Megademo 2 - part 4
Text Inside this Production

yabbadabbadoo !!!    schreck lass nach der max ist da !!!  bloss schnell den reset druecken...   dont do that folks...   you will miss some other cool parts when you reset now...   yes we know that these demos dont present horribly new pieces of code but you all know that its very difficult to produce something new in these days...   but anyway there are too much demos that must be called low-budget demos or simply bullshit...   we think that this megademo disk ii proves that you can still produce cool and good stuff...   this fine demonstration was arranged and coded by maximillian of mindwarp for alpha flight 197o...    thanxx to all our friends for the great help wherever we got it...  thanxx to doctor mabuse (from afl) for a very cool music called midnight smash which will be used in a following part after this...        and now some flickerfree words to:      1. chris of paranoimia (or has he still left them ???) - your super-bobs-demo is really one of the best in the scene. you can really believe it - its just true... sorry that i didnt scroll the mountains via blitter and that i left out the possibility to jump the scroll between the mountains. but i always look out to make compromises between cool action and available time. and when i dont need any blitter tricks to move objects i do so. when you see the demo part with the hybris-like upscrolling screen you will say that its lame to scroll it without blitter but i only need some two or three rasterlines processor time to move the screen and build in the new characters. and the double-buffering method is included too. so all remaining time can be used for blitter access only. just think of this and remember that everybody has his own styles and methods to solve programming problems...      2. vision factory - thanxx for all the cool cracks you did - they all work 1oo per cent correctly...       3. mark of genesis - thanxx for bying me the disk pockets - thanxx for the fcg musics and charsets - i really keep them for myself...       4. quartex - why do you talk bad about any other group in the scene ???   any other group talks bad about you too. just tell me the sense of such silly propaganda against other scene members (exept lamers - they can be killed and fucked down forever)...      5. turtletronic of rydos - where is the rydos megademo ??? i think no one will spread such shit !!!   but tell me what you do at the moment ???   i think you lame around and produce your horrible copy and utility disk - i got some versions of your disks and they unnormally need too much loading time - but think of the special function of a compiled disk - to get a proggy very fast and easy !!!!!!?!??!!!...        autsch      autsch      autsch      nehmen auch sie taeglich sensodyne...       6. dr.detroit of mindwarp - the co-coder of this demodisk - thanxx for some help and cool ideas - just look for our new address at the end of the demodisk - this address will not be for software exchange - to supply originals or spread newest cracks - this postbox will be used for commercial work with the amiga - if you want an intro for example you can send your idea - graphics - music and scrolltext to us and we will do it for u - but only for money - if you pay well we will program well.   for more info read the scroll in the final part...       dies waer ihr preis gewesen - thanxx to rudi for the verflixte sieben (die verfickten sieben ???)       7. bps of afl - why do you say that you painted all our gfx when you did nothing of it ???       raider der pausensnack - mars macht mobil bei arbeit sport und spiel - jetzt ein snickers und es geht mir wieder gut.       ich will aber nen mars mandel haben !!!       its enough for this scroller so make up yourself for the beginning of this shit-text...       bye bye and many greetings to all our friends and contacts in the whole world and watch out for any other mindwarp or alpha flight productions...        schwanzus longus a la ruskie says goodbye...