....                            
AND ONCE AGAIN ...
AND ANOTHER WORLDRECORD !!!  THESE ARE NOT LESS THAN 2560 POINTS ROTATING AROUND ALL 3 AXIS.                                                                                                



AHH... A VERY STRANGE LOOKING SCROLLY...                 
YO RTD PRESENTS HIS MULTISCROLLY WITHOUT ANY VECTORCALCULATION....                     
IT CAN BE VERY BIG               
OR MINI MEGA SMALL                    
OK PALS....ANOTHER RECORD IS COMING UP NOW:A DOUBLE SINED DOTFLAG WICH CONSISTS OF 2O48 DOTS.........                   



                                       SOME OF US LAYED IN THE SUN AND BLEACHED THEIR BONES.   SOME OF US GOT INSPIRATIONS AND WROTE SOME POEMS.   SOME FEELED TIRED AND HAD ENOUGH.   SOME EVEN FELL IN LOVE.   BUT WE ALL ENJOYED OUR LIVES, ALTHOUGH WE HEARD MANY LIES  -  BUT YOU KNOW THAT MEXX NEVER DIES.