-* MeLLoW *- (4) HokuSPokuS (4) -* MeLLoW *-
Page: /
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microknight
Code : Rayon
Main Editor : Sane
Main Graphics : Huib
Main Music : Aquafresh
Page: /
>>>
<<<
>>>
<<<
!!! World Charts !!!
!!! Dutch Charts !!!
Coders
Graphicians
Musicians
Swappers
Groups
ProductS
Voters For This World Chart
World VoteSheet
> About The WORLD Chart/Votes <
Coders
Graphicians
Musicians
Swappers
Traders
Boards
Groups
ProductS
Voters For This Dutch Chart
Dutch VoteSheet
<<<
The Amiga Scene NEWz
-= !Mixed Up! =-
-= Critical Towards All =-
ThE OlD DutcH ScenE RevieW
Da Amiga World News ...........
JoinMents/LeftMents ...........
Amiga And It's Future? ........
Saturne Party 4 Invitation ....
Fortune Cookies ...............
AscII's .......................
Cheating ......................
Mail-Thieves?! ................
Violent Games .................
10 Ways (Pupils) ..............
Enkhuizen Scene ...............
Jay Miner (Father Of Amiga) ...
The Smilie Collection .........
We Killed Commodore ...........
Crumb Film Review .............
..................... Introotje
.............. The RAW-Monopoly
................ A Womans Taste
........... Where Whould You Be
... Communicate With The French
.. Interview With A French Dude
............... Charts, A MUST!
........... The Great Zine-Poll
................ Monk: Braggers
.............. The Fake Of 1995
............ Madness Of Letters
................. Suffer Or Die
...... The Ultimate Scene Quiz!
................. The Last Tear
.............. Review Of Menace
<<<
-= Dutch Dance Guide =-
** Musix Mania **
- Advertisement (New Update) -
-= ^$ E@Mail ?^$?? Internet? $#! =-
>>> About HokuSPokuS <<<
D DanceGuide Radio Agenda ....
D DanceGuide Sep-Dec 1996 ....
D DanceGuide Alltime PartieZ .
mod.Huib I.D.S By Huib ......
mod.Boozed Out By Krypton ...
mod.Jumping J.B By AquaFresh .
SwaP Advertisement 1 (New!) ..
SwaP Advertisement 2 (New!) ..
SwaP Advertisement 3 (New!) ..
The InterNet Cafe Add ........
Board Advertisement ..........
.. Email Adr. Of Amiga Sceners
... Internet Warez Sites (FTP)
..... Motion Video On Internet
>>>> 10 Questions HP? <<<<
>>>> About HokuSPokuS 4 <<<<
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Decrunching:
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1996 -* MeLLoW *- 1996
Code Stuff : RayoN - MeLLoW.
HP Editors : Sane - MeLLoW.
RayoN - MeLLoW.
Hp Musicians : Aquafresh (Main Music)
Huib - MeLLoW.
Krypton - MeLLoW.
Chart Layout : Huib - MeLLoW.
HP IntroGFX : Huib - MeLLoW.
Dance Guide : CaSSeOpaYa.
To Contact MeLLoW About The HokuSPokuS Write to:
RayoN / MeLLoW.
OudeVaart 38.
1749CH WarmenHuizen.
The Netherlands.
Email: rayon@pi.net
Thanks To:
----------
Thanks to all the voters who filled in
the HokuSPokuS votesheets! Thanks to
all people who wrote articles for HP-4.
And ofcourse thanks to the musicians
who made the nice music, even the
musicians who sended modules we didn't
use in HP! Thanks to Argon
for some ASM routines!
Sorry To:
---------
Pyxis/Cocain: that i din't use your module
agian, but even the new Protracker replay
routine couldn't play your module very good.
Better luck next time. Greetz!
Facet: that i din't use the title picture
you drawed for HokuSPokuS! Because the title
picture was already spread all around the world!
The New HokuSPokuS ???? :
-------------------------
In the last issue (HP3) i wrote that the
HokuSPokuS will be changed a lot! Well
it is, but you can't see it from outside,
the source is rewritten for 50%. The
only thing you can see what is changed
that are the WORLD charts. Wich is not
really good enough because of the less
vote-sheets we received! And another
thing that is changed: HokuSPokuS is now
a complete WORLD diskmag.
HokuSPokuS Every 2 or 3 Moths?:
-------------------------------
Yes, we are trying to release HokuSPokuS
every second or third moth. Because with
the totally new setup of HokuSPokuS-4 we
can release more issues! The only problem
is 'how to get lots of VOTESHEETS in time'
so everybody SEND THOSE SHEETS!!....
Greetz:
-------
I'll make it short.. Greetz to everybody we know!
.:RAYON:.
10 Questions About HokuSPokuS?:
---------------------------------
1) Have you ever seen an issue of HokuSPokuS?
------------------------------------------
A> Yes, 1 or 2 issues.
B> Yes, more issues.
C> No.
2) Do you like HokuSPokuS?
-----------------------
A> Yes.
B> No.
C> They get better and better.
3) Do you think HP's are released frequent enough?
-----------------------------------------------
A> Yes.
B> No.
4) Was it a good move of HP to introduce
worldcharts next to the dutch charts?
-------------------------------------
A> Yes.
B> No.
5) Whould you rather have a HP-release every second month
with the same layout as every 1/2 year with different layouts?
--------------------------------------------------------------
A> Yes.
B> No.
6) Do you think HP has enough good articles?
-----------------------------------------
A> Yes.
B> No.
7) Have you ever supported HP with
either articles,news,adverts or votes?
--------------------------------------
A> Yes.
B> No.
8) Do you value the chart-results of HP?
-------------------------------------
A> Yes.
B> No.
9) Do you like the gfx and music used in HP?
-----------------------------------------
A> Yes.
B> No.
C> It's not bad ... ...
10) Please name 1 or 2 people who wrote articles in a HP:
-----------------------------------------------------
A> ...
B> ...
Note: There is a question sheet on the disk wich you can use.
Please send your filled sheet to:
Sane
Pieter V/D Horst
Korte Tuinstraat 32
1601 CJ EnkHuizen
The Netherlands
Motion Video On The Internet With JAVA!
-----------------------------------------
For everyone who likes some java
motion video on the internet just
check the WebCam sometimes. This
homepage playing motion video all
the day! The producers of this
site are doing this for as a service
for their company, and ofcourse this
is all done by : Silicon Graphics.
The desingers of the motion video
are very enthousiastic, and trying
new things. They began with motion
video size 1.5x.1.5 CM and now they
have 2.5x3.0 CM. With a 28k8 connect
you are able to receive 10 frames
a second!!! When everybody has ISDN
they can handle more frames and
bigger video presentation. Till we
can receive full screen fullmotion
video! The URL of the site is:
http://ff.vin.nl
Somtimes the WebCam is on tour!
For example this summer they were
in CANNES france at a big party,
Sport events, and view from the
headquarters in HoofdDorp / Holland.
Enjoy the WeBCam!
.:RAYON:.
Here are some ftp sites, with some warez on it!
-----------------------------------------------
Sites marked with a "@" are good.
# @ # - BomB2 -> :ftp.nortel.net/pub/kerr
site
# @ # - xx_ -> :139.78.114.95 d:warez
#003# - xenix_ -> :~139.78.114.95
d:warez
#004# - Dig_Logic -> :~131.247.120.10
.cache/.tmp/---
# @ # - Shakez -> :~ftp.nortel.net
/pub/kerrisite/.rgd
#006# - xchaos -> :143.162.217.217
dgwood pw: 93555
# @ # - Dig_Logic -> :~132.234.11.32
e:/incoming/.cache/.logfile
#008# - Shakez -> :~204.183.147.33
/skynet/files l:mwarren p:shadow
# @ # - ||o|| -> :free.org:/users4/r/ror9
5 l:ror95 p:y0uw1sh
#010# - ||o|| -> :free.org:/users4/r/ror9
5 l:ror95 p:y0uw1sh
# @ # - merlyn -> :204.96.13.10
pub/incoming/.^F^A^T^E/..(10 spaces)
#012# - Addicted -> :bowash.mcm.housing.w
ashington.edu p:nerf l:leia
# @ # - _dMaN -> :132.234.11.32
/incoming/.cache/.logfile
# @ # - xchaos_ -> :143.162.217.217
user: dgwwod pw: 93555 /pub/
# @ # - _armadilo -> :~128.102.92.11
/files/april-drafts/test/dk/bios/_
#016# - SLoV -> :ftp.nortel.net/pub/kerrs
ite/^[[rgd
#017# - Duracel| -> :~ftp.fishnet.net
/incoming/argh...deleters/warez
# @ # - SpiNNeR -> :bentley.univnorthco.e
du /incoming
#019# - Wyvern_ -> :free.org l:ror95
p:y0uw1sh
#020# - asl2 -> :crippled.dorknet.com
l:moron p:freshone
#020# - asl2 -> :crippled.dorknet.com
l:moron p:freshone
# @ # - damack -> :ftp.fagg.uni-lj.si
/pub/this will be erased!/ (WC ][ site)
#022# - Manson666 -> :193.127.21.2
/pub/in.coming/
#023# - DRaKoN -> :naic.nasa.gov
/files/april-drafts/test/dk/bios/_
#024# - FLiZZo -> :131.247.120.10
/.cache/.tmp/---/.Appz/
#025# - Addicted -> :ftp.nortel.net/pub/k
errsite/^[[rgd
#026# - BeLcH -> :~131.247.120.10
C:PUBLIC.cache.tmp---
#027# - Hmm -> :131.247.120.10
/.cache/.tmp/---/.Appz/
#028# - Hmm -> :131.247.120.10
/.cache/.tmp/---/.Appz/
#029# - Addicted -> :ftp.nortel.net/pub/k
errsite/^[[rgd
#030# - DRaKoN -> :143.162.217.217
l:dgwood P:93555 /pub
#031# - XyKo -> :204.120.6.2 /pub/eudora/
.[A/.RGD/
End of the list!
DRaKoN posted >032<::204.120.6.2
/pub/eudora/.[A/.RGD/
DRaKoN posted >033<::204.120.6.2
/pub/eudora/.[A/.RGD/
Lot's Of Email Adresses Of AMIGA Sceners!
-----------------------------------------
243 - Absolute! * Royal * Nut'n'bolt quantum@supacom.brisnet.org.au
A's - Sway robert.pohl@mailbox.swipnet.se
Acid - Alpha Flight & Grotesticle acid@norconnect.no
Aerosoul pete@rhein-neckar.netsurf.de
Act - Outlaws johanvdb@innet.be
Arctangent - ex ACC arctngnt@mcs.net
Archmage - Andromeda hr101@york.ac.uk
Akiro - Scoopex + Vanity + DCS akiro@kontu.bbs.fi
Alien - Vd of FLT sami.arola@utu.fi
Allah - Parallax, Insane, Fresh allas@lyseo.otol.fi
Allanon - Depth 2eka5@meldal.vgs.no
Alta - ex-Rbs, ex-Tsl carl@funcom.com
Andraax The Mad - DarkSide oivinds@studserv.osir.hihm.no
Anorganic - Promise deutschg@rs3.szif.hu
Antibyte - Scoopex e9225794@stud1.tuwien.ac.at or
Andy - Banal Projects andy@kauhajoki.fi
ankujanp@freenet.hut.fi
Antibrain - Bizarre Arts antibrain@people-x.people.de
Argon - Extend tastikai@kruuna.helsinki.fi
Artifex - Complex henrijl@evitech.fi or
complex@hut.fi
Aryan - Dive dcm216@public.decam.se
Astro - CNCD ,Movement, VD, Lemon. cvschie@xs4all.nl
Atx - Anarchy (PC), Shock pszi@e-franka.isk.huninet.hu
Axe - Nerve Axis danaxe@danaxe.tcp.co.uk
Axl - ex Polaris tsehtl@deh.srce.hr
Azazel - TBL azazel@orion.boden.se
Azure - Artwork & Bizarre Arts Azure@people-x.people.de
Babbage babbage@babnet.foobar.co.uk or
babbage@dmu.ac.uk
Baby - Mad Elks FG@ETCA.FR
Baffle! - Honey & Abuse & SidCrew torst@ifi.uio.no
Bandog - Parallax tommiih@evitech.fi
Bannasoft - Melon johan@daimi.aau.dk
Big-Rat - Ethic bigrat@fub46.zedat.fu-berlin.de
Bjorn a. Lynne bjorn@team17.demon.co.uk
Blade - Bomb Squad blade@icon.fi or
naked_sun@anon.penet.fi
Blast - Energy blast@tna.nullnet.fi
Blitter - X-Trader thomas.froelich@uibk.ac.at
Blue Water - Parallax sininen@xgw5.xgw.fi
Bobo - Mystic bobo@everyday.se
Boogeyman - Passion dm95126@dec51.tietgen.dk
Boogeyman - Gigatron daniel@sirius.medio.mh.se
Boheme - Bomb Squad^Abuse asjohans@helsinki.fi
Braindead - Scoopex braindead@tombstone.fipnet.fi
Brooker - HMC halloran@sci.muni.cz
Case - CnCd mphuhtam@kruuna.helsinki.fi
Celebrandil - Phenomena celle@aristotle.algonet.se or
marten_bjorkman@mentorg.com
Cesium - Session fe@stud.hivolda.no
Chaos chaos@blackbox.shnet.org
Chaos - Facet's Pussy/Desire chaos@bactower.berlinet.de
Chaotic - ATLANTIS/[N*P] chaotic@online.fire.dbn.dinet.com
or CHAOTIC@BLACKBOX.shnet.org
Chip - Powerline chip@toaster.joy.se
Christopher - Scoopex (DK) cdcurry@diku.dk
Chrombacher - Obscene jcn93@elev.vasa.se
Chucky - Virtual chucky@kd.qd.se
Citruz - Royal citruz.daniel@mbox200.swipnet.se
Cluster - Insane cluster@canit.se
Cobra - Maniacs S.J.Atkinson@plymouth.ac.uk
Codex - Extend terop@modeemi.cs.tut.fi
Codex - Steroid homay@ludens.elte.hu
Colorbird - ex-Razor1911 Johan@Funcom.no
Control - Trsi anweyert@jurs1.jura.uni-osnabrueck.de
Cork - Poro Productions cork@freenet.hut.fi
Conqueror - C^Z e5peter@etek.chalmers.se
Count Zero - Damage count@phoenix.oulu.fi
Crash - Nerve Axis crash@crash.tcp.co.uk
Crash - Polka Brothers CrashPolka@aol.com or
Crash@Blackbox.shnet.org
Crew^one - Myth pilon@cs.utwente.nl
Crom - Extend crom@freenet.hut.fi
Croquik - Dreamdealers clevy@ie2.u-psud.fr
Cyclone - Illusion cyclone@glenz.prima.ruhr.de
Cygnus - Solo samk@clark.net
D-fekt - Destiny erik.drakenberg@voxnadalen.ovanaker.se
d-Orb - Sepultura j.l.gomez-dans@sheffield.ac.uk
Da Jormas jormas@trancentral.slip.jyu.fi
Dan - Lemon. dan@nlights.demon.co.uk
Daeron - Stellar alaukka@voimax.voima.jkl.fi
Dalamar - DreamCharts Ed, Cor Scand dalamar@mailbox.sh.hik.se
Damion - Artwork * Generation ed * damion@paradise.fire.dbn.dinet.com
Danaxe - Nerve Axis danaxe@danaxe.tcp.co.uk
Dansken - Access dansken@sdf.luth.se
Dark Angel - 976 Ev!l T.R.Stubbs-94@student.lut.ac.uk
Darkman - Triumph nilsco@ifi.uio.no
Debug - Parallax jussis@sci.fi
Decca - Lego decca@people-x.people.de or
decca@aol.com
Decoder - Widespread and Maniacs p.nilsen@warlord.bbs.no
Deadbeat - The Sharks deadbeat@iwn.fi or
deadbeat@freenet.hut.fi
Del - Lemon del@nlights.demon.co.uk
Decoy - Banana Dezign stianol@ifi.uio.no
Decoy - Passion dat95b10@mini01.vejlees.dk
Der Hm - Complex msaline@vipunen.hut.fi or
complex@hut.fi
Destop - CNCD destop@hybrid.org or
Destop@hybrid.kaapeli.fi or
Destop@satumaa.l16.www.fi
Dexter - Abyss 100.17637@germanynet.de
Dexter - Abyss m.wodok@link-m.muc.de
DDT - Accession lennu@cute.fi
Diablo - Myth, Roadhogz, Vsg, Acc diablonl@xs4all.nl
Diesel8 - Razor 1911 s94matjo@und.ida.liu.se
Dip - Lustrones mdipieri@dsi.unive.it
Dire - Eremation nicolai@cip1.ikp.uni-bonn.de
Disney - ex-Alcatraz & Sanity farin@sbox.tu-graz.ac.at
Dizzy - CNCD kujanpaa@kruuna.helsinki.fi or
jtkujanp@itu.cc.jyu.fi
Djiby - Nova desnoues@email.enst.fr
Dodger - Essence dodger@canta.gun.de
Dominator - Corrosion domin8r@galeb.etf.bg.ac.yu or
domin8r@crshq.crsn.com
Dope - Spaceballs ux006940@tfarn.nl
Dozig - Damage dozig@otitsun.oulu.fi
Dr.Acid - Extend dracid@freenet.hut.fi
Dr.Awesome - Crusaders bjorn@team17.com
Dr.Ice - Lisence kaarej@barentsnett.no
Dr.Jekyll - Andromeda svik@adh.no
Dr.Robotnik - Movement u950318@daimi.aau.dk
Dr.Skull - Virtual Dreams skull@freenet.hut.fi or
skull@icon.fi
Dreamer - Independent dreamer@zumzum.tky.hut.fi
Dreamweaver - Aurora dreamer@aristotle.algonet.se
D.s.x Design - Trsi dsx@ger.com
Duce - Extend duce@vskol.fi
Duncan - Damones chili@freenet.hut.fi
Dweezil - Complex(PC) and CNCD marks@evitech.fi
Easy Rider - Mystic abfri@blue.maloka.waw.pl
Echo - Lsd echo@stevect.demon.co.uk
Echo - Fci sq3dzk@ampr-gate.netvision.net.il
or sq3dzk@gw.ab6qv.ampr.org
Ed - Exotic Men trinne@cs.joensuu.fi
Electric - Extend electric@freenet.hut.fi
Elf - Banana Dezign al33572@labs1.cc.etf.hr
Elliott - Reality elliott@xs1.xs4all.nl
Encore - Spoon richard.ehlers@star.ct.se
Equalizer - The Black Lotus d94dha@tex9.hfb.se
Ern0 - Absolute! zalkae@rs3.szif.hu
Eracore - Rebels and Suburban ek@academy.bastad.se
Evrimson - Shining 8 a2630486@hpa1.Uni-Koeln.de
Exalt - Antic Exalt@nevermind.ct.se
Exodus - Ott se2pt@dmu.ac.uk
Explorer - Three Little Elks ts@olympia.ct.se
Facet - Lemon. martijn.vanmeel@kmt.hku.nl
Fary - Intensity bagj@labor.obuda.kando.hu
Fashion - Ram Jam fashion@fishtwn2.han.de or
l11e@alf.zfn.uni-bremen.de
Fate - 100% fxmts205@rz.uni-frankfurt.de
Fester - Absolute! * cULT^sH mained hallo1723@osiris.elte.hu
Fish - Lsd fish@stevect.demon.co.uk
Flame - Pygmy Projects flame@stekt.oulu.fi
Flex - Frame 18 kopacsi@rs3.szif.hu
Fli7e - Sceptic^Haujobb^N-Joy^Contra fli7e@liteline.mcnet.de
Fourth Horseman bhslrc@mcs.com
Fotze - Damones tatiala@ratol.fi
Fraction - CNCD jhuuskone@snakemail.hut.fi
Franky - Purple Turtle Peter.Smets@ping.be
Freecaller - Royal oleg.khimich@bbs.tenet.odessa.ua
Fuzz - Trsi fuzz@norconnect.no
Fuzzy - Death Row fzy@hoa.ping.dk
Gandalf - Phantasm gandalf@blackbox.shnet.org or
iukfs@tu-harburg.d400.de
Gerdin - Ctrl H k152351@proffa.cc.tut.fi
Gizmo - TBL d95mha@t.hfb.se
Godfather - FUN ah765@freenet.hamilton.on.ca
Green-Beret - Mystic, SAD fpirl@iol.ie
Groo - CNCD groo@freenet.hut.fi
Guru - Sahara Surfers p153737@cc.tut.fi
Haralampie - Gilette haralamp@osmeh.fon.bg.ac.yu
Hardbyte - Mystic hardbyte@xs4all.nl
Haze - Epsilon jdm@europa.com
HeatBeat - CNCD aamikkon@freenet.hut.fi
Heikki Pora pora@lut.fi
Hellraiser - FUN u9408669@muss.cis.mcmaster.ca
Hexorcist - Almagest sherberg@norconnect.no
Hijack - Parallax & Arclite & Insane rt3097@bessel.tutech.fi
Hilander - Euphoria alex@nexus.net
Hoffi - Quartex+Damones+Palace hoffi@dream.imagew.fi
Hollywood - Axis + Valhalla (PC) s.m.carless@dur.ac.uk
Hoot - Duplo oskar@academy.bastad.se
Hornet - Alcatraz amalek@di.epfl.ch
Hst-Bullah - HDC sysop tphst@bsd.rotol.fi
Howard - Mental Diseases havard@mail.stud.ingok.hitos.no
Humanoid - Embassy apjhamal@cc.helsinki.fi
Hydra - Andromeda okarlsen@krs.hia.no
Hydra - Insane & DD author hydra@freenet.hut.fi or
hydra@pato.vaala.fi
Hydra - LSD dominicc@macmillan.co.uk
I-GO - Mdma blahh@xs4all.nl
Illusion - Dylem & Accession illusion@logic.helvetica.ch
Immortal - Freezers geszymcz@cyf-kr.edu.pl
Index - Stellar aijas@paju.oulu.fi
Indian - Tribal kivi@cd.chalmers.s
Infusion - Corrosion inf@eunet.yu
Interphase interphase@universal.nl
Insider - Defekt insider@spybox.shnet.org or
stoetzer@rz.uni-ilmenau.de
Inqu - Stellar alehtine@lut.fi
Intruder - Myth af666@freenet.hsc.colorado.edu
Inu-pappa - Inu-Soft inupap@freenet.hut.fi
Invoker - Maniacs jannilse@stud.unit.no
Isaac - Banana Dezign isaac@redleaf.bbs.no
Iso - Axis christiaan.unck@student-kmt.hku.nl
It - Independent sindre@sn.no
Izi - Impact izi@hoa.ping.dk
Jack - Mirage pullens@cs.utwente.nl
Jah - Gigatron kp95nks@kp.hgs.se
Jam & Spoon - Nerve Axis kristjs@rhi.hi.is
Jazz - Haujobb jazz@haujobb.dinet.de
Jean - Abs! jean@labor.obuda.kando.hu
Jedi - Hoodlum, Rebels, SWAT, Shape hanspet@oslonett.no
Jesse - TBL d94jenan@knatte.ostrabo.uddevalla.se
Jester - Pygmy Projects tripp@uni-muenster.de
JHL - Complex jhl@niksula.hut.fi or
complex@hut.fi
Jmagic - Complex japehe@kanto.cc.jyu.fi
Jobbo - Spaceballs 9361441j@udcf.gla.ac.uk
Johnny Turbo - Digital Access John.Bus@syd.dcet.csiro.au
Johnpeel - Desire sjalo@138ppc20.tutech.fi or
j153545@proffac.tut.fi
Joker - Tulou Petter_Wallin@nhs.se
Jon - Crimson Jihad simon@tancs.isk.huninet.hu
Jormas Fan Club jormas@slip.jyu.fi
Jozz - DCS O.Doughty@plymouth.ac.uk
Jugi - Complex jusaka@jyu.fi
Juliet - CnCd jtrasane@vipunen.hut.fi
Kalikone - Dylem alain@logic.helvetica.ch
Karpow - Scoopex karpow@kauhajoki.fi
Kata - Balance jgr@doc.ic.ac.uk
Ken - The Black Lotus ec94keek@vdg.malung.se
Kerberos - Virtual Dreams Kerberos@Icon.Fi
Killit - Void/Cybertek j.smith@shu.ac.uk
Killjoy - Banana Dezign roya@rol.bbs.no
Killraven - Mystic klr@xs4all.nl
Kingpin - Spaceballs kingpin@sn.no
Klorathy - Ram Jam martin@etxkm.ericsson.se
Knight - Extend y93smimi@it2.kotakk.fi
Korbatz - Venture venture@felix.univ.szczecin.pl
Kris - Rebels kris@young.ege.edu.tr
Kryptonite - Inhumans krave@ihug.co.nz
Kube - CNCD kube@cute.fi
Lawnmover man - Mystic lawnmower_man@hardbox.gun.de
Legend - Parallax legend@tolsun.oulu.fi or
legend@avalon.merikoski.fi
Lithium - Eltech lithium@dcandy.demon.co.uk
Lizard - Spaceballs Lizard@netpower.no or
magnar@hsr.no or
lizard@bigblue.no
Lizardking - Razor 1911 & Triton (PC) lizardking@triton.cs.se
Looby - Insane andersw@canit.se
Lord - Absolute!^Impulse^CJ lord@goliat.eik.bme.hu
Lord Helmet - Spaceballs boerge@gribb.hsr.no
Loy - Crimson Jihad loy@goliat.eik.bme.hu
Mac - Stellar kikkis@klinja.fipnet.fi or
mikoivis@eden.fipnet.fi
Macno - Abnormalia faini@dsi.unimi.it
Madbart - Appendix 2:481/22.10-fidonet and 52:4800/3.7-globalnet
Mad Druid - Powerline druid.powerline@goteborg.mail.telia.com
Majkel - Venture maykel@felix.univ.szczecin.pl
Maksiu - Venture maksiu@safona.mech.tuniv.szczecin.pl
Mars - NahKolor & Mystic mars@panda.bg.univ.gda.pl or
mars@superlink.net
Marx - Insane marx@canit.se
MaTT - ex-Scandal T.Ernst@ping.de
Maverick - Independent bizzetti@mbox.vol.it
Maw weichsel@uniwa.uwa.edu.au
Maxime - TheSpookyFellows max@ing.univaq.it
Meegosh - The Movement jkavalef@alpha.hut.fi or
jkavalef@delta.hut.fi
Melan - Astroidea *Scenest'96 party* melan@dlux.sch.bme.hu
Meltdown - Delon. homay@ludens.elte.hu
Mentor - R.N.O mentor@dcandy.demon.co.uk
Mercenary - Extend jsiitone@niksula.hut.fi
Merlin - Sonik mikkokn@evitech.fi
Meson - Nerve Axis gary@batesg.demon.co.uk
Metal - Insane metal@canit.se
Metal - Parallax stschuma@freenet.hut.fi
Metal Maniac - Dcs (C64) etxmaip@acat10.ericsson.se or
etxmaip@nrk.ericsson.se or
mm@algonet.se
Mfn - Facet's Pussy/Dsr, Smb!, s!k hansfl@powertech.no
Mic Flair - Eltech^Aquarius mICfLAiR@dcandy.demon.co.uk
MicroPal - Alcatraz werner@uit-or3.unit.no
Mike - Dcs mikael.koark@mailbox.swipnet.se
Mike - Mystic mikaila@freenet.hut.fi or
mike@sik.ppoy.fi
Mindshadow - Foundation msd@p9.nevermind.ct.se
Mistral - Parallax sima@mimas.otol.fi
Moby - Sanity + NoOon (PC) dumas@enserb.ubordeaux.fr or
fmotte@mindscape.com
MoOd - Limited Edition moOd@abc.se
MOP - Essence mop@maltanet.omnes.ne or
Noel.Baldacchino@f60.n520.z2.fidonet.org
Motion - Balance lund@hoa.ping.dk
Motiv8 svenworm@europeonline.com
Mount - Polka Bros. Tage.Majland@djh.dk
Mr.C - Almagesy fhaugen@norconnect.no
Mr.Hyde - Andromeda slunoe-n@adh.no or
sverrelu@ifi.uio.no or
slunoe-n@krs.hiagder.no
Mr.Pixel - Impulse pixel@bme.zpok.hu
Mr.Spiv - Complex jikorhon@cc.helsinki.fi
MSK - Tragedy keyngnae@CS.kuleuven.ac.be
Muad'Dib - Mystic/Royal/Crazy^Acid muaddib@xs4all.nl
Mub - LSD mub@stevect.demon.co.uk
Mucsi - Muffbusters peter@netwizards.net
Murk - Sonik Clique an942400@shsibm.shh.fi
Musashi - Union ^ Absolute! gwroblew@panamint.ict.pwr.wroc.pl
Mystra - Technology Kpeders@krs.hia.no
Napoleon - ex-Dreamdealers earnaud@club-internet.fr
Nemesis1 aaj@rhi.hi.is
Neurodancer - Abyss neurodancer@another.gun.de
Nexus - Magic c93torni@und.ida.liu.se
Noah - ex-Lemon. morten@funcom.no
Noah - Royal^Factor per.lindahl@mbox2.swipnet.se
Nik - Axis njh@ukc.ac.uk
Nimrod - Raw Staff sk@nvg.unit.no
Nose - Stellar jsaarinen@kone.fipnet.fi
Nosferatu - Offence geirsk@ifi.uio.no
Obligator - Dcs mkolsi@lut.fi
Offa - TBL d94m@blg.du.se
Odie - X-Trade ei944@el.haninge.kth.se
Orbis - Extend pora@lut.fi
Orc - Destination Zero PILAT@frpdnov.utcpd.sk
Oriens - Les Shadock kohlerc@esiee.fr
Oriol osp@tinet.fut.es
Orlingo - Divine Stylers^Stoer&Nut. orlingo@trans.xs4all.nl
Otis - Dream4 Music perseus@xs4all.nl
pAIThAN - dEPTh^SIDcREW paithan@interlink.no
Papaj g.taffi@fastnet.it
Parsec - BioSynthetic Design parsec@linux.infosquare.it
Patko - Reality hrvoje.zlatar@public.srce.hr
Patrician - The Jormas tphst@bsd.rotol.fi
Pazza - Lsd pazza@stevect.demon.co.uk
Peace bruehwilers@ubaclu.unibas.ch
Peachy - Masque + !Haujobb! peachy@inf-ga.uni-paderborn.de
Pearl - Passion serup@rg.dk
Perplex - Offence larshaug@ifi.uio.no
Petroff - Absolute! ecobit@mail.datanet.hu
Phideaux! - SRH greatsargon@delphi.com
Pink - Abyss Manfred.Linzner@munich.netsurf.de
Pirat - Phase Distrortion pirat@aexent.paradise.sub.org
Pogi - Crimson Jihad pogi@goliat.eik.bme.hu
Poko - Lamer Crew plosz@agy.bgytf.hu
Posdnuos - TheSpookyFellows argati@univaq.it
Pot-Noodle - Anthrox leo.davidson@keble.oxford.ac.uk
Powdihacker - Ambrosia 2:238/53.9@fidonet
Pride - Talent (PC), Twisted PRIDE@dk-online.dk
Prime Premium - CNCD prime@dream.imagew.fi
Probe - VD of Fairlight probe@academy.bastad.se
Prophet - Wizzcat prophet@wizzcat.prima.ruhr.de or
jgeorg00@marvin.informatik.uni-dortmund.de
Proton - Complex proton@kontu.bbs.fi or complex@hut.fi
Psionic - Steps of Change tmascord@mail.telecall.co.uk
Psycho - The Black Lotus ec93erda@bergslagsskolan.karlskoga.se
Psycho - XTD'IPL'THG psycho@syscon.co.at
Pyth0n - ex-TPDL jacekska@zeus.polsl.gliwice.pl
Qen - Honey qen@uno.canit.se
RaatoMestari - The Jormas raato@direktor.voima.jkl.fi
Rack - Absolute! zalkae@rs3.szif.hu
Rahiem - Essence, R.O.M rahiem@essence.dinet.de
Rainbow - Chromance sygma@bull.jozsef.kando.hu
Ralph - Spectre slundoe@krs.hia.no
Ranx - Balance dag@odin.funcom.no
Rasta - Ultra Sonix rasta@paradise.worldlink.com.au
Ratleto - SIDcREW toratle@hai.hiMolde.no
Ratman ratman@alpha1.obuda.kando.hu
Rayon - MeLLoW rayon@pi.net or v962583@si.hhs.nl
RazorBlade - Balance ir.Vestheim@osir.hihm.no
Raw Style - Lego rawstyle@online.fire.dbn.dinet.com
Red Devil - DCS rob@edensoft.demon.co.uk
Redlight - Dreamdealers llaubin@soleil.dir.univ-rouen.fr
Reebok - Surprise! (PC) reebok@eleet.iddc.via.at
Ren - Depth dage@barentsnett.no
Reverend D - Trespass BBS jimmyh@algonet.se
Rendall - Impulse fgm73@ursus.bke.hu
Repe^Ransu - Scoopex & RRR karvakuo@klinja.fipnet.fi
Reward - Complex Sami.Vanhatalo@hut.fi
Rickz - Divine Stylers rk@bastad.se
Robin - Steroid robin@csomavax.csoma.elte.hu
Rodney - Art'n Magic and Axis deen@algonet.se
Roland - Balance Roland@Compart.fi
Rubberduck - TBL d93jde@t.hfb.se
Rune - Talent rchg@nvg.unit.no
S.m.m smyr@algonet.se
Saracen - Talent arstokke@sn.no
Saviour - Complex saviour@freenet.hut.fi
Scope - Balance bergsoe4@pipmail.dknet.dk or
scope@hoa.ping.dk
Scorpik - Absolute!, Pulse (PC) longsoft@zalbix.wroc.pl
Sector9 - Razor 1911 (PC) kjetilp@ifi.unit.no
Sentinel - Unreal sentinel@bonus.fido.hr
Serkul - Cydonia kymtosh@smug.student.adelaide.edu.au
Shortie - ex-Sonic cm-a.j.kennedy@teesside.ac.uk or
CM-A.J.Kennedy@tees.ac.uk
Shorty - Spaceballs olavr@ulke.HiMolde.no
Siegel- TRSi/X-Innovation siegel@deadline.snafu.de
Silk - Digital silk@dcs.warwick.ac.uk
Silver Eagle - Pygmy Projects silvere@freenet.hut.fi
Simply - Parallax jjuhola@ratol.fi
Sir Monkey - Chrome k140734@cs.tut.fi
Skull - Eremation sauger@etu.unicaen.fr
SkurK - Hoaxers^SIDcREW skurk@interlink.no
Slammer - Rednex carsten@funcom.no
Smeagol - Triumph carla@ifi.uio.no
Smt - Artwork smt@blacky.mcnet.de
Snorpax Tudor - TBL d95han@t.hfb.se
Solnova - Movement and >(oo)< karsten@funcom.com or
karsten@funcom.no
Spaceman - Lemon del@nlights.demon.co.uk
Spin - Abyss grafp@ruf.uni-freiburg.de
Sprocket - Depth madsjm@colargol.idb.hist.no
Stelios - Axis stilian2@gfx4.mdx.ac.uk
Steve S.J.Atkinson@plymouth.ac.uk
STL - Damage andezl@kastelli.otol.fi
Stone - Matrix stone@cs.tu-berlin.de
Storm - Cydonia storm@ar.ar.com.au
Strider - FairLight strider@fairlight.com
Stripe - The Party theparty@cybernet.dk
Strobo - Stellar nikon@personal.eunet.fi or
mint@clinet.fi or
nikon@reelart.fi
Style - Dylem^Prodigy^Fairlight style@logic.helvetica.ch
Sumaleth - Pearl sumaleth@daemon.apana.org.au
Supernao - Lemon. supernao@xs1.xs4all.nl
Swoop - Rebels rebels@wiz.joy.se
Sy-Klone - Progress dn@academy.bastad.se
Tactica - Vanity martin@diku.dk
TaiPan - Complex taipan@cs.hut.fi or
complex@hut.fi
Tango - Led & Ptl tango@academy.bastad.se
TBB - Extend hilipili@freenet.hut.fi
Telemach - Psyba Solutions psyba@iprolink.co.nz
Tfa - Mnc Vital@pp.itv.se
The Raver - Psx Freaks^Effect PC raver@xs4all.nl
The Ripper - Rom Team curzolo@mbox.vol.it
Thor - Extend thor@freenet.hut.fi
Thoron - Fci thoron@ntp.alli.fi
Tiger - Spreadpoint tiger@IDB.tng.oche.de
Tim - Spaceballs, Axis timkloos@sci.kun.nl
Tom - Hoodlum & Jormas seen@escape.com or
squeaky.free.org
Tool - Accession tool@verbal.apana.org.au
Touchstone - Essence touchstone@access.owl.de
Trauma zavodnik@merkur.econ.muni.cz
Trendy Dealer - Ram Jam eugenio@freenet.hut.fi
Tsunami - VD of Fairlight taila@snakemail.hut.fi
U-man - Contra u-man@kd.qd.se
Ukulele - Banal Projects mleinone@tetra.ratol.fi
Unreal - Pulse (PC) podgorsk@alpha.ok.ae.wroc.pl
Uyanik! - Trsi * Trsi Records 100430.2471@compuserve.com
U4ia - ex.CryptoBurners jim.young@bris.ac.uk or
ccjy@cse.bris.ac.uk
Valdimar - ex-Neuralgica valdimar@ifi.uio.no
Van Helsing - Crux vampy@dcandy.demon.co.uk
Vesuri - The Jormas vesuri@direktor.voima.jkl.fi
Vietcong - Inhumans tobias-l@dsv.su.se
View - Andromeda fgill@hauk.adh.no
Villain - Reality villain@stack.urc.tue.nl
Vodka - Saturne e4068@iut-orsay.fr
Wade - Eltech wade@dcandy.demon.co.uk
Wasp - Damones wasp@jybox.jyu.fi
Wayne Mendoza - Masque wayne@msq.ruhr.de or
mwawro00@marvin.informatik.uni-dortmund.de
Werewolf - Eclipse evitech.fi
Wide - Extend wide@merce.tky.hut.fi
Wintermute - Crimson Jihad turner@goliat.eik.bme.hu
Wizard - Demos of the World 90388012482c8@bibl.skelleftea.se
Wowbagger - Session tbk@oslonett.no
Yasiu - Obsession pro73@ci.pwr.wroc.pl
Yolk - Parallax yolk@kontu.bbs.fi
Youghurt - Spaceballs tomasan@sofus.hiof.no
Zanone! - cELLbLOCK^4 dr.oetker@hardybox.gun.de
Zappy - Megawatts zappy@clinet.fi
Zero - Extend hoikka@lut.fi
Znit - Banana Dezign espen.skog@infolink.no
Zuikki - Stellar zuikkis@sci.fi
Text By: Cesium / Session
n·u·f·f s·a·i·d c·o·j r·u·l·e·z
____ _______. /\ _____ ______ .____. _____ /\
._/ _ \_.___\___ |_/ \/\_. ./ _ \._/ __/ _| |/ _ \._/ \/\_.
| /__/|____|| |\_____ | | \/ | _| ._/ | | \/ |\_____ |
| \/ | || | \/ | | | | | | | \/ |
| __ | || | | | | | | | | __ |
`-\/-----`----'`----`--------' `--bno!-`-----' `--------`-------`-----\/-'
[A N A T H E M A W H Q · C O R R U P T S C H Q · S A R D O N Y X S H Q]
s·e·a·r·c·h·i·n·g f·o·r m·o·r·e
[NODE #1] +46-ask-elite · [NODE #2] +46-ask-elite · [NODE #3] +46-ask-elite
/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/
bACK oNLiNE aFTER sOME sERIOUS tROUBLES
.:. . /\ ___ . ______ · ___ /\ .:. _____ :. /\____ . ______ · .:
· . ·. / \ \ _/ \ _/ / \ __/ __/_ _/ ___/_ _/ \ :. . ·
| ·::._/ \ \_ _/ \_ / \_\____ \_ _/ \_ _/ \_·.::· :
|.:::::\___\______/__\______/_________/_________/_________/__\______/::·K·..|
`---------------------------------------------------------------------------'
aND yOU cAN rEACh iT bY dIALING
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sOME uSERS hAVE tO lOG iN aGAIN bUT yOUR bYTES aND sTUFF
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mONTHLY uP/dOWN cOMPETITIONS
aND rEMEMBER iT'S nOT tHE hYPE, iT'S jUST tHE wAREZ
AKiRO&dR.POOP - ViRUS/ARiSE - KEViN/DAMONES - CLONE i.D/iNSANE
/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/=\=/
_ ________ : _ _________ ____ .________ |
_______________ / · _ ____. _ ________ _ \ \| __/ |
\________ /_____/_____: |_______ / / \ \\ \_ |
/ _______/ | |______ | /____/_________ / \_______/ :
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_______. _ ___________\_____/_______ ___________ _____________\//\___ |
\__ |_____ _ \_____| __/ _ /______ \ \/ __ |
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_/ \__ __________ / | ____\ /_____/ \/\/ :
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· \_____/ . /_ |
_:/_ _ ____ |__ / __|_
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/· /_ ·
/_: · SYSoP: tRAITOR · · cOSYSOPS: zYCH/tRSi · / · pSYKO/iNS·lSD · |
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: · #1: +358-31-3713472 [uSRv34+] #2: +358-31-eRRRRRRR [dUNNO] · |
_|__ · #3-5: DYNAMiC iP oN tELNET. tRY cATCHiNG tRAITOR oN #AMiELiTE · __|_
: /_____________________________________________________________________\ :
........
/\ ______:_ : ___
/ \ .______\______/ :_________________ / /\
/ \| \_ | : _____ / /__/ /
/ \ / | :....... / / \__\/
/ \\ / | : :/______/__ Y
/________j\ /_______j ; :_________/ :
\ / : :-[VLe]-- - - .
\/ ·.............· ............... o
__________ _______: :______._______
/ .____/__ \______: : : _/
_/ : \ | :.... ....: | |
/ | \| | : : \ | |
/ l \ | : : \ _____ l |
\___________________\______: : ·: / \___ |
. : .:: / |
lOOkiNG fOR aNOThER Co$Y$oP... . ·.::::· /______________:
lOOkiNG fOR a GrOUp tO jOiN... : .-. |
-[Nup: CYBER -- - - - `-÷+-' .-÷[105.6]÷----'
- - --[ #1 +46(o)271-20001]- -(28.8oo)- -[ #2 +46(o)PRi-VAtE!]-- - -
-*- $Y$°P: d-fEkT^dTZ -*- (ø-$Y$°P$: sNiPe^dTZ, rAPE... -*-
]------------[ +46(o)271-20001 ]----*----[ dOTZ WHQ - dOTZ WHQ ]----sN!p---[
: :
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- -- --------------÷!÷- ______ -÷!÷--------------- -- -
____ ____ ____ ____ \ /_ ____ ____ ____ ___
_/ \__/ / \__/ _/ _/ \_/ / \_/ \__/ \_ _/ \__/ /_
/ /___/ / _/__/ /___/ -/ / / / /\/ / / _/__
/__ / /___/ /__ / /__ / /___/ / ____/\______/ \__/ /__ / /
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- -- --------------÷¡÷- -÷¡÷--------------- -- -
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lSD nHQ | fIFTH NODE: T E L N E T! |
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::::::::::::::::::::::::::::::::::
___. ____.__ ______ _______
._\\ _|_____ ._\\ | \_ ._\\ /_ ._\\ __ /__
| \ .\| \___ .\| __/__| \__/ .\
| \ \\ | \\ \ \ \\
|____________/____________/____________\___________/
________ ____. ________ _____ _______ ______
._\\___ .\._\\ |____ ._\\____ \ .____\\_ \ ._\\ __ /__ ._\\ /_
| _/ \\ | .\| ____/ .\| / .\| \__/ .\| __/_
| \______/ | \\ \\_____/ \\ \\ \ \
|_____| tGø|____________/____________/-T! /_______/____________/___________\
[%] B Y t E P L A N E t [%]
¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯
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[%] tHE stAFF: bEA\/iS/iLT, Vlad/SAT^96 anD Orchis/wARd [%]
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- -- ---------------------------------------------------------------- - -- -
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[%] 1-3 * cREDITZ fOR dEMOSCENE! 3-5 * cREDITZ fOR wORLD rELEASES! [%]
- -- ---------------------------------------------------------------- - -- -
wELCOME oNLiNE! - wE aRE wAitiNG fOR yOUR cALL 24hRS a dAY - wELCOME oNLiNE!
+ 4 6 - 4 9 0 - 2 1 9 2 9
_ _ ________________________________________________________
_ ____ ______ ___ ________ _____ ____ _______ ___ __ __/ _ _ _____.
/___ \ _____/___ \_______ \ ___ \/ __ \______/ __ \/ / |
/_____/_____/___¬_/ / /¬ /___¬ / /¬ /_____/ /¬ / / eL7ECH wHQ! |
/ / / / / / / / / / / / / / / / / / ¦
/__/ \____/__/__/__/__/__/__/__/__/__/\____/__/__/__/__________________ _
. ______ ___ ______ ___ __ ______________ _ _
¦ / / /___ \ ____/___ \/ /__/ __ \ __ \
| eLTECH wHQ · aQS wHQ! / / /___¬ / /__/___¬ / / / /¬ / /¬ /
| dYLEM^mONK! uKHQ! / / / / / / / / / / / / / / /
| \____/__/__/\____/__/__/__/__/_____/__/__/[rC7]
| .
| ·· · +44 (ø)¹²57 4¹6994 · ·· |
| |
| aM¿GA pD/uFø^aL¿EN/møDS/gF×/aSCI¿! |
| |
| · tOUR lEADER - BLiND mAN/eL7ECH^dYLEM · |
| s7AFF - vIOLATOR/aPC · nARCOSiS/eL7^aQS^dD |
| |
| ·· · +44 (ø)¹²57 RiNGDOWN sOON! · ·· |
| |
`----------------------------------------------------------------------'
:::: S · W· E · D · E · N · S C · U · T · E · S · T
:::: _____ ____ ______ ___
::::.......(_____) \ _/ _____|_| |_____ --------------------.
:::: ::::____|___| \__ | __ \__ |
:::: :::: | | | | |/ / PURPLE TURTLE EHQ |
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nODE1:+46-11-166276 ! :::: :::: / | / | | | | |
nODE2:+46-11-W8-iNG : ::::.......::::_________|_________|__| |_________|
.:[SYSOP:LA fAYETTE/pTL][cO-BiTCHES:dJ GiZMO&aNtHRaX/cNF]:.
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______________________
sKIP tHE rEST, cALL tHE bEST! \ |
._____ _ ..\ c i t y o f | .¾.
_ ____| ._____. : \ j o y . | ¾¾¾¾.
_____________________| |__:_____ ________ ¦ ¾¾ ¾¾.
_) __ /\_ ___ __ / \ ( ¦ ¾¾ °¾¾
\ \|_____/_| || |/ /___\ .¾¾¾¾¾¾¾: ¾¾ ¾°
\ \ || _______ _____¾¾¾¾° °¾¾¾¾ ¾¾ .
\____________. ||_____| : |_____| ¾¾¾ ¾¾¾ ¾¾ .¾¾¾°
_____________|___dto/e^d _:_______ _____¾¾¾¾. .¾¾¾¾ ¾¾¾¾¾°
___\_ _/\_ __/______________) / \ °¾¾¾¾¾¾¾°.¾¾¾¾°
\____ __| /___\ \ .¾¾¾°¾¾
)_o\/o_| tHE cITY tHAT nEVER sLEEPS! _______\ ¾° ¾¾
_,_\__`.__| _|\ \) / _:__. |_____| : ¾°
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|__ \________| _ ______/ ¦ :
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(__)(__) | cONSOLE! \ :
nODE#1 +46-ask-elite | 1.6 GIG oNLiNE \.:
nODE#2 +46-ask-elite |_____________________\
sTAFF: [B.B.KiNG]^[mADMAX&JUAN!/iNS/tRSI]^[hARPOON!/sR]
[nEPTUNE/oTL]^[zALO/sDX]^[ZCANDALER]
.:::::: :::::: : : ::::::: :::::::::: :::::::::::::::: ::::::: ::: : ::.
:::::· _______ _______ _______ _______ ___________________ ·:::::
.:::: _/ _____/_/ _____/_/ . ¬\/ _____/_/ . ¬\___/. ____/_ ::·::
::::: \ . ¬\ ____/_ | \ ____/_ |___\ | . ¬\ :::::
::·:: \____| \___| ¬\___| \___| ¬\ | \ |___| \ :::::
:::::.- ----|_____\--|_____\- |_____\ -|_____\__|--\____|- -|_____\-.::::
::: :::::. . . . . .:::::·
:::::· _______________ _______ ______________ ·:::::
::::: _/ . ¬\ ___¬\/ _____/_/ . ¬\ ____/_ HS! ::: :
·:::: \ |___\ \_ \______ ¬\ |___\ ____/_ :::::
::::. \ | \____| \___. \ | \____| ¬\ ::::
·:::: ---\____|- ----|_____\- |_____\__|- ----|_____\- ..:::::
:::::: ::. .. . .. :::::::::
:::::·· · · :::::
::::. gENEtIc tAStE «» 0.5gIG hD «» o-5 dAYS wARES! ::·::
::::: stAFF: dEE/aSG & dIESEL ^ cRAZYWiLD/gHD ^ Mudpecker/dIESEL .::::
::::: aMiGA «» rEQUEST'S «» mODULES «» pORNO «» uFOsTUFF :::::
::::· 14k4 [sOON 28k8] «» 358-o-222229o «» oPEN 24h ::::.
:::· ·::.
::· ·::
:: ::
: :
If you want to place your Board advertisemnet in the HokuSPokuS
send your ADD to:
Rayon / MeLLoW
OudeVaart 38
1749 CH WarmenHuizen
The Netherlands
Email: rayon@pi.net
InterNet Cafe
17-21 HR's
In
MySTeR
Lijnbaansgracht 92
Amsterdam
Tussen Rozengracht en Marnixbad
voor e-mail access geopend di-fri 11-17 uur
tel: 020 6202970
email: sala@euronet.nl
_ _____________________________ ____________________ _
_ _______/. ______/ | _/
_ ________ |! ·| | | \/ __ _
| |__ |__ ! |__ || |__
|. / / : / ||· / .lzd.
|! _/ _/ · _/ .||¦ _/
.:|: .| | | .||! |:.
····). ( ( ( (|: (····
¯ ¯¯¯¯¯¯`\ /\___/\___/\ /`'¯¯¯¯¯¯ ¯
\ / \ /
V 4 sWAPPINg... V
¦ ¦
¦tHe fOUNDEr oF sCUm^aZk!¦
¦ - - ------ - - ¦
¦ cIERPIAl dARIUSz ¦
O uL. bANKOWa 7/18 O
42-29o bLACHOWNIa
-> pOLANd <-
nO lAMERs & nO bEGINNERs! fOREIGNERs aNd
aSCIi aRTISTs aRe wELCOMe (eVERYONe)!
/\ __ _____ /\ ______ ______
_____ ______/ ·\ )/____\ _/____/ ·\____\ /__\ /____
\ \/ / \\ / \ _\ / \\ \ \ / /
/_____\/______\ \\ /_____________\ \\_________\__________\
cDr/m's/________\ /________\
CRUSADER / SESSION ^ MO'SOUL
Janne Kotta
Arbygatan 1a
633 45 Eskilstuna
Sweden
amblin.countzero.danzig.desoto.devistator.elvis.exocet.gangsta
green eyed monsta.h2o.karma.maz.mogue.nup!.rapid.redskin
shapechanger.skin!.skindiver.stezotehic.stylez.treach.uman
/\______/\ _____/\______/\______/\______/\
+---//____ /Y ____/ __ /___ ___/ __/ /
| \// \\ / ___/ ___/ // \ / __ /----------------------+
| _/ _/ \_ \\ \_ // \_ \_ // \_ Elite&Friendship |
| \ ________/_______/__\____/_______/__\__ // at: |
| Y ScR!\/ (Gizmoduck/Depth) |
| ThE tOP is At tHe bOtToM !!! | Martin Leopold |
+---------------------+------------------+ Hvidkløvervej 26 |
| !DISK=ANSWER! 2400 Kbh. NV |
| Denmark |
+---------------------------------------------+
__ ____ ____ __ __ _ ____
_( | ( (_ ( (_ / // /\//( (__
(____|(_(_ (_( /_//_/ //(_(__
DO YOU SEARCH A NEW GROUP TO
JOIN ? ARE YOU A GOOD CODER ?
ARE YOU GOOD TO MAKE GRAPHICS ?
THEN DONT HESITATE WRITE TO:
---> bJØRNe·dFn<---
bJÖRN jOHANSSON
rINGGÅRDSVÄGEN 5
S-28¹³9 hÄSSLEHOLM
sWEDEN
--->NO!HANDLE ON ENVELOP.<---
__ ____ ____ __ __ _ ____
_( | ( (_ ( (_ / // /\//( (__
(____|(_(_ (_( /_//_/ //(_(__
...
......øØ ·
øØØØØØØØØ#ø. * · ___.
____:_.ØØ^~.øØØØØØØØ.__________ __:__________:_______:_______. :shp|______.
\____ \ØØ·.ØØØØØØØØØØ ___ \___ \/ ______ \____ \_ _____/ |_ | : _ ^:
| ___ ØØØØØØØØØØØØØ | : \ . | ___ _ | ^:____ : __/_| | |__|
: | /ØØØØØØØØ^øØØ : ^| \/ | | / __ | | | | :__| | |
_ ____/ØØØØØØØØ.øØØ·______:___|_ | ___/___| | ____:____ ^|__|___ |
`----' ^ØØØØØØØØØ^ · `----'----' `----:----' `----' `----'
~~~~~
fOR sUPPORT bOOMbAST!C pACK wRITE oN tHIS aDDY:
aCTION / aNAdUNE nORMAN / aNAdUNE sHARP / aNAdUNE
---------------- ---------------- ---------------
Przemek Wozny Miroslaw Okonski Slawomir Wanat
ul.H. Sawickiej 37/27 Al. Pilsudskiego 3o/77 ul.Spychalskiego 1o/9
62-800 KALISZ 43-1o4 TYCHY 45-716 OPOLE
- Poland - - Poland - - Poland -
wE nEEd yOUR hELP, sO sUPPORT uS wITH: adVERTS, mESSAGES, nEWS, vOTES,
gFX, mUSIC, pARTY iNVITATIONS/rEPORTS/rESULTS aNd iNTERVIEWS!
___ ................ ______ .... ___ ........ ___ ..... _____
_\__) \:_ ______ __) _/_ __) \__ ____) \_ _/ /
_\_ ____/___\_ /____\_ ___/___\_ ____/___\____ \__\_ _/___
_ _/ __/__ \_ _/__ \_ /__ \_ __/__ \_ \_____/_ ___ \_/_
\\______/_/ /___/_/ /___/_/ /___/_/ /___/_/ /___/_/ /_
-dV$/______/ /______/ /______/ /______/ /______/-T!/______//
: :
: tO cONTACT tHE sWAPPERS oF eLTECH: :
.-----------'---------------------------------------------------`-----------.
| Devistator Lithium Realitor Wade |
| 9 Leaholme Gdns. 2 Heather Gardens 2 Hereford Close Avoca King Street |
| Whitchurch Belton Chichester Bradley |
| Bristol Great Yarmouth West Sussex Bilston |
| BS14 OLQ NR31 9PP PO19 4DT Wolverhampton |
| ENGLAND ENGLAND ENGLAND WV14 8PQ |
| ENGLAND |
:---------------------------------------------------------------------------:
:- LEGAL ONLY! - OVERSEAS ONLY! - 100% REPLY tO OUTCAST, LUNCH PAK SUPPORT -:
`---------------------------------------------------------------------------'
___________________________
| ::._____.: :. ___.: |
|.::/ ___ \:__.:::__ / _ \:.|
|::/ /:::\_\ /__/ > /:\ \:|
|;/ /:::__/ __ / /:::\ \|
|/ \;;;\ \ /;/ / /;;;;/ /|
|\^ \__/ >/^/ / \___/ /;|
|^^x xx^/ /\ x /^^|
|xXxx____xxxx\_/xx\_xx__xxx |
|X##XX##############X#XXXXXX|
---------------------------
| G R ä S S H O P P ë R |
-----------------------------
| D ë V ë L O P M ë N T S |
---------------------------
Join us. (soon)
Kaneda, 49 Rannoch Drive, Bearsden, Glasgow,
Scotland, G61 2LF
__ _____ _____ _____ _____
_l l__l | Y _ Y ___Y | l__
l | | | | | | | | | _ | l
| | | l ! | | | | | l |
| l_____l_____l__l__l_____l__l__l |
| _____ _____ _____ |
| | _ Y _ Y | | |
| | | | _ | _ _| iNF^eLt |
l__| __| | | | |_____________l
l__l l__l__l__l__l
sEND yER pACK sUPPORT tO:
lITHIUM/eLTECH
2 hEATHER gARDENS
bELTON
gREAT yARMOUTH
nR31 9PP
eNGLAND
If you want to place your SWAP advertisement in the HokuSPokuS
send your ADD to:
Rayon / MeLLoW
OudeVaart 38
1749 CH WarmenHuizen
The Netherlands
Email: rayon@pi.net
__/\__
\ Oø / Why nOT ?..
/_--_\
\/ kELdON/JEWELS!WHY
kENNEtH fAJKOWSKi
ARvESgARdE 3O
417 44 gOTHENbURG
sWEdEN __/\__
\ oO /
-Everybody can try!-/_.-_\
\/
________ _____.___ -ÐÅ! .___
/÷ ____ ¬\÷ | ¬\ ____|_ ¬\
Y ___) Y |! Y . _) Y
.`----l_____¦---l_____¦---l_____¦
: ·
: for any kind of swapping :
: -------------------------- :
: action/anadune :
: h.sawickiej street 37/27 :
: 62-8oo kalisz :
: poland :
: :
: .eVERYONe iS wELCOMe. :
: :
: * also 4 graffiti trading * :
: ----------------------- :
:...............................:
.
________ ___ :____ .___ ________ ______ . :___ ___________
\ /__./ \: /____:_ \ /___./ _/__ . _ __:_ \ _ /__
\____ |_ : :/ \____ | ___/ \: :/ \_ /___/
/_____/____________ /____/ /_____l_\_ zZ : _ /____/ /__________
/_______: ·
p r o d u c t i o n s .
good graphicians and coders wanted!
mr.coke/sunshine productions
Frihetsvägen 66 2tr
175 33 Jarfälla
sweden
_____________ _____ ________
/ | \_____ \ / | \ / | /
/ | \/ _|_ \/ | \/ | __/
/ _ \ _/ \ -^- \ _ \
\____| /__|____/___|____/ | \
| |¯¯¯¯
a1200 | 4 Swapping and Joining |030
| |
AGA | Hawk / NDs^Str |Rulez!
| Niklas Jonsson |
Demos | Bittinge |Intros
| 715 92 St.Mellosa |
Mods | Sweden |Mags
| Greetz to: |
Mpegs | Apathy, Atomic, Fanatic |Games
| Giants, Massive, Mobile |
Pics | Morbid, Rno, Roots, |Prg
| Sardonyx,Scoopex,Visage |
| Simplex and the Indy's. |
`- - - - - - - - - - -96 -'
___
| L_ ___ _ _
| / _ \/ __\/ T \
|/ _/__ / L
/ |/ / | \
/ / / | \__
( ( ( | ) |
\ \ \ | / |
~Y~~~~Y~~~~Y~~^~~~~L__| [2@n3]
: : |
. o .
For swapping write to: PLUG / PSK
MAILLARD David
Les Villenots
89480 ETAIS-LA-SAUVIN
- FRANCE -
_ ______________________________
___ / / __// / / / / / / /
.-------/ / / /_/ // / / / / / /_/ /_/-----.
| / / / //_/_/ / / / / /pr!de |
| /_/_/_/ /_//_____/___/_/ /_/_/ |
| - -- --/_/--- artwork --/_/------ -- - |
| |
| For legal reasons write to.. |
| ------------------------------ |
| Trasher of Artwork |
| Oliver Plink |
| Bricciusweg 03 |
| 89079 Ulm |
| Germany. |
| |
`------------------------------------------'
.··÷ÐÅ!/aZk÷····················· ·· · ._____. ·.
¦ _________ _________ ________ | ¬| ¦
¦ .\ ____/_ ____ /___ ____/_ ___ __|_ _ | ¦
¦ | _______/ \ ___/ / _ ___/ /____/// | ¦
¦ |:. ¬|:. \ \ /.:\ / \/ .:| ¦
¦ |______|------\ /----\ /_____/-----' ¦
¦ __ \___/ \___/ __ ¦
¦ _\/_ _\/_ ¦
`···· · \/\/ · ······················· · \/\/ ··'
fOr fRieNdLy mAiLtRadInG
jUsT wRiTe oN tHiS aDdrEsS...
fRED/aFC, mARCIN mOTYL, uL.mAKOWA 1
42610 mIASTECZKO sL. pOLAND...
nO lAMERS oR bEGINNERS... aGA aLSO...
. if ya wanna join to appendix write now 2:
- - -+--- - - or for kewl swap! ·
::· _ / \ _ .
: _ / \ / _ \ / \ ____ .
: / \ / \/ /_/ _ \ / \______:
: /\/\ / _ \/ \ \ __¯\\ \/ - _/ _ _ /
: / \ \/ \ | _\\\_____/ \\ \ \/ \/:
· / \ \\_____/ \ _|___/ \\/ \:
·/ \/ \\_|___/ \/ \ _\___/ \\
.\ _|____/ \/ \ ____/
\/ _ kutrzeby2a/6 \/__of:
. / \ ______ 71-296 szczecin / \/\
/ _ \ \ _ \____ poland _ /\ \ / \
/ \/ / _ \_ / \ / \/ /
/ \\ \_/ / \ |\ / \/ \ \\
\ _|___/ \\ \_/ _\ /\| \/ \ \ \\/\__/
\/ \ ___/ \\ _/_/ \ \ | _\\\____/ :
\/ \ ___/ \/\\ \\_____/seti :
\/ \ _____/ _\___/ .::
- - - ---\/-----\/--------------------+-
[ note for swappers... elite only! ] ·
·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯
+Mythølog+
\|||||/ \\\|/// \|||||/ |||||
\|- _|/ \|^ ^|/ Tissot Jerome »|\ /|« |¯ -|
(|O o|) @|ø-ø|@ 170 rue du Mt Cuchet 6|· ·|9 C|O o|D
·| ' |· | L |¡ 73130 St Etienne de Cuines | " | | J ||
| _/| | o)| ---=== FRANCE ===--- |._/| |\_/|+
(___) \___/ /\ <___> (_._)
· /\ ___ _ /\/ · _ _
+Uman+ \ / \/ +Adn+ _/ \ / +Syd+
\/ \/
Julien Daviet Naudin Alexandre Brand Christophe
259 rue des Ecoles 108 Impasse Camille Corot 3 rue de Hirtzbach
73130 St Etienne de Cuines 54710 Ludres 68130 ALTKIRCH
---=== FRANCE ===--- -=FRANCE=- -= FRANCE =-
/\ \_/ \. +Plug+ .__ /\ /
/\/ \ /\__ \__ /\ · \/
/ \ · \ Maillard David \ / \
· \ / \ Les Villenots \/ \
. \/ \_. 89480 ETAIS-LA-SAUVIN · _ _
\ -=FRANCE=- \_ /
·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯·¯
..............
. . ...................:.... :
_ ___ _ :...: /\ /\ :
_ __ _ _ ____ __/_- -.___/ / _\: _ __ _
\_\ ¦___---'-.¦ \_ ¦ ¦ \_/ \ /_/
¦ ¦ -¦---¦---' -¦--¦__ _\ tF!
. ..`---------'...`- ------'......:
4 fRIENDLy mAILTRADINg... tRy hERe...
.-------- - -
¦ tHe fOUNDEr / sCUm
`--------------- - -
cIERPIAl dARIUSz
uL. bANKOWa 7/18
42-29o bLACHOWNIa
-> pOLANd <-
nO lAMERs... nO bEGINERs... fOREIGNERs oNLY...
aSCIi aRTISTs aRe wELCOMe!
: tHESE gUYS aRE iN nEED oF nEW cONTACTS :
- -÷-----------------------------------------÷- -
: :
Anti/Infect Crack/Neo Danny Kane/Flying Cows Inc.
Kai Reinhardt Hyllbergvn.22 Juha Kovanen
Hutmachergasse 3 7520 Hegra Honkatie 5 a 1
09456 Annaberg-buchholz Norway 62300 Härmä
Germany Finland
Felon/Devious Dezigns Kervin/Scania Draw/Vacuum
Po Box 300 Johan Mowitz Lukasz Pieczara
Eaglehawk, Victoria 3556 Vegagatan 9 P.O.Box 8705
Australia 28143 Hässleholm 91-494 Lodz 87
Sweden Poland
McDon of Intruders Jura/REDLINE Plug/PSYKOTROPE
Sebastian Doniec RUZZENE Julien MAILLARD David
ul.W.Pola 6/5 39 rue de la pillardiere 12 rue d'Avignon
38-200 Jaslo 45600 SULLY SUR LOIRE 68100 MULHOUSE
·Poland· FRANCE (100% answer) - FRANCE -
_ _ ....... ......
jgdصáصMØØØØgµµ. ...: .. ::... : . :: ........
¶ØØØØØØØF"""°9ÏØØbµ...:: :..:: : :.: ::...... .. . : ... ::
åØØØØP" °#ØØ. :.....:: :...: ::
°@:: _.µgMØØØØMMØØØL______ _ _____ .____ .____ ______ ___::___
:øØ#@°"¯ ¯"ÏØØØ:· _ //.-\\\__ /.___| _/.---| _/.-\\ _ /.-\ ____/
.dÏP" ßØØ | |:·____ | ____ |: | |:· | |:· ___/_.
Ø@ áØo. ßØØ | | \/ | \/ | | | | | \/ |
]ØL "jØ..SHP | __| | |_ : /_ | __| |
Ïص.._____..µ##·#ØØ#___| \ \\ \___|:. __///______///___| \ \____ shp!
¬:*ÏÏÏÏÏÏÏ@P"---------|____\----'--`-----'----------------|____\-`-::--'
::
fOR dA cRAZy · fASt'n fRiENdly · hiGh qUAlity mAiltRAdiNg wRite to:
::
ACtiON/ANAdUNE ShARP/ANAdUNE NORMAN/ANAdUNE QbA/ANd^Nk^Pil
h.Sawickiej 37/27 Spychalskiego 10/9 Pilsudskiego 30/77 Chopina 4 ::
62-8oo Kalisz 45-716 Opole 43-104 Tychy 12-100 Szczytno
POlANd! POlANd! POlANd! POlANd! :: .
:: :: .
::.. also send us any support for boombastic & speed pack .......:: :.
____ æØØÑØØØØç______ææØØØØØØØr
ÑØØØØØæµµ_ØØØØØØØØØØØØØØØØØض¶""""
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¬"~ ¬¶¶¶ØØØ&_¸¯~¯ ¸ ÆØÑPض>¬ Ø
¬M@¶¶¶æ_z¶~_æF--¬ mL [· FRIENDSHIP IS MOST WANTED! ·]
µP """" _¸ ¬Ñ¸ [· ONLY SCENE WAREZ SWAPPING! ·]
ØÞ ¬Ø __j* [· NO GAME SWAPPING...PLEASE! ·]
ØFmF "ØF Ø [· EVERYBODY GET A ANSWER IN! ·]
JØÆ~ kELdON oF GiANtS ØF ¬& [· 48 HOURS!.. ·]
jÑF kENNEtH FAJkOWSKi¤Ø ¶ç [· SUPPORT BRAINDAMAGE THE ·]
MP ARVESGARdE 30 Ñæµ ¶ç[·CHIPMAG WITH MESS,ADDYS&NEWS·]
æ" 417-44 GOtHENbURG JØ]Ñ, "µ`
." sWEdEN ¶¹¶¶ ¬[·SO PLEASE WRITE NOW TO ME!·]
If you want to place your SWAP advertisement in the HokuSPokuS
send your ADD to:
Rayon / MeLLoW
OudeVaart 38
1749 CH WarmenHuizen
The Netherlands
Email: rayon@pi.net
_______. _____._____________.__
\ ____ ¬|__/ _ ¬| ___ .___ ¬| ¬)
/ ___) | ¬\_| | __) | ¬| _ |
\_____\_____/ |___|____\___ |__| |
tGø/aC!`--' `--'
+------------------------------------+
!.. For Legal scene ONLY swapping ...!
! No Games, Utils, Amos etc etc !
! !
! Gfx swapping especially welcome !
!... . . ...!
+------------------------------------+
! WADE/ELTECH !
! "Avoca" King St, !
! Bradley, !
! Bilston, !
! Wolverhampton, !
! WV14 8PQ. !
! . England. .!
!o o!
Oo________________________________oO
_amm_
_a*" ^q
_m*¤°°°°^^m, ,¢¯ ©Mt `_
,¤¯ ¬\_ J #
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try this for some friendlys mail à # J
swapping: .Keldon of Giants. ¬w Æ F
.k e n n e t h f a j k o w s k i.°m,_ ___µµµØæw ,"
.a r v e s g a r d e 3 0. ___ZMmwµÆØØØØØØØØØÞ __aµw*#==va.__
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. s w e d e n . /" 0ØØØØØØØØØØ@ F
# ¬@ÑØØØP°" ¬¾_ _¤
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` Replay guarantee!! ' # _æ' f à ¬"^====*^°"
\aaam*° Q 0 bIG fLOWERs
¶¸ 0 tO gIANtS aND
°,_ _m tO aLL mY cONTACTs
¬^-< aaa/~ aROUND tHE wORLd!
* * * *
W'anna swap new For DiskMag
stuff S W A P P I N G
Try this add:
Sane - MeLLoW
Thrym / Giants Korte Tuinstr. 32
Espen Fossen 1601 CJ EnkHuizen
Hyllbergv.7 Holland
Norway
* * * *
fOR sWAPPING! '96
sPLATTERHEAD/indy
PL 62
FIN - 15141 LAHTI
FINLAND
dISK=aNSWER
__. __. ______:_
_____________/ | ____/ l__________________________| ___/
.-\__ ________ |-\___ ______ __________ \_ | ¬\-----.
¦ / __/___/ |___/ |___/ __/___/ |____/ ¯ \ ¦
| _/ ¬\__ | ¬\__ | ¬\__ ¬\__ | ¬\__ T \__ |
! \ ÷/ ! ÷/ ! ÷/ ÷/ ! ÷/ | ÷/ !
`--\____ /__ /__ /__ /__ /___! /--'
-dV$\_____/ \_____/ \_____/ \_____/ \_____/ l______/
for trading all sorts of legal software, kewl letters and friendship!
skinner of eltech
kjell-espen johansen
storgata 5
8310 kabelvåg
norway
eltech - more balls than a snooker table!
SWAPP OR JOINING !
-=-=-=-=-=-^-=-=-=-=-=-
__ .bJøRne. __
/\_\Björn Johansson/_/\
\/_/Ringgårdsvägen 5_\/
S-28139 Hässleholm
Sweden
`=-=-=-=-=-=^=-=-=-=-=-='
JOINING OR SWAPP !
/\ _/\__ /\___ __ _/\ __ _/\_
__( \ (____ /_(_ \/ / /\/ /(___
(_ __/( (__ ( ( )(__/ / /( (__-bj!
\/ \/ \/ \/ \/
»»» dONT mESS wITH uS! «««
.d .E .F .I .N .e
WE SEARCH FOR NEW MEMBERS SO PLEASE
WRITE TO THIS ADDRESS IF YOU WANT
TO JOIN OR MAKE NEW FRIENDSHIP's...
bjørne·dfn cook·dfn badboy·dfn Growl·dfn
Björn Johansson Mariusz Kochmanski Jonny Karlsson Kim Andersen
Ringgårdsvägen 5 Laczna 27d/43 Enes Fårö Nyvangsvej 133-
S-28139 Hässleholm 64-920 PILA S-62035 Fårösund Vær 426 · 8900
Sweden Poland Sweden Randers · Denmark
· ___.____.
____/\ ______ ______ :/ :\___( ______
:/ __ \. / __ \: / __ \:: q! : ____. / __ \:
: :___::. ; ::. ; ::. ::. ::. ; :
:. ; ::. ::. :::. :::. ::. :
`--------'`--------'`--------'`----'`----'`--------'
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100% answer 2 all.. massive.giants.void.ghd.n.rest
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\:_ _____/ \___ ____/ \____\ __/ \___ ____/ \___ ____/
: \/ \/ \/ \/ \/·ehc·
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=[LFO]======================/__/========/____/======/____/===
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SDX and all the other..!!
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¦ \_ | | \ | | \_ | \ ¦ | \ | |
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aND oTHER cØØL fILEZ !!!. dON'T wAIT - wRITE nOW !
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Tall
MeLLoW! MerchandiZe.
Slimane Berri
2,Allee Jean Couzy
94400
Vitry/Seine
France
Aga/Ecs Swap, For a friendly swap.
If you want to place your SWAP advertisement in the HokuSPokuS
send your ADD to:
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The Netherlands
Email: rayon@pi.net
Elke Donderdag in: Club Trance, Eindhoven- Diverse Feesten
Elke Vrijdag in: Paradiso, Amsterdam - Diverse Feesten
Shiva, Utrecht - Diverse Feesten
Xala, Rotterdam - Diverse Feesten
Elke zaterdag in: Mazzo, Amsterdam - Love Sex & Motion
Doornroosje, Nijmegen - Dance Night
Shiva, uttrecht - Diverse Feesten
Escape, Amsterdam - Chemistry
Xala, Rotterdam - Diverse Feesten
Nightown, Rotterdam - Club Nighttown
Melkweg, Amsterdam - Dance Arena/TimeMachine
WaakzaamHeid, Zaandam - Temple of Thunder
Tempel, Den Haag - Temple Power
Carmen, Zomeren - Diverse Hardcoreparties
Temple of Rebirth Almere - Diverse Hardcoreparties
Marcanti, Amsterdam - Eye Town
We willen jullie een zo comleet mogelijke agenda geven voor de feesten die
gaan komen dus zullen we vaker een agenda uitbrengen......
Made By Casseopaya & Sorcerer
Greetings goes out to: Muad'dib, Ice, Stephen King, Sir IQ
_ ____________________ ___ _____ _
/ \ / / ->PXS<- \ | |___ \ \/ / \ Onder
/ - \/ ______/ _______ \ | | | \ / - \ Voorbehoud!
/ _ \ \___ \ ___)__| \| | | \\/ _ \
/ | \ | \ o | \ \ | l \\ | \
\___| \ / ; | \ | //__| \
...l____/_____/________/|____|\____|_______/...l____/
Wij kunnen helaas niet alle feesten vermelden. Dit komt doordat een aantal
organisaties de flyers of de informatie niet verstuurt hebben, of de flyers
waren op of al die andere smoezen...Maar, degene die als eerste een feest aan
ons doorgeeft zal zijn naam speciaal vernoemd worden in de volgende
magazine.....
- 13-sep-1996 Terror machine on Tour (Hardcore)
Place: The Peppermill, Heerlen
- 14-Sep-1996 Masters Of Hardcore II (Hardcore)
DJ's: Lenny Dee, Ruffneck, Bass D, King Matthew, Gizmo,
Darkraver, Darrien kelly, Dano, Norman, Buzz Fuzz,
Acts: Rotterdam terror Corps, Bass D, Kingmatthew, Twin terror
DJ's Hall 2: Darrien kelly, Lenny Dee, Buzz fuzz, Petrov
Francois
Place: Fundustry, Hemkade 48, Zaandam
Price: Fl 35,00 presale, Fl 45,00 at the door
Time: 22.00 till 10.00
- 14-Sep-1996 H.M.C. Party (hardcore, mellow, Classics)
DJ's: Panic, Miss Monica, Damion
Place: Twilight, Barendrecht.
Price: Fl 10,--, ladies after 2.00 Free
Time: 21.00 till 4.00
- 14-Sep-1996 Dreams Of Silence (hardcore)
DJ's: Darkraver, Gizmo
Place: Houtrust-Rotonde, Den Haag
- 20-Sep-1996 Thunderdome on Tour (Hardcore)
Place: Peppermill, Heerlen
- 20-Sep-1996 Terror machine on Tour (Hardcore)
Place: The Palace, Groningen
- 21-Sep-1996 Thunderdome in Germany (Hardcore)
Place: Sport & Congreshalle, Schvverin
- 27-Sep-1996 Terror machine on Tour (Hardcore)
Place: Carte Blanche, Weert
- 04-Okt-1996 Terror machine on Tour (Hardcore)
Place: Tagrijn, Hilversum
- 05-Okt-1996 ShadowLands (Hardcore, Mellow, Oldstyle)
DJ's Hall 1: Ruffneck, Vince, Rob, Abraxas, Panic & tango.
DJ's Hall 2: Eddy de Clerq, Joost van Bellen, Trigger & Vince
Dj's Hall 3: Rob, Vince, Ernesto, Vincent de clock
Place: Beursgebouw, Eindhoven
Price: Fl 45,-- presale, Fl 55,-- at the door
Time: 18.30 till 4.00
- 05-Okt-1996 Opening MysteryWorld
Place: Fundustry Hemkade 48, Zaandam
- 11-Okt-1996 Thunderdome On Tour (Hardcore)
DJ's: Prophet, Buzz Fuzz, Gizmo, Darkraver, E-rick, Unity &
Dione, Weirdo, Lady Dana, X-Eff & Darlo, Uzi & MC Mouth
of madness, Delerium, Noiser, Waxweazle DJ team, Promo,
System.
Acts: Critical Mass, Tails & Noiser, Lorch Of the Underworld,
Public Domain, 3 steps ahead, Evil Force, Bass-D & King
Mathhew
Place: Cargo, Spijkernisse
- 12-Okt-1996 Raver's religion...Meer info zie nieuws..
DJ's: Rob, Gizmo, Darkraver, Gizmo, Neophyte, Rob Gee, Darrien
Kelly, Jean. Quinten Ronald Molendijk
Price: Fl 50,--
Place: MartiniHallen Groningen.
- ??-Okt-1996 Thunderdome The Awards
Place: Escape, Amsterdam
- 23-Okt-1996 Thunderdome on Tour (Hardcore)
Place: Luxor, Arnhem
- 27-Okt-1996 Thunderdome on Tour (Hardcore)
Place: Magic 3, Selm, Germany
- 31-Okt-1996 Thunderdome on Tour (Hardcore)
Place: Dixies, Brasschaat Germany
- 08-Nov-1996 Thunderdome on Tour (Hardcore)
Place: Zeigelei Gross Weeden, Germany
- 31-Dec-1996 Digital Overdose
Place: Jaarbeurs, Utrecht (4 hallen)
Deze party is nog niet zeker vastgesteld..meer info later..
Yo feestvarkens in dit amigawereldje....Tha Ultimate is terug...en dit is onze
bijdrage voor de HokusPokus.........
***************************************************************************
__ ____ ___ _____________________
__| / / _ \| __|_ \ __ o \
/ | \ / / \ .\ \ \ \ \____ ; /
/. \/ / \ \\ \ .\/\__ \/ _____/
// _ \ \ / // \ \\ / .\ ___)__
_/ | \_\_/ // \ \_ \\_ /
\______|_____/____/|_________/_______/______/
____/\ _ _______ __ ____
/____ \ / \ \____ \ (__) / _ \
/ _/ _// - \ | | \| |/ / \ \\
/. \ \/ _ .\| | \\ | / \ \\
// // / | \\ l \\ | \ / //
\\ // /\___| \ // |\ \_/ /
\_/ \_/ ...l____/______/__| \____/@{UB}
Dit zijn alle Houseprogramma's op locale radiozenders
Alkmaar: System: 98.2 FM
Vrij: 17.00-20.00: Techno met DJ Sim (Simstim)
20.00-21.00: Hardcore met DJ Weirdo & Pila
21.00-00.00: Mellow/Club
Zat: 18.00-21.00: Mellow/club
21.00-??.??: Mixen
Almere, Airpeace Radio: kabel 91.1 FM, ether 107.8 FM
Bussum, Vrij: 19.00-22.00: The friday night X-perience
Huizen: Zat: 12.00-14.00: Classic DanceHits
14.00-16.00: Dance met DJ Barry Bouquet
16.00-18.00: Local DanceCharts met DJ Bass D
18.00-20.00: SwingbeatParty met DJ kid MC
20.00-22.00: A&A Mellow Factory met DJ Zion
Zon: 12.00-14.00: Sonny BrownShow met clubhits
16.00-18.00: Dj Ronald en Rave Dave
20.00-22.00: A&A Mellow Factory met DJ King Matthew, Bass D
en guests
22.00-00.00: A town's most wanted met DJ Soul, Julius Irving,
King Matthew, Irie Roy en Ronnie
Amersfoort: Jamaica Radio: kabel 105 FM
Vrij: 20.00-01.00: Mellow, trance, acid en hakkuh
Amsterdam: Radio AFM: kabel 105.6 FM, ether 106.8 FM
Ma t/m
vrij: 21.00-23.00: Dance Stance met DJ Nathanael, Di. DJ Cellie
23.00-00.00: Ambient
Zat: 16.00-20.00: Hakkuh en jungle met DJ Jean, Marc en Michiel
Radio 100: ether 98.2 FM
Zat: 18.00-19.00: Reality Shift
19.00-23.00: Soulpower met DJ Carlijn
23.00-00.00: Jino (Hour of powerhouse met Gino)
Wo: 21.00-22.00: Getto Tone (militante dance met DJ Mickey V.)
22.00-00.00: GrooveYard (housen met DJ Phanthomas, Eva en
Fausto)
Arnhem: Club Loony Radio:
Do: 21.00-01.00: DJ Bart van Liefland en prod. Mark Stolk
(DJ Vibe), internationale underground house
Boarnsterstim: Ether 105.6 FM, kabel 96.1 FM
Vrij: 19.00-20.00: DJ's: Victory, presentatie: Jelmer en Berber
Een keer in de maand: hardcore, mellow, trance
of een special (iemand uit de housescene be-
licht). Verder: houseagenda, interviews en
nieuwtjes.
Capelle Radio Capelle: kabel 101.6 FM(Capelle), ether 105.3 FM(R'dam)
a/d IJssel: Vrij: 22.00-00.00: Shock Therapy (hardcore, trance, club)
Zat: 18.00-19.00: Dance Therapy (club) DJ Team Sons of Aliens
(Alien & Intruder)
Den Haag: Radio Stad Den Haag: 99.4 FM
Zat: 20.00-07.00: In de mix, DJ's: Syndrome, Fuckface, Norman,
Charly, Dark Raver, Cris, Splinter, etc.+
live opgenomen parties.
Zon: 20.00-07.00: Charly back to parkzicht
Mindscape, Splinter met party info
Delft: Raveland: 104.0 FM
Ma t/m
vrij: 20.00-20.45: "Live" Tape
20.45-21.30: DJ Snikkel
21.30-22.45: DJ G.H.D.
22.45-23.00: DJ Dynamite, only hardcore/gabber
Eindhoven: Dance Mania: kabel 94.4 FM, ether 106.3 FM
Ma: 21.00-00.00: Rave en hardcore, DJ's: Tom Aarts, Marc & Oniz
Te ontvangen in de regio Eindhoven, Nuenen, Geldrop, Mierlo en
Heeze
Elburg: Clubwave: kabel 90.9 FM, ether 105,5 FM
Di: 20.00-21.00: Club tot happy hardcore. Met: locaal jongeren
info, Clubwave entertainment news, de Loe FM,
Dancewave floorfiller en DJ Jan Prins
21.00-22.00: Gabbermix, party info, Clubwave releases info
Dance NRG:
Zat: 21.00-23.00: Hiphop, mellow, trance, happy hardcore en
DJ Paul Jansen. Met overzicht Dance top 40,
nieuwe clubreleases, clubmix
Denekamp: RDL: kabel 87.5 FM, ether 105.6 FM
Vrij: 22.00-00.00: Motter met DJ Stevie & Roberto. (jungle,trance,
club, hardcore, ambient, techno, rave)
Haarlem: Radio Haarlem: ether 105.1 FM, kabel 94.0 FM
Vrij t/m
zon: 22.00-01.00: Club 105 met vaste DJ's: Godard(Waakzaamh.),
Rooi & Derik(De Hoeve), Marnada
CLUB 87.5: kabel 87.5 FM
Don: 22.00-01.00: Hardclub/trance
Vrij: 22.00-01.00: Garage/soul
Zat: 22.00-01.00: Happy club/uptempo
DJ's: Paul Holt, Rene Kint, Alex Versteeg en gast DJ's als Godard,
Roy, Marnada en Joost van Bellen.
Heerenveen: Heerenveense Omroepstichting: kabel 96.1 FM, ether 107.7 FM
Vrij: 21.00-22.00: Rave FM/mellow
22.00-23.00: Rave FM/hardcore
Zat: 17.00-18.00: Power Hour/dance
Heemskerk: Radio Heemskerk: kabel 105.8 FM, ether 107.4 FM
Vrij: 23.00-00.00: Houseline met DJ Edwin Tan en Zamiel (Gabber,
breakbeat, trance). Gast DJ's als Weirdo,
Jordens, Trime, Lay-on, Requez, Pandora en
Lyt-nin. Incl.gabbermix en party info.
Hanzenstad: Stadsradio Hanzenstad-Danceclub 79.2: ether 97.2 FM
Vrij: 18.00-00.00: DJ's: Richard van de Bos, Wim v/d Horst, gast
DJ's mixing.
Hoorn: Radio Hoorn: ether 105.8 FM
Zon: 20.00-22.00: Wildgroei met DJ Promo-hardcore, gabber en
vele prijzen zoals 12" en kaarten voor parties
22.00-00.00: Wildgroei met DJ Danny-trance, ambient, mellow,
jungle
Leerdam: RTOL Radio: Leerdam-ether 107.6 FM, kabel 106.6 FM
Zederick-ether 107.2 FM, kabel 106.6 FM
Lingewaal-ether 104.9 FM, kabel 107.0 FM
Wo: 20.00-21.30: RTOL Power Hour met DJ Fred Reijnders en party
agenda
Leiden: Nextgroove Modern Dance Magazine: kabel 88.1 FM, ether 105.7/
107.7 FM.
Vrij: 22.00-24.00: Gast DJ's als 100% Isis, Marcello, Ronald
Molendijk, interviews.
Muiden, Radio Space: kabel 103.3 FM, ether 105.8 FM
Muiderberg, Zat: 18.00-20.00: Rave Invaders met DJ Snow & The Whiteraver
Bussum, Happycore, mellow, trance, techno, club,
Naarden, jungle, updates, dance top 10 en tips.
Almere:
Kampen: OmroepStichting IJsselmond: kabel 102.4 FM(IJsselmuiden 101.5 FM),
ether 106.4 FM
Wo: 19.00-20.00: Dance Explosion
20.00-21.00: House Nation met DJ Doc
Maassluis, DanceMania: ether 107.8 FM, - Maassluis 89.5 FM, - Vlaardingen
Vlaardingen 96.1 FM, kabel TV kanaal 4
Vrij: 22.00-00.00: DJ's: Maarten & Dennis. House, trance, techno,
gastmixers en thuisprodukties.
Nijmegen: Radio Rataplan: 102.5 FM
Zat: 20.00-21.00: Boccacio, serious techno van hardcore tot
ambient. Samenwerking met Frankfurt Beat Prod.
Pekela: Omroep Pekela: ether 107.3 FM, kabel 105.5 FM
Zat: 17.00-18.00: Klein maar fijn met DJ Pascal Klein
Raamsdonkveer: Rave FM: ether 105.1 FM, kabel 94.1 FM
Don: 19.00-20.00: Bonanza met DJ MVT & Wizzard-trance, techno,
hardcore, hardtrance, info over parties,
special, recensies, energy drinks en gossip.
Rotterdam: StadsRadio Rotterdam: 94.6 FM
Vrij: 21.00-00.00: Planet E met Erik Kross en Michel de Heij.
Laatste uur gast-DJ.
00.00-02.00: Midtown Top 50, happy hardcore met Erwin v/d
Bliek
02.00-06.00: The Afterparty, non-stop mix van gast-DJ's
(geen hardcore)
Dance FM: 93.9 FM
Ma t/m
vrij: 16.00-21.00: Dance FM
Zat: 16.00-20.00: Dance FM
Rave FM
Zat: 20.00-24.00: Rave FM
Studio West IJsselmonde: 107.1 FM
Zat: 19.00-21.30: Hitland met DJ Peter Gelderblom (mellow)
21.30-00.00: Pompei hardcore party met DJ Panic
Waddinxveen: RTW Radio: ether 105.8 FM, kabel 87.9 FM
Zat: 19.00-22.00: Hitfront danceable, club
20.00-21.00: Hitfront danceable, gabber
21.00-22.00: Hitfront danceable, dance
West-Friesland: WestFriesland Radio: ether 103.9 FM, kabel 89.0 FM
Te ontvangen van Den Helder tot Zaandam
Zat: 21.00-23.00: Low Frequency Radio, de beste hardcore
Zoetermeer: Club Underground: 92.9 FM
Vrij: 21.00-22.00: Post-Neo Disco Extravaganza (geen gabber),
DJ's Yosh en Olaf.
Radio Loco: ether 107.8 FM, kabel 104.6 FM
Zat: 19.30-20.30: Locomotion
20.30-21.00: Locomotion-Dance, mellow tot hardcore
Westland: W.O.S. Radio: kabel 93.1 FM, ether 107.4 FM
Don: 19.00-20.00: Mellow/club met DJ Ronald en Alex
20.00-22.00: Hardcore/gabber met DJ Ronald en Alex
L.T.V. Radio: ether 107.9 FM, kabel 88.0 FM
Vrij: 22.00-24.00: Trance, techno, club met DJ's Bert de Rooy,
Matthew van der Steen, gast-DJ's en live optre-
den.
Zandvoort: ZFM 107: ether 106.9 FM, kabel 105.0 FM
Vrij: 20.00-00.00: Bass Power Music met party info, nieuws over de
scene en DJ Ski
Tussen 22.00-23.00 mixen met gast-DJ's
Radio 538: Zat: 19:00-22:00: Van Diepen's NowDanceDepartment
Zon: 18.00-21.00: Dance Top 40 met Niels Hoogland
Radio 3: Zon: 00.00-06.00: Chemistry on 3-live mellow
Zon: 22.00-00.00: Dance Tracks met Hanno Dik
New Dance Radio: bel voor kabelfrequenties 06-300585
Dance/mellow/hardcore 24 hours a day
Zo dit waren alle bekende house programma's op locale radiozenders.
Als ik wat vergeten ben geef het dan please even door....
* The -Menace-/Desire -review! *
In issue 2 of Hokus Pokus I started to
review older Dutch products which top
this chart. I called it
"over-reviewing" them. The reason for
doing that was to tell you all out
there how the productions were
actually like and giving some nice
information about them. I wanted to
to do that because I thought, and
still think, that a lot of people have
forgotten how the productions were
exactly like and some of you might
have even never seen these
productions. In issue 2 I reviewed
"Can't be" of Vision and in issue 3 I
did "Unknown Territory" by Axis.
Because I like traditions I will
review another piece of art of the
Dutch history again in this issue,
number 4! Menace by Desire will the
subject of this issues review! This
great production was on the number two
spot in all the previous issues (1,2
and 3) !! A good reason to review
this cool demo, I think!
It was 1992 and not announced Desire
brought their coolest production ever!
Some people may say that "Evolution"
of Desire is a better demo but
"Menace" certainly was the coolest and
most enjoyable piece of the group!
Desire claims "Menace" was an intro
and they announce the production as an
intro in the ascii-text! This is a
very clever move! People will think
more highly of your production when it
is a huge intro as when it is a small
demo! Above all "Menace" could get
into the intro-entries of the charts
of that time! Anyway, what ever
Desire may say; "Menace" is a one-file
demo and no one will disagree with me
... ..
A lot of people were
surprised by the release of "Menace".
Guy Frost, the coder of "Menace", was
inactive in 1992 and nobody expected a
demo from him. Also Desire as a whole
spend more time on packs and little
intro's as on cool one-file demo's.
But suddenly "Menace" was there and
the Dutch scene witnessed one of the
few highlights of it's history (Can't
be, Unkown Territory, Menace, Our
Nation, Big Time, Evolution). In 1992
the house scene was peaking and almost
everybody liked the still cool house
musics, therefore it was no surprise
that "Menace" was a house-style demo!
After you load the one-file-demo the
first thing you hear is one of the
best songs made by a Dutch musician.
Fabian/Desire made the cool house
tune. We hear the cut version in
"Menace" but after being cut it still
is a great song to listen to.
The demo starts off with a white
bright screen. Then a fantastic
Desire logo appears on the screen.
Bip, the Belgian artist, made this
logo. Guy frost coded a cool routine
to show the gfx. The same routine is
used for the credits. He uses lines
which flow over your screen, when
those lines reach their place it
becomes a square and the gfx or
credits appear in that square. It
isn't hard to code this effect but it
sure looks pretty! You have to see it
yourself when you want to know how it
really looks like, it is difficult to
tell. Next is a Menace logo created
by Zorlac, the brother of the famous
Desire-pack maker Daze. This logo is
also very neath. Desire used their
three best artists (Fabian, Bip,
Zorlac) on Menace, that's for sure!
Then we get some nice plasma-effects
which appear on the rhytm of the
music. You see some sinelines and
then another sort of plasma. It's all
very colourfull. The screen flashes
from white to black and from black to
white all the time. Some vectors come
and move on the sound of little beeps.
It goes all very fast and it is
difficult to tell you everything.
Things appear and disappear again and
come back on the screen after a while.
For example vecorflags of all the
country-divisions : Holland, Belgium,
Germany and Norway. More vecors are
on the screen and then a serie of
pattern-pictures are shown. The
pictures move on the rhytm of the tune
and when the music stops the pattern
picture of a feet against a basedrum
stops too! very cool. More pattern
pictures of dancing people come and
go. Guy Frost shows variation and he
shows a lot. You don't have to look a
long time at the same effect and
that's what makes it a cool demo. The
effects are not new but they look cool
especially because of the variation
and the rhytm. Of course the Mail and
Modem adresses are shown too! When
the musics stops for a second you see
the word "Stop" on the screen, then
the demo continues again.
The best part, in my opinion starts
when the music becomes absolutely
superb! You hear a great house
piano-tune while the basedrumm keeps
beating! It really sounds great.
When the piano is being played, you
see the piano-keys displayed on the
screen. You see the key which is
touched (as in the tune). The colours
of the keys vary from red to blue.
During this effect the keys turn
upside down and at a certain time they
even start to flow on the rhytm of the
music. Very cool! This really is the
best part.
The pattern pics of the dancing people
appear again. Now the are flashing.
Also the vectors come back. The
second part looks like a re-run of the
part before the piano appeared. This
is a pitty. Maybe Guy Frost could
have coded some more (other) vectors.
Anyway the demo is still nice to watch
to. The music becomes slower and
slower and you see "Oh No" on the
screen and then "It's The" .... You
hear a sound each time a word comes
up. Finally the sentence is completed
with a gfx saying "the End".
A whole new music starts to play, this
music is very slow compared to the
first one but also very, very
enjoyable. Fabian also made this
second music, so no wonder it is a
cool tune! On the screen is a
down-up-scroller showing us the
credits. We already knew them but now
we also know who made the second
music, as said before : "Fabian".
The credits also tell us that "Betasp
and Killraven" designed the demo. (?)
Aragorn is credited because he did one
routine. Then some rather dull texts
from Bip roll over your monitor. Bip
is better in French as in English, but
who cares? He is a great gfx-artist,
and in his words : "Graffiti style
rules!".
All in all, Desire made a great demo
and "Menace" is one of the highlights
of the Dutch scene. People seem to
remember it because "Menace" is highly
recomended in the Hokus Pokus charts.
I can only end this review by thanking
Desire for their great effort to make
the scene more enjoyable, especially
with "Menace"! Desire : Rest in
Peace!
Sane
The LaSt TeAR ...
The last tear has been cried, the last
drop of sweat has been sweat, the last
word has been said, the last line has
been written, the koEk is Op'; in
short: This CoRnEr is finished!
Most people try hard, some even try
HarDer .... and I .... I don't try
at all. I don't want to try, I don't
have to try. Because everything I
want is to enjoy MySelve. And to do
that ... I don't have to try, 'cause
I am easily enjoyed. When other
sceners share some of that joy, I am
just glad, it's not the basis ....
and it shouldn't be. When you succeed
in trying hard ... that's where you
fail. Some sceners see things as they
are and ask 'Why?' ... I dream things
as they never were and say 'Why not?'.
I really hope to enjoy a lot of people
but it's enough to enjoy only a few
... it's enough to enjoy only one
.... and it's enough to merely enjoy
Myselve. Fun is the basis of
everything, friendship his best mate,
success only a silent partner and
arrogancy his worst enemy.
Before we get into the deep pools of
poetry, into the whirlpools of words,
into .... I want to say that the goal
of -SanE- (-YouR CoMpUtEr fRieND-) is
just bringing some fun into this
chaotic scene! Of course my goal is
to reach as many sceners as possible
... but if not ... then it's just
too bad. I just didn't try enough.
And that's how it should be.
Because this article is getting rather
poetic anyway and because I like to
make clear that the
'Nature-related-Articles' I write are
very important for me (-sAnE-), I will
exit this article by writing down a
poem which I wrote in 1993 as a
dedication to NatuRe ....
-Dedication to Nature-
You give me so much love, but also
pain.
Because what you give is what I gain.
I can breathe because you provide me
with air.
I can live because you care.
You do so much for me and I make a
mess.
What I give in return is a lot less.
I destroy what you've created in
billions of years.
I destroy and you cry bitter tears.
Ozonelayer, greenhouse effect and
acid rain,
your last effort to restore the world
is in vain.
It seems like we just don't care,
people who do are very rare.
It's because we're humans, the facts
are sad:
We think we're o so smart,
but in reality
-WE'RE BRAINDEAD!-
-= Sane =-
-The UltImaTe SceNe QuIz!-
God knows I (sAnE) like traditionS.
And I would also like to make a
tradition of my ScEnE-QuiZ. Therefore
I am back again with another quiZ.
This one is slightly different from
the tWo I did before. (I made a quiz
for Houkus Pokus/Mellow issue 3 and I
made one for Trinity, the article
release 2/MonK.) This QuiZ is namely
not an Old Dutch scene quiz, but an
old WorlD scene-quiz!!
It's all very simple. You just answer
my multiple choice questions as best
as you can. Then you check the
answers and count your score. Finaly,
you read the results which match your
score. Your result can be from totall
loser to absolute topper. Have fun!
-The questionS-
1-Which group made one of the best
demo's ever called 'Mental Hangover'?
A Razor 1911
B Scoopex
C Red Sector inc.
D Phenomena
(Easy. But important to know,
therefore 6 points.)
2-Who did the code for 'Mental
Hangover'?
A Slayer
B The Spy
C Azatoth
D Dan
(Nasty, therefore 7 points!)
3-Who made the gfx for 'Mental
Hangover'?
A Uncle Tom
B Danny
C J.O.E
D Reward
(7 points, but easy!)
4-Last question about 'Mental
Hangover'! Who did the music for this
great peace of History?
A Reward
B SLL
C Uncle Tom
D Tip + Mantronix
(5 points.)
5-'Enigma', a great trackloader, but
which group produced this one?
A Phenomena
B Kefrens
C Razor 1911
D Anarchy
(A real 'Giveaway' so only 2 points!)
6-Who made the music for 'Enigma'?
A Firefox + Tip
B Mantronix + Tip
C Tip
D Firefox + Mantronix
(Difficult! 5 points.)
7-A graphician who was not a member
of the group which produced 'Enigma',
did the gfx for this trackloader
anyway. Who was he and what was HIS
group?
A Uno/Phenomena
B Uno/Scoopex
C Peachy/TRSI
D Uno/TRSI
(Hmmmm .... 4 points!)
8-In which year was 'Enigma' made?
A 1992
B 1989
C 1991
D 1990
(Years are always difficult. So 6
points!)
9-Analog made a nice megademo called
'Analogia' with a nice intro about the
third World War. When you reset that
megademo something strange happens,
what?
A Nothing
B Music starts to play
C A picture appears
D A fractal appears and music starts
to play
(What an easy one but still 3 points!)
10-The Old Kefrens made a nice demo
called 'Powermunker, The Thunderchild
part II'. Which 3 members made this
glorious demo?
A SLL, RWO, Laxity
B Icronite, Milshake, Nightlite
C SLL, RWO, The Merge
D Icronite, RWO, Zeus
(3 points.)
11-In which year was 'Powermunker'
(see 10) produced by Kefrens?
A 1990
B 1991
C 1989
D 1990/1991
(As said before: years are always
difficult! 4 points!)
12-'Hardwired' is the glorious result
of the coop of Silents and Crionics.
Who were the coders?
A The Spy and Deftronic
B Murphy and Saxs
C Guzzler and Deftronic
D All the above coders
(Yep! Quite hard. 5 points!)
13-Desire made the
'Anti-Junkfoof-demo', why?
A Because the didn't like fried food.
B Because Junkfood/RAF called them
lamers in 'ICE'.
C They had no reason.
D Because Junkfood/Axis called them
lamers in 'ICE'.
(For Dutch people easy to answer, for
foreigners quite hard, therefore 8
points!)
14-Who coded the 'Total Destruction'
demo of Crionics in 1990?
A Deftronic + The Spy
B The Spy
C Deftronic
D Slayer
(Easy, peacie lemon squeezy! 4
points.)
15-Who made the gfx for the slideshow
of Mirage called 'Forgotten'?
A Facet
B Blo
C Danny
D Hein
(3 points.)
16-'DOS' and 'Mindriot' are
productions of .....
A Axis
B Andromeda
C Anarchy
D Alcatraz
(Not hard at all so .. 2 points.)
17-'Mirror' was produced by Andromeda,
what was it?
A Demo
B Trackdemo
C Intro
D Musicdisk
(4 points.)
18-Of course you remember the great
prods of Spaceballs, 'State of the
Art' and '9 fingers'. But Spaceballs
got their fame with a sooner
production. What was the name of that
prod?
A Dayfarer
B Wayfarer
C Waybringer
D State of XTC
(6 points because it is a hard
question.)
19-Anarchy released a glorious
musicdisk called 'Legalise it' and
later the sequal of it. Who were the
men behind this project?
A Dan, Nuke and Seen
B Dan, Heatbeat, Nuke
C Facet and Dan
D Facet, Dan, Nuke
(1 point for this 'give away'!)
20-Cougar + Havok (gfx), Jester
(music) and Chaos (code) of Sanity
made the musicdisk (with a superb
introduction!!) 'Jesterday'. When was
it released?
A Easter 1992
B The Party 1993
C X-mas 1993
D X-mas 1992
(Ooooohah, very difficult! 10
points!)
21-Who made the gfx for 'Ray of Hope
2' by Majic 12?
A Havok/Sanity
B Facet/Anarchy
C Rack/Majic 12
D Peachy/TRSI
(Hmmm... what to think of this one?
5 points.)
22-What made Brainstorm's musicdisk
'Musicland' unusual?
A Rob Rose did the code
B Axel did the music
C It had a message in it as a reaction
on RAW issue 4.
D It had a message in it as a reaction
on RAW issue 3.
(3 points)
23-Who made the gfx for 'Musicland' of
Brainstorm?
A only ripped gfx featured this one.
B Oli
C Tin
D Oli + Tin
(okay, okay 7 points.)
24-Who did the code for 'We Shave Ass'
of Razor 1911.
A Colorbird
B Hammer
C Odeon
D all of the above coders
(3 points)
25-Performer, Walt and Static made the
Melon Design demo called 'Human
Target' and introduced a new
innovative style which was highly
appreaciated by the sceners! In what
year did they do that?
A 1992
B 1991
C 1990
D 1993
(Only 2 points!)
26-Who made the titlepicture for 'How
to skin a cat' by Melon Design?
A Solnova
B Seen
C Paleface
D Walt
(4 points)
27-'Gastric Ulcer' is a
house-musicdisk made by who?
A Sonic
B Anarchy
C The Special Brothers
D Axis
(oops! 6 points!)
28 This last question is especially
for the vicious Swedish Viking Pontus!
Which group produced 'Optical
Illusions'?
A Septic
B Sceptic
C Septik
D Skeptic
(Because this last question was just
made for fun, you can only earn 1
point!)
-ThE AnSweRS AnD PoiNtS-
1 B 6p
2 A 7p
3 D 7p
4 C 5p
5 A 2p
6 A 5p
7 B 4p
8 C 6p
9 D 3p
10 B 3p
11 D 4p
12 D 5p
13 B 8p
14 A 4p
15 C 3p
16 B 2p
17 D 4p
18 B 6p
19 D 1p
20 A 10p
21 C 5p
22 C 3p
23 D 7p
24 D 3p
25 A 2p
26 A 4p
27 A 6p
28 A 1p
-ThE ReSuLtS!!-
0-42 points!
Haha! A scener? You?!!!
Hahahahahahaha!! You are a poor
excuse of a scener. You know next to
nothing about the scene, especially
the old-scene. When you claim to be
in the scene, you are a just a liar.
My girlfriend, who saw less than 10
prods can get a higher score as you.
Try to remember the answers by hart
and answer the questions again, maybe
you can get a higher score this way.
Well, without kidding. Your score is
really poor and that's a fact. That's
a sad fact because also the History of
the scene is very important. History
is the basis of a good scene. You
should really have some more interest
in your hobby ...............
43-84 points!
Hmmm.... quite a good score actually.
I guess you are in the scene for a
while but not too long. You still know
some facts about the old ECS-scene and
that is good because after all it was
the foundation of the AGA-scene! Try
to watch some older productions again
and you will notice that your score
will increase. Try and do your best
at another quiz of Sane/Monk in the
near future! Good luck!
85-126 points!
Wow!! You are a real scener! You are
the ones we do it for. You remember
the old hero's and legends of the
past. Scoopex, Anarchy and Kefrens.
You know them all and you love them!
You are in the scene for at least 3 a
4 years or you learned the facts from
friends or from diskmags. It doesn't
matter because you just know a lot
about the scene and especially th old
ECS-scene. Great! Well done and
watch out for another quiz! You are
the true ultimate scener!!
127 and up points!
Cheater!! You can only earn 126
points maximum! You are a cheater or
your just bad with numbers!!! I dunno
what's worse .......... ........
......
Saney of Monkey was your hostey!!
Oops A, B, C, D
Sane of Monk was the one and did it
for free!
(and that makes a rhyme!!)
Make an appointment with Death!
This article gives you a few ways to
make an end to your miserable life on
the planet Earth which is bound to
die... Luxory-diseases as AIDS,
Cancer and Heart-diseases strike
around you everyday. The ozone-layer
is getting thinner every minute,
killing-Ultra violet light is spoiling
your brains, radio active energy is
causing cancer, your weekly amount of
beer, vodka, Martini and Smirnoff
makes your liver swell untill it
finaly bursts and your daily joint
causes lung-cancer.... Why should you
wait untill Death has time for you to
come and get you, to free you from
your chains called : 'Life on Earth'.
Why should you wait till Death will
fetch you .... Make an appointment
with him now!! Follow my advice!
1.Join the Servian army and tell them
you come from Kroatia.
2.Stand on the Free-way with a plate
around your neck wich says:
'Hit me!!'
3.Go to Loch Ness, shout the monster
does not excist, hope it does and
bites your head of.
4.Put your mouth on the exhaust pipe
of a truck and tell the
driver to give gass!
5.Cut your wrists, hope you die. If
not, hope you get a blood transfusion
which contains the HIV-virus.
6.Sell your soul to Satan, hope he
comes to get you.
7.Go to your kitchen, hope there is a
big gass-leak, lit a match.
8.Sit in bath with your hairdryer
still in the powersocket, drop
the hairdryer.
9.Go to a serial-killer, tell him he
is Sane. (Sane?! I am Not! a serial
killr! Or am I?)
10.Clip your suspenders/braces on the
back of a train and wait till it
starts to ride. The front of the
train is also possible, you do need
braces then. (try a Tres Grand
Vitesse for eccellent result!)
Again 10 ways to make end your life
(check out magbox 3 for ten other
ways! A loooooong time ago!) There is
no need to thank me, I tried all 10
ways but I failed ... I am immortal!!
Wouha!
Sane.
Ps: Some of you may wonder, why this
article is in the CornEr 'CritiCal
towards AlL'. Well ... I wrote this
article after seeing a 2 and a half
hour lasting TV-program on the
'Discovery-channel' about our nature,
what is left of it and what we do to
restore it. I became so desperate and
depressive that I wanted to die
.................. And that just
because a lot of my fellow-human
beings are doing idiotic things! By
writing this article I wanted to be
crIticAl towards them!
-The
letters-means-this-and-that-maddness!-
Some time ago the so-called leading
diskmags RAW and ROM started to tell
us, smart sceners, what their letters
RAW and ROM stand for. RAW started
this madness and gave us some really
nice answers. RAW for example claimed
that RAW meant :
-Read And Write
or
-Random Article Writer
Then in the second issue of their mag,
ROM expanded the madness and gave us
some explicit dull and childish
examples, such as
-Read Oral Magazines
-Respect Of Memory
-Really Ordinary Motherfuckers
-Rewarding Ortographical
Masterpeace
And the list went on and on and on ...
Because I *SanE* am always happy to
cheer along with the crowd and always
walk only two steps behind the rest, I
could not let this madness pass just
like that. Of course I wanted to take
part and show you how -oRgInAl- I can
be (NoT!).
To start off with MONK, Of course this
name has nothing to do with a religion
whatso ever and -there is no need to
be religious!-. This name just means:
-Mysterious Orthodox Neo Kaos
And the name of MonK's graphician,
CHIRON means:
-Colourmaster He (is) Innovative
(a) Relief (for) Our Nation
As you probably already knew SNAPCAP,
the name of the great Monk-coder
stands for:
-Super Neat And Praised, Cool
Amiga Prophet
REACT, the swapper and Ascii-artist,
means of course:
-Rules Every Ascii-artist Creates
Topstuff
And VICIOUS, the Swedish musician
annex coder and great friend of mine:
-Viking Inspired (by the) Cold
Intrigueing, Original, Unusual
Sweden
Last but certainly not least SANE,
your CoMpUtEr-FrIeNd, means:
-Superb And Neat Editor
So, that was all! I am extremely glad
that I also ran with the other clans.
I know now that I belong to the
leading persons who begin this
madnesses all the time! And I am
soooooooooooo glad about that! I
really hope I will stop being original
from now on because when you stop
thinking about cool and innovative
things .... that's the point were you
are taken in by the Elite Sceners!
WOW! How great! Well, what else is
there to be done than exiting this
article in a unoriginal way?
A big wet kiss from your Superb And
Neat Editor (a bit too original maybe?
Well I'll keep practising!)
Doewie ....
Keep in mind :'Fun rules the Scene!'
-ThE FaKe of ThE YeaR 1995-
Half a year ago -back in 1995- the
scene was enlightened, or should I
write -InFeCtEd-, with a new group
called 'Divas'. As the name already
reveals this group has only got
female-members. This is ' .... the
only all-girl group in the Amiga scene
...' as the maker(s) claim. Great,
you may think.
But .... not for real. What are the
-SaD- facts behind this group? For
starters the group is possibly not
all-girl and most likely consists of
one (or two) GuY(s) only! But lets
not get ahead of the facts. What
happened? First of all the group
'Divas' released an intro, a fairly
short one, it was simply called
'Divas' just like the name of the
supposedly all-girl groups name.
Esther was responsible for the code,
Tanja did the gfx and Cindy was
responsible for the music, on top of
that Cindy also did some swapping.
.... At least ... that's what the
intro said! Because what was the
first thing React of -MonK- noticed
when he saw this intro? He saw an
address which was supposedly Cindy's
addy but what was the -new- address of
*Infant* of ex-Desire/ex-Essence .
Infant (his real name is Rene) had
moved from Huizen to Almere and his
new addy in Almere was the exact same
address as the one of Cindy of Divas!!
A coincendence or what!? When React
told me what he had discovered he also
sent me the intro of divas and on top
of that the second intro of divas
called 'Divas2'!!!! This intro was as
short as the first one but was made a
few weeks after the first one was
released.
That intro claimed that 'Handles are
for little boys!', at least that was
what a a text-effect in the intro
said. The scrolltext in this intro
said that Divas had gained a new
female member called Cathy and she had
done the gfx for this one together
with the already familiar Tanja. The
scroller also let us know that the
response on the call of Cindy for
contacts was -HuGe-. No less than 48
packages had reached Cindy in less
than a few weeks. If that is true (at
least one thing is true then!!) then a
lot of sceners seem to buy this crap
of an all-girl group. And that's a
shame because in my opinion 'Divas' is
just a bunch of bullshit and as real
as the first soap-opera on your telly!
Some months after the second release,
Diva's brought a third intro to the
scene. This intro was AGA-only(!) and
was coded by Celtic (Niels) of Axis
(according to insiders). This intro
was made by Diva's because they wanted
to introduce a new member again. This
member was called 'Mopette', and they
showed a photo of this new
girl-member. The viewer saw a fat and
ugly bald woman called 'Sugar Lee
Hooper'. The woman is known in
Holland because she sings rather
stupid songs. Anyway, of course
'Mopette' refers to the well-known
editor 'Mop'. He made the fault of
claiming to be swapping with Cindy,
and even wanting to be a member of
Diva's. The people behind Diva's
taught him a lesson!
There are only 2 explanations Cindy
can have for having the same addy as
Infants new address. 1-She is Infants
sister 2- Infant = Cindy (and Ester,
Cathy and Tanja!) I know that the
second explanation is the right one
and I don't like it a bit. You may
say that is childish of me because
Divas is not hurting anybody by doing
this but I think they do hurt
scene-life. First of all some people
will write to Infant believing they
contact a girl, this is not good for
the scene's attitude. Practises as
this make the scene hostile. Secondly
people will start voting for divas
just because it is an all-girl group.
The fact that divas produces crap and
aren't female in the first place
doesn't matter for most voters. Other
hard working groups suffer because of
this. I just hope people will forget
divas and I wanna say to Infant: 'I
haven't written down your address and
your last name. Please quit with the
bullshit (I know you make other fake
productions aswell.) Because of people
like you the scene gets more hostile
and eventually becomes too less
enjoyable to participate! Thanks!'
The third intro (the Mopette intro)
was rather funny and pretty cool, but
anyway the basis of the Diva's-project
is not good because of the above
reasons. I really think they should
stop or tell the truth. Maybe you out
there say I am a bore but I really
think I did good to dedicate some
words to the matter. I also hope this
affair will belong to the world of
dreams and past-present by the time
you read this.
Sane
(Do not Behave like a snakE and FakE!,
BUt Behave like a MaN and belong to
the SceNe ClaN!)
MonK - BraggerS ?!
Monk. What has to be said? We (Me!)
bragged a lot. Especially about
TrinIty, our diskmag. And the only
excuse I can give you is that we
really wanted to bring a lot of good
stuff. We were really busy with cool
productions and the ideas were there.
Of course there is no good excuse.
You should not brag before you
actually do something and we in Monk
(especially me) bragged a lot before
we did a single thing! The only
reason for that is that the idea for
f.e. 'Trinity' (our diskmag) was
created back in 1994 and was improved
throughout 1995. We were busy with it
for a long time already and keeping
your mouth shut for 2 years is though!
When, I repeat when, Trinity would
have got a first real issue, the scene
would surely have been surprised. We
could have become big. But, here I go
again, we should not have spoken about
it because it could go wrong, and it
did!
We in Monk got older and had new
things to do. Jay One (Chiron) got a
job and worked hard, Snapcap got a job
in the UK and moved from Holland.
Vicious also got a job and lost his
code-inspiration (after 6 years!).
Later on Jay One (Chiron) also bought
a PC and spend more and more time on
that computer. Besides that my
girlfriend and Jay One's girl got a
lot of our valuable time (because we
wanted to give that time, NOT because
they demanded it! (Hi draatje)).
It just didn't work anymore. When one
person had time to spend on the Scene,
others had no time. We said, time and
time again, to eachother and to other
sceners, 'Yes! We will bring Trinity
eventually. And a lot of other good
prods too, of course!!', but in the
back of our heads we all knew it would
not come to an end. Our prods would
not be created. We just didn't have
the guts to speak out loud. And the
bragging went on ....
Al right, what I want to say is that
it was not bad to be in Monk and it
was no disapointment for us because we
all knew what was going to happen but
.... We never should have bragged
about something. That's the fault we
made and there is no excuse for it.
We even released an 'intro to
Trinity', which was good but a stupid
move to do. With that intro we raised
the expectations of Trinity and
already then we knew Trinity would
possible die before a first real issue
was brought to you! Hmmmm .. ....
Trinity will most likely not be
released and Monk will most likely die
before the end of the year. How sad.
I always said 'Monk' would be my last
scene-adventure but after I realised
how much fun I got from the scene I
thought about how sad it is that the
scene is getting sicker and sicker. I
wanted to do something and therefore I
created this CorNeR. This CorNeR will
really be my last adventure. When
this idea dies like all the others it
will be the end. (Maybe you will not
even read this, just like the aprox.
50 articles I wrote for Trinity issue
1!)
Anyway, Monk has been judged
critically too because we did
something which disabled the scene a
litle bit too. And that's a bad move
and we are sorry for that!
Sane
The Great Zine poll!
Because Chester and Orlando of
Brainstorm acted so ultimately lame in
RAW issue 4 (see the interview), we of
SRC (Sane's Research Center) wanted to
know what you really thought about
Zine and it's editors! Sorry about
the delay, (we spend almost 3 and 1/2
year on this research!!) but the Great
Zine poll was the biggest poll ever
held! Over 5000 (!) people answerred
the questions SRC asked and this are
the final results: (p means
'percent')
1 - Do you know where Zine stands for?
A. Zymotic infected nazi elfs -90 p
B. don't know -09 p
C. a great diskmag -01 p
Comments : 90 percent of the people
thought Zine was an abreviation of
Zymotic infected nazi elfs. We of SRC
think those people are right. 09
percent didn't know what Zine was,
'Never heard the word before..' most
of them said. 01 percent thought it
was a great mag, they must have a bad
sense of humor or they are braindead.
2 - Do you know who are the editors of
Zine?
A. Hitler and Stalin -11 p
B. Chesty and Borelando -80 p
C. Zine? What is Zine? -09 p
Comments : 11 percent thought Hitler
and Stalin were the editors, those
peole are 2 generations behind! The
good answer was namely B, Chesty and
Borelando, the grand- children of
Hitler and Stalin.
3 - Which group produced Zine?
A. Braindead -50 p
B. Brainstorm -00 p
C. Brainhurricane -50 p
Comments : We do not know the right
answer! After we spread the poll, we
rethought about it and came up with
Brainblizzard....?
4 - Would you like to give Chesty and
Borelando a ...?
A. Pullitzer price -01 p
B. A smack in the face -97 p
C. Chesty?! Borelando?! Is Borelando
a city in Florida?! -02 p
Comments : 97 percent was right. The
01 percent must be braindead or a big
fan of those guys... (Is that
possible?!?!) No comment on the 02
percent!
5 - Which is the best intro ever made
on Amiga?
A. Zine -99 p
B. Substance -01 p
C. intro?! -00 p
Comments : We do not understand the
99 percent, we always thought Zine was
a demo with a big scrolltext ....
Well it is obvious SRC gave them too
much credit!! Only 01 percent chose
Substance! Zine is one of the first
intro's which has beaten Substance!
Congrats Chesty and Borelando!
Last words - We tried to be as
objective as possible. We want to
thank the 5001 people who
participated, we will print the names
in the next edition of this corner
called 'Critical towards all'.
(?!?!?! N.O.T!) Message to Chesty and
Borelando: You are the most popular
intro-makers!!! Aren't you glad, now!
You owe the credit, you made the scene
as friendly as it is now!
(P.U.K.E!!!)
signed,
SRC.
Charts, a must!
A long time ago Crusaders provided us
with a unique thing called "Charts".
Of course taken from real life and
converted to our miniature world
called scene, yet one of the best
ideas ever. All sceners liked it
immidiately and started to vote.
Charts became one of the foundations
of the scene. And we have to face the
facts : The scene can not live
without charts. Just like diskmags,
Charts have proven to be just as
needfull for the scene as for example
trackdemo's. Charts are one of three
pillars of the scene. The scene
consists of three pillars, namely
1.Demonstrations (e.g Trackmo's,
Slideshows, musicdisks)
2.Diskmagazines
3.Charts
When you take away the Charts you will
disable the scene-foundation and
everything will colapse. Charts are a
must!
With the delay of the most official
chart, "The Eurochart" brought to us
by Static Bytes, people begin to
panic. And because the second best
chart "The charts" by RamJam is also
dead chaos is all around ... The
scene really needs a new official
chart which will gain all respect and
confidence of the sceners. (In my
opinion "ShowTime" could be that
chart!) I talked with some people
about charts and not one single person
said they didn't care and didn't
really need a chart. The fact that
several people are writing articles
about the matter and are virtually
louding the alarmbell, says enough.
Something has to be done. Even when
Static Bytes bring us issue 28 of
their well-respected and beloved
chart, which I seriously doubt. And
even when they continue their list of
charts, which I doubt even more
seriously!, confidence will be down
the drain. "The cookies are eaten" as
we say here in Holland (de koek is
op!), a new chart has to be born and
another (new) group has to conceive
it! Who will be the father? Who will
be the mother? Does somebody dare to
stand tall? Most likely some other
group with a HUGE reputation will grab
the rudder and provide another
Official Eurochart to gain the
Crusaders-fame. After some issues
they get tired and the same shit will
happen again. Over and over again.
Or even more likely; one of the big
mags (RAW&ROM) will include a
chartpart (like Anarchy did in Stolen
Data). What we will have then is a
chart as a counterpart of something,
namely a diskmag. Instead of the
chart as the hardcore with a diskmag
as a counterpart. That second option
is even worse than the first one. The
true aspect of charts (that is Being a
chart!) will be neglected then.
No.... those options are NoT the ways
to solve our problem. In my opinion
the only way to create a good,
everlasting chart is when a fairly
unknown group with has no HuGE
reputation yet makes it. Such a group
gives the scene no high expectations
and has the opportunity to do as good
as they can. Such a group has no
other main-jobs in the scene (such as
creating time-consuming trackmo's )
and can therefore spend all their time
and energy on the chart. But who am
I? I have no reputation and I am as
good as unknown.
Sane
(Who knows: Maybe Hokus Pokus can
grow up and become the new
World-Chart! Mellow took a big step
in converting the chart into both a
Dutch- and a World-Chart!)
Interview with Tal/S!P
Q=Sane
A=Tal
Q- Hello TaL. Please introduce
yourself to our readers.
A-
Hallo Sane! My name is Tal i'm the
main organiser of the French section
of Surprise! Productions. and i'm
also cosysop on Ordinary Madness BBS.
I'm 23 years old, i live in France the
country of your favorite friend Mr.
Chirac He! He!
Q- Please tell us your scene-history.
A- Pwew! back up head-file is coming
up........... It all began on C64 in
a small group called 'Red Vision'
swapping games. It was in 1986. Then
in 1988 i put steps in Atari ST scene
on a friends machine but it wasn't so
great as the Amiga scene! I finaly
bought an amazing A500 which was the
Rolls Royce of computers at da time :)
People surely remember the bloody war
VS Commodore & Atari-ri! :) I ran
around swapping during diz time, then
in 1989 i joined Krom as a swapper.
Later 'Krom' changed name into
'Rapace' we released only 1 lame demo
and a few people left for other groups
as the organisation was lame. I left
with dudes to 'Exact' we released sum
intros & a pack serie. Near 1990 i
changed my A500 for a powerfull A2000
and i moved from 'Exact' and joined
'Nova' as a guest member in 1992.
Then i joined 'Interactive' as
organiser of the French section that
was in 1993. Then finnaly i joined
the forces of 'Surprise!
Productions'.
Q- What are the plans of Surprise!
Productions for 1996?
A- We are planning to release a BBS
intro for 'Ordinary Madness' and
probably a slide show with Moonchild
artworks. Who knows?
Q- You are French, right?
A- Yes, i'm supposed to be French!
But my roots are in Africa as my
parents came from Algeria, an Arabian
country located in North Africa. As
ya probably know France was in war
with Algeria and colonised it until
1962. And guess what happened there
during that bloody colonisation time?
The 13 February 1960 da first fucking
French Plutonium bomb explosed at
Reggane in the Sahara desert! :( As
ever they contamined peoples who lived
in the desert but do French peoples
care about that? Naaaaa! they still
make shit over next colonial
countries! That makes me really
sick!!!!!!!
Q- What do you think about Chirac and
his government?
A-Ha!Ha!Ha!Ho!Ho!Ho!Hi!Hi!Hi!He!He!He!
Sorry! that's a nervous reaction to
this word 'Chirac Government' :) A
bunch of fucking bastards you must say
that!!!!!! Chirac has too much
ambitions like our old president
Degaulle ... Chirac is his perfect
clone. As ya probably see/read at TV
or any newspapers our entire country
was paralysed by stykes! Due to this
fuckin'lame governement, 'ThE VeRy
BeSt'! Who didn't want to stop the
stupide social proposition plan by
Mr.Juppe :( Diz asshole want to break
the social security for the whole
public sector! It means that many
people will work till 60 years old for
leaving in retreat. It's very lame!!!
like that we will get more unemployed
people! Diz dweeb-governement wants
to make France like USA-FuCk!
Q- Did you vote for Chirac?
A-Nooooooooooooooooooooooooo!!!!!!!!!!
(R.P.R SUXX!!!!) I voted for Jospin
(Socialist) he is more clever than diz
dweeb Chirac!
Q- What your is opinion about the
nuclear tests on mururoa?
A- I think it's a real shame for the
French! I'm against this horrible
tests!!!! One day they will
understand that we don't need this
shit anymore!!! (will They?! -ed) We
got the choice of the Simulation by
computer which was safe and less
expensive, but people chose a lame
president who decided to do
nuclear-tests again and that indeed is
the reason that many countrys boycote
French products (food, wine,
cars,...). And what about the amount
of monney delayed in this nasty
tests??? We will continue to pay more
& more taxes but thoSe people don't
care.... Now French peoples begin to
understand that they make a big
mistake! Worse is that the millitary
says that's safe for people! What a
joke! There are Contamined people who
fly over France on secret millitary
planes on best French Hospitals as
they are contamined and the
governement don't want any chats about
that! A small cantity of toxic waste
goes away after the explosion over the
Measures tube, and it contamined the
ocean where people usually fish,
vegetables, water, animals. It's sure
that the people of Mururoa will be
sick for decades .... Thank you very
much Mr. Chirac!!! (haleluja-ed!)
Q- What is the general opinion about
the tests? What do the people around
you think of the tests?
A-Near 60 percent of the people are
against the atomic tests. But you
will probably ask why they voted for
Chirac as president if they are
against these tests ??! You must know
that people were blasted of our old
president Mitterand (Socialist) as he
was our president during 14 years!
(from 1981 to 1995). I know also that
Mitterand made nasty things (ed-
Rainbow Warriors gate, financial
problems) People got blasted, they
want to change of president so they
believe on all the sweet promesses of
Chirac and that even if he says that
he will continue the nuclear tests!!!
But more and more people stop
believing in his broken promises and
here it is!
Sum are in doubtfull mind, they tend
to trust scientists if they say that
the risks are if not nil at least very
limited.
A few agree totaly with government
with explanations like : 'it's the
best way against eventual enemies like
C.E.I, Irak, Iran' WeIrD Eh!? But who
help Irak in 1975 for the construction
of a nuclear reactor 'Osirak', that's
France! even the risks that they
could make nuclear weapons! They give
also sum lame explanations as 'URRS
and USA made also lot of tests and
what we do actually is nothing
compared at what they did before'.
And do you figure assholes that in
doing more shitty tests the planet
will be more safe???
The rest don't even care! They got so
much important things to think
of...Chirac and Jospé social politics
for example!
Q- Please give a brief reaction on
these words/sentences/names.
-Chirac
-Nuclear Bombs
-Moruroa
-x-mass 1995
-'if it is so safe and pure why
not test these bombs on the
cote d'azur'
A-
Chirac : He is the world king of
lamers! His handle is 'Appleman' Ha!
Ha! Ha! He is crazy! the day that
he won the elections, he drove over
Paris and that indeed is the fact that
there was no any protection systems!
i mean that anyone could shoot him!!!
(Please do so! -ed!)
At least i still can't believe that he
is our President!!!
Nuclear Bombs : The most deepest
plague created by human race!!!!!!!
Just remember 6 August 1945 Hiroshima,
9 August 1945 Nagasaki. Hiroshima =
70 000 peoples killed, Nagasaki = 40
000 peoples killed
-Mururoa : Mururoa/Fangataufa/Hao
Island of the Tuamotu polynesian
archypels. Large of 860mk² with a
population of 8 000 peoples. There
the 11 september 1966, near the
archypel of Hao a nuclear bomb
explosed. And that was the begining
of those hororibles nuclear tests!!!
-x-mass 1995 : The beginning of a new
year and a day of World peace.
-'if it is so safe and pure why not
test these bombs on the Cote d'Azur':
First, the conditions are not the
same. There is no lagoon there, and
due to a lot of accidents wich can
happen with nuclear tests we do it
elsewhere . You must also know that
Chirac got his money and his apple
trees there :) Do you figure that he
will eat contamined apples? no way
man!!!! People who agree totaly
Chirac says 'more it is done away,
better is it!'.
Q- Okay, TAL, enough about nuclear
bombs! What do you think about AGA.
A- I agree with the STOP AGA movement
done by Rufferto of Cover Action Team
(Raw#6) I don't understand why so many
people make stuff only for AGA
machines... There are sum groups
which produce ECS & AGA releases
(Trinity!) why others don't make the
same? Why using a powerfull computer
and make things that you can do on ECS
machines? Sum people say that AGA
looks like a new fashion, is it
possible? I mean that what people had
to know is that AGA is an extension of
the ECS scene and not the opposite!
AGA is the same example of what
happened in the Acorn/Archimede scene!
As Acorn dudes who got ECS Arm
Archimede need to change for new
Archimede Risc PC to stay active :(
Q- Do you like the scene as much as
you did before. (lets say in 1989)
A- Yes, i prefer the scene as it was
before, like 1989 a very great year!!!
I know, i know, but you can call me
nostalgic! But everyone must remember
those glory days where scene was at
the top. With lot of productions,
many cooperations, biggest Partys,
Wars , etc.... I like to see old
stuff from that time; it gives me a
strange feeling :) It's still great to
watch 'Mental Hangover' or the 'Trsi
Megademo' and see the greatest step
that the scene made! If you got any
Back time machine to sell ... Just
call me!!! He! He!
Q- Please name your top 3 (ever!!
Also old names!!) of:
-groups
-coders
-graphicians
-musicians
-swappers
-productions
A- Very difficult choices ya ask!
Let's see, hmmm.... i think diz one
is right for me :
PHENOMENA
ANARCHY
SILENTS
Taipan/Complex
Coccy/Pmc
Promax/ex-Kefrens
Dan Malone/Bitmap Brothers
(Coolest friend!)
Fairfax/Andromeda
Mack/Melon
Heatbeat/Cncd
Flame/Digital
Blaizer/Silents/Team17
(FaBuLoUs!)
Mister King/Scoopex
Astro/Movement
Encore/Spoon
Enigma/Phenomena
Hardwired/Tsl + Crionics
Mental hangover/Scoopex
Q- Do you think AGA will destroy the
scene?
A- Today we got 2 scenes: the AGA and
the ECS scene. I think it's not only
the fault of the AGA users, it's also
the cause of the wrong politics of
Commodore, whitch divided the people
by bringing incompatible computers.
When AGA machines cames, there were a
few people who were disapointed this
probably explains why they left for
PC. I only hope that the ECS scene
will survive as the C64 scene is still
alive during 7-8 years! The Amiga
scene need everyone of us and it
doesn't matter if you are an AGA or an
ECS user!
Q- That was it. Thanx a lot, TAL!!!.
The last lines are yours!
A- I would like to send sum greets to
a few peoples : All the Monk dudes
for this coolest diskmag on scene! :)
All da S!P world menbers and all
believers of Surprise Productions!
Computerize(Dany,Tomcat,Sucrerade)
-Scoopex(Dr.Poop,Darren,Gansta,Karpow)
Artwork(Damion) - Cndc(Aleksi Eben) -
Essence(Dodger,Rufferto) -
Digital(Flame) Damage(Action) - Lsd
(Aquafresh,The Fink) - Nova(Marc,Blue
Silence)
Trsi(Dreamfish,Groovy,Overdose) -
Citron - Intense - Depth - Interactive
Spoon(Encore) - Diffusion(Valiant) -
Rebels - Melon(Mack) - Freezer Dan
Malone,Joe Walker(Kentish town Pub
rulez!!!) - Rob Stevens(Palace 4
ever!)
Reflex - Antic productions - Oxyron -
Napalm and all others from the amazing
C64 scene!
To all those dudes from the
Archimede/Acorn scene : Simon Elzinga
- The ArcSailor- Armagheddon -
Armaxess - Hugo Fiennes Arced - Coca
Can - Armaniac - Clares - Greece - Tcd
- Tnt - Tsk The Coconizer Suite - The
Arcangels - The Keyboard Trasher -
Arcrhiser
And to all i know, respect, love! or
simply admire.......
-UpdatE (by SanE): right after this
interview was taken, TaL heard some
nasty things about him concerning S!P.
He doesn't know what he will do but
things have to be changed. Therefore
some answers of him on my questions
may have been altered a bit. The main
answers, the answers on questions
concerning the Nuclear tests of France
half a year ago, are still good and
therefore this interview was placed.
The core of the interview stayed the
same and that's what matters!
-Is it possible to communicate with
the French?!-
Because the French government acted so
ultimately lame by doing the nuclear
tests on Moruroa anyway, in spite of
world-WidE objections, I -S-aNE- began
to think all French people were the
same. In short; I -SA-ne- thought it
was not possible to communicate with
those barbarians. 'Throw them out of
the European Comunity!', 'Lets kiCK
some French butt' and 'If it's so safe
and PUre, why not test it on the cote
D'azur?' were sentences you could
often hear from my mouth. But then
.... out of noWhere ... a ReacTion
from a BarbaRian on the
'Moruroa-Nuked?!'-article, which was
placed in the Trinity article release
2 ('The sequel'!), was delivered at my
place.
I received a letter from Tal who is a
member of Surprise! Productions.
This duDE lives in France and told me
that a lot of French people are nicE
people and most are even Civilised! I
answered his letter and what became
clear? This man was really nice!!!!
Tal has become a good friend of Me
and because Tal is so c00l I thought
of giving him the benefit of the
doubt. I gave him ThE pencil and he
was allowed to explain some things.
Maybe we, the resT of the world, will
understand what was happening
overtherE in France. And maybe we
will come to the conclusion thaT there
still are nice French-people. See for
yourself, it's JudGement DaY! Read
the interview with a cool FRench
person!
Sane!
-Doing things 'THe French way' can be
nice .......
(But Nuclear tests 'SuCK'!!)
Where would you be without the Amiga?
This article is supposed to be a
FeedBack-article on the
Magic/NaHKolor/Trsi-article which was
printed in RAW issue 9. Magic wrote
an article which was called 'Where is
your childhood' or something like
that. He says that a lot of people in
the Amiga scene do not have good
social lives because they have spent
too many hours on the Amiga. I think
he is wrong.
Of course, there are always people who
make an obsession out of their
hobbies. But..... Magic overreacts.
I think for most sceners the scene is
still a hobby. Allright, they might
spend a lot of hours a week on the
Amiga but isn't that the same with
good young soccerplayers who like to
play soccer. What is the difference?
I don't think having a computer
(especially not a vivid and cool
computer like the Amiga) as a hobby
will melt down your social live. On
the contrary! Most people I know like
the Amiga scene a lot and they would
love to be a scener. I came in
contact with very cool people who were
sceners before I was one and without
the Amiga I would have never come into
contact with them. In my case for
example I would have never met Chiron
of Monk (ex-Jay One), he is nowadays
my best friend in social life! Chiron
and I do many more things than just
computing. I go out with him, go to a
cinema with him and other friends, we
go to eachothers birthdays etc. etc.
I know a lot of cool people because of
the scene.
I also think the Amiga scene kept me
from the streets. Before I became a
scener (1989), I spent many hours on
the streets playing nasty things with
my nephew. We did everything; we
stole bikes, we did graffiti and
busted the windows of libraries and
retirement houses. We had illegal
fireworks throughout the year and
dropped them everywhere. Without the
Amiga I would have spent many more
hours on crime and in the end I am
sure I would have become a juvenal
delinquent. (I was busted once for
theft and graffiti) Because of the
Amiga-hobby I was more inside the
house than before and the only
criminal things I did was blueboxing
and stampfaking. And now 1995/1996 I
am studying Dutch Law, have a great
girl and some cool friends I would
have never had without the Amiga.
Think twice before you write articles
like Magic did and think about this:
'Where would you be WitHouT the
Amiga?' In my case I would be in
serious trouble for sure and most
likely in jail instead of the
University. (without cool friends
like Yorick (Chiron!!).
Sane (glad to be a scener!!)
.... :-D
-A Womans Taste-
A while ago I (-Sane-) made an
article, together with my girlfriend,
called "A Womans opinion" (printed in
"Trinity, article release 2" by Monk).
Sceners are always interested in words
of women because of the obvious reason
that women are not with many in our so
beloved scene (unfortunately).
Because we got so many positive
reactions on the first
article/interview, we decided to do
another one. Because Sandra has seen
only a few older productions and
doesn't know many handles, she is the
most objective girl I could wish to do
an article like this with. In this
article I will find out what names
appeal to Sandra and because Sandra is
an objective person, also which names
appeal to women in general. What
names do girls like? That's the
question which will be answerred!
Will she pick the famous names or the
less famous ones? A fact is that she
does not know who and what is famous
in our scene, that's what makes it
interesting. Ok, now I'll let Sandra
be Critical! ... .... ... ..
1. -Coders
-Sane: "Sandra, down below you see a
list of names of coders, those are the
persons who fit everything together.
Please tell us which names you like
best. (1-5) Just pick the ones which
you think are the nicest, best found,
most original, funniest etc!"
Laxity
Vention
Tsunami
Hannibal
The Spy
Performer
Bannasoft
Hornet
Dr.Jekyll & Mr.Hyde
Wayne Mendoza
Deftronic
Sim
Zeque
Tim
Kayo
Dope
The Merge
Anthony
Magician Lord
Major Asshole
Dan
Celtic
Mr. Pet
Chaos
-Sandra's top 5 of coders!
1.Dr.Jekyll & Mr.Hyde
2.Chaos
3.The Merge
4.Celtic
5.Performer
-It seems like Sandra thinks the Polka
bros. and ex-Kefrens coders
nameswitch is a good move. She ranks
The Merge on 3 and leaves Laxity out.
"I don't like real names." says
Sandra, that explains why Tim and Dan
are out. "I like Chaos because I
think coding IS Chaos and Performer
because coding is performing art for
me!!" Dr.Jekyll & Mr.Hyde were the
ones she ranked 1 in a second, "I like
funny and original names." is Sandra's
brief explanation.
2. -Graphicians
-Sane: "Okay, the same again, But now
for the graphicians. Those are the
people who draw the pictures and
logo's etc. The visual things of a
production!" (1-5)
Facet
Danny
R.W.O
Pixie
Hein
Fade one
P.G.C.S
Airwalk
Cougar
Mack
Uno
Mystik
Peachy
Angeldawn
Iridon
Rack
J.o.e
Jade
Lowlife
Seen
Hof
Fairfax
Red devil
Ra
-Sandra's top 5 of graphicians!
1.Facet
2.Fairfax
3.Seen
4.J.o.e
5.Fade One
Funny she ranks one of the best
graphicians 1 while she didn't see one
single graphic of Facet. "It just
sounds cool, just like Fairfax! Seen
is on nr. 3 because gfx has to be
seen! I put Fade One in, because he
reminds me of Jay One (nowadays called
"Chiron"-ed), your best friend ....."
3-Musicians
-Sane: "Are you bored yet? Well hang
on! This are the sceners who make the
music. They are called musicians.
Name your top 5 please!"
Hollywood
Hein
Moby
Jester
Mantronix & Tip
Virgill
Romeo Knight
Mel O' dee
Groo
Spaceman
Nuke
Supernao
Bruno
Audiomonster
Heatbeat
Fabian
Deelite
Dreamer
Lizard
Lizard King
-Sandra's top 5 of musicians!
1.Mantronix & Tip
2.Heatbeat
3.Mel O' dee
4.Fabian
5.Audiomonster
"Heatbeat and Mel O' dee are very nice
names because they make you think of
music at once. Even when you do not
know what they do in the scene you
will guess of making music." Altough
Fabian is a real name she puts him on
nr.4. Maybe that's because she saw
"Menace" and liked the music, not 100
percent fair thus. "Audiomonster is
very funny in my eyes!"
4-Editors/Swappers
-Sane: "I guess you know what I want
you to do! Editors are peole who
write articles in diskmags and put
diskmags together. Swappers are
people who spread productions to other
sceners!"
Mr.King
Noodle
Astro
Mount
Rokdazone
Magic
Radavi
The Pride
Mob
Macno
Cesium
Wolfman
Nimrod
Decca
Cybersonik
-Sandra's Top 5 of editors/Swappers
1.Noodle
2.Rokdazone
3.Cybersonik
4.The Pride
5.Mob
"The Pride is in because I like names
with 'THE' and Mob because it makes me
think of the Maffia. The rest simply
makes me remind of computers and
cyberspace!"
5-Diskmags
-Sane: "I guess you know what
diskmags are eh? Please rank them
from 1-5!"
RAW
Upstream
Zine
Disc
ROM
News On Tour
Scene Lyrics
Free 'n Easy
Maggy
The Jungle
Buzz
Ice
Megazin
Gedan
Vision
Deadlock
Stolen Data
Eternal
Chit Chat
Grapevine
McDisk
Abnormalia
-Sandra's Top 5 of diskmags!
1.Chit Chat
2.The Jungle
3.Grapevine
4.Stolen Data
5.Zine
All mags she put in this little chart
are dead except for The Jungle!!!
Aint that a scarry thought? Maybe
having a cool name makes you die?!!
Obviously Sandra likes names wich has
something to do with being a mag.
"Yes. Chit Chat and Grapevine have
something to do with talking and
spreading the news and that's why I
picked them. Stolen Data has somewhat
the same reason." Also nice is that
she didn't name RAW an ROM, the
leading mags. It seems like it is not
necessary to have a cool name to make
it. She put an older mag and the
example of RAW in, though!
6-Groups
-Sane: "Phew! The last list! Which
names of groups do you like best?"
Kefrens
Axis
Lemon.
Polka Brothers
Virtual Dreams
Melon design
Vision
Jetset
Desire
Tristar Red Sector Inc.
Mirage
Spaceballs
Anarchy
Sonik (Cligue)
Mellow
The Silents
Stellar
Dual Crew
Sanity
Majic 12
Balance
Razor 1911
LSD
Absolute!
Scoopex
Pure Metal Coders
Bamiga sector 1
Alcatraz
Andromeda
Skid Row
Royal Amiga Force
-Sandra's Top 5 of groups!
1.Royal Amiga Force
2.Anarchy
3.Mirage
4.Lemon.
5.Scoopex
"RAF is the best convertion I have
ever seen! The rest are just picked
because I had to pick 4 other names!
I don't like names which has something
to do with drugs (ed:LSD) and numbers.
Most names are too long! I like names
like MONK, too bad that name wasn't in
the list!"
(c)1996 San(e)-dra *productions*
-=The RAW monopoly=-
Take a deep breath and fill your lungs
with fresh oxygen, because I am going
to lead you through the RAW-monopoly
in one quick blow!
Here we go-
Astro, Terrox and Mount.
(Main-editors) Lord Helmet, Rokdazone
and Macno. Are you still with me?
The list goes on! Hollywood, Wolfman
and Cybersonik. Nimrod, Decca and
Magic. We are not finished yet! Can
you believe it? Facet and Supernao!
Phew!! No less than 3 (three) main
editors and 11 (eleven) editors. 14
writers together. And of course RAW
has many issue-writers too. It is in
my eyes legitimate to speak of the
RAW-monopoly.
After the death of the second best
diskmag, Upstream, RAW got a lot of
good editors. Especially some of the
main people of Upstream joined the
RAW-staff. Also others like
Hollywood/Axis had just joined. The
staff of RAW is really HUGE now, in
fact it is too big. Fourteen
permanent writers, no mag has ever
reached such an enormous number of
people which provide the mag with
articles each issue. When every
writer would write 3 articles (14*3=
42) RAW would have enough material
(togheter with approx. 15 articles of
the issue-writers) for a new issue.
RAW leaves no space for other
diskmags. Of course it is nice for
the scene to have a real good diskmag
like RAW. But RAW already was the
best diskmag and was the best for a
long time already. In my opinion they
created their own monopoly and drew
almost all the good writers towards
them. With this Iron monopoly RAW
beats both old and newborn mags, they
even beat the mags which still have to
be born. With so many writers you can
never fail and you can beat everybody.
But the question you have to ask is:
'Is it fun to be on the number one
spot this way?'
As Magic/Nah-kolor says : 'There is
no need for Kasper (ed:Astro) to
release often. Two times a year is
enough to stay at the top!'
RAW may claim they are one of the few
active mags in the Amiga scene and RAW
may say that we do not have to bother
them by talking about a monopoly
because they really do something for
the scene, but .... in a way RAW is
killing the diskmagscene with such a
monopoly. It doesn't matter how hard
beginners try and how many articles
they write. It is never possible to
beat a team of the 14 best writers in
the scene. It is not possible to
stand in the shade of the team of the
14 best editors and it is not even
possible to walk a 1000 yards behind
them. RAW is the only mag. RAW will
be the only mag. And RAW will always
stay the only mag. There is no room
for others. RAW is the one and only
dominator.
There is one little but bright light!
Insiders say that Wolfman has left the
RAW-staff ('He has never been a real
member of the RAW-staff, he read he
belonged to the staff to his surprise
in RAW 10! ... .'-scene gossip!)
Wolfman has an idea for the ultimate
diskmag. The mag will be called
'Magnet' and will be AGA and harddisk
only. The name is a link of
'Magazine' and 'Internet' (the menu
and pages will look like WWW-pages),
but it is also one word; 'Magnet'
which shows how appealing the mag will
be. Magic/Nah kolor will be a
main-editor and the mag will probably
be released somewhere in September
'96.!! Let's hope all of this is true
and RAW will loose some of it's
monopoly and get's a little
competition for the change! That
would be better for the diskmag scene
and also for the whole scene!
Don't get me wrong. I also think RAW
is the best Magazine and I think the
14 people of the RAW-staff are great
and I am not jealous because I am not
one of them. I just think a staff of
14 people is too big, overdone.
Especially when those are the top 14
of the scene. Such a monopoly
consumes everything. The spirit to
write of those 14 people is also gone.
A fact is when you are a member of
such a big staff the motivation to
write many awesome articles is gone.
'Someone else of our staff will do one
so why should I bother to do another
one. I can spend my time on other
things now.' is what you will think
when you belong to such a staff. For
the sceners in the staff this is great
because they have time for their
girlfriends and they can watch their
favourite show again. But .... for
the Scene as a whole it is a drama
because they get less enjoyable
articles and mags as they would get
when the sceners of the RAW-staff were
scattered amongst other mags, all
trying to give everything they got.
Therefore this monopoly is in my
opinion a disaster for the
diskmagscene! I hope that some people
agree with me and start a new and good
mag in which they put all their energy
instead of joining
'big-allready-existing-staffs'!
Thank you!
Sane of The HP-staff, a small staff
..... (Sniff or Hooray?)
PS: The sad news that RAW died about
1.5 months ago, struck me (and for
sure others too) hard. I am very
disappointed. Because I have enjoyed
RAW always very, very much I decided
to print this article about RAW
anyway, in spite of this great(est)
mag's death. See it as a tribute to
RAW... ... .. There is no doubt
that RAW was the best mag ever, the
fact that I wrote an article about the
RAW-monopoly only a month before it's
death, shows us that RAW was the real
dominator amongst magazines! Of
course this article loses some of it's
meaning but then again ... the core
of the article goes for every big
Mag-staff!
*The day RAW died was the most black
day in the diskmag history!!*
CritiCaL -=SaNe=-?!
The title of this article and of
course the name of the CoRneR as a
whole have to be explained before you
go on and read my articles.
When you see the name 'CriTiCal
towardS all' it seems like I (SanE)
will bug everybody again. It looks
like I will be the same pain in the
ass as I have been in the last 6 years
(worst in 1990-1993). Nothing is less
true! Because these days (Bon
JoVI?!), 1996, the Amiga scene is
actually getting smaller and worse
every month. Maybe the scene is even
dying. Everybody is delaying their
productions and in between parties
people do not even bother to release.
Many persons said it before and many
people denied it, including me, but in
1996 our worst nightmare is becoming
real : our beloved scene is sick!
Most sceners tend to think like this
:'Scene-life is a bitch, and then you
die!'
Because of all the above I set up this
corner. This CornEr is meant as an
objective medium in which I will try
to be as fair as possible. I will not
slag off certain people, groups or
projects. No! I will just review
some acts and ocassions. Some things
in this scene deserve to be discussed.
I will try to give my point of view.
Sometimes these comments will be funny
(like in the 'Zine Poll'), sometimes
hard ('Suffer or die'), sometimes even
understanding ('Communicate with the
French' and 'Interview with a
French-dude'), but most of the times
my comments will be sincere and with
them I try to give my share of
improving the scene. Of course this
CornEr will not save the scene but
maybe I can get one or two people
thinking and than maybe changing their
ways! I sure hope so 'cause in my
opinion this scene could be so much
greater and so much nicer for
everybody.
Because 'CritiCal' (as in the name of
this corner) encloses very much, a lot
of diverse subjects will be discussed!
From diskmags and their faults in the
past (Zine), diskmags of the present
(RAW&ROM), ignorant sceners and their
lack of history-knowledge ('The Scene
Quiz!') to simply taking a look at the
coolness of the names of sceners and
productions ('A womans taste'),
everything will be discussed! Nothing
will be excluded : Advanced sceners,
Legends, lamers and starters but also
countries as a whole (France!!) and
subjects beyond scene-life (like the
environment) will be judged critically
but in a nice and friendly way! Even
my group 'MonK' will be critically
judged! There won't be exceptions for
anybody! Everybody is free to write
to me and tell their opinion and I
will try to comment on their words in
my next corner! The address is:
Sane
Korte Tuinstraat 32
1601 CJ Enkhuizen
Holland.
Remember that I am trying to be
objective and giving you my point of
view and above all trying to enjoy
myselve and hopefully a few other
sceners too! Enjoy the corNeR now!
Sane!
Review of:
Title:Crumb (1995)
Country:USA
Running time:119m.
Director:Terry Zwigoff
This film is nothing more than a documentary spanding 6 years in the life
of '60s comic artist Robert Crumb.. R. Crumb is the man responsible for
such underground classics as Fritz the Cat and the inventor of the term
Keep On Trucking..
This film also shows us his family which are shown as manic depressives..
The vieuw on the world as seen by R. Crumb is dark and bitter, yet true..
Besides R. Crumb and his family we also see some of his friends,
ex-girlfriends and colleauges who tell us what they think about R. Crumb..
In this film we also find out that R. Crumb had in no way anything to do
with the movie Fritz the Cat (1973) made by Ralph Bakshi..
Again a movie wich you'll either love or loath, but still an inspiring
portrait of a man who has been singlehandidly responsible for todays
underground cartoons..
We Killed Commodore!
By Butterfly
"Commodore is Dead, people shout! And
they move over to the PC.."
What is going on with Commodore?
Which software firm will keep
producing games on the Amiga? What
is... How come...
Many questions rise in our little
world. The scene is getting smaller..
Aga halved the scene, someone writes,
but will the next generation of Amiga
Computers halve it again?
Daydream has send some of his
Journalists to London, where a big
fair was going on, they asked almost
every software firm if they would
continue producing games on the
amiga...
Here are some results!
- 21st CENTURY -
PAUL TOPPING:
"We don't leave the AMIGA, we don't
think the market is dead, we are just
waiting for news about the commodore's
buy out. It's true, we are developing
more on PC than AMIGA"
- ACTIVISION -
JANINE JOHNSON:
"We've completely stopped development
on AMIGA for a long time ago, we
develop only on all the performant
machines that have a real potential,
of course if the AMIGA's market
reborns thanks to the commodre's buy
out then we will develop again"
- ASCON -
ULRICH FELDMANN:
"like every one, we can't live & earn
money only with the amiga's market
that's why we develop on PC !! We
don't want to leave the AMIGA."
- EMPIRE -
NICK WALKLAND:
"It's true that we've stopped to
develop new games especially for
amiga... but if we receive some
FREELANCE production then we will
distribute them... of course if
COMMODORE comes back on the scene we
will restart developping."
- CYBERDREAMS -
ALISON RYAN:
"We've just stopped to develop on
AMIGA, only 2 or 3 titles left will be
released. We don't think that the
AMIGA will find again a real succes on
the market... and it is very
unprobable that we will develop on
this computer again !!!! " (Butterfly
:This additude isn't cool at all...)
- VIRGIN -
PRECILE BRAUT:
"No more specific development on amiga
but only adaptation from other
computers (Like The Jungle Book Ed.)
but if the market reborns then we will
develop on amiga again."
- CODE MASTERS -
SEBASTIEN SOULIER:
"We got no more development on amiga
besides MICRO-MACHINES 2 on CD32,
there is a real request for amiga
software but the distribution is
becoming inexistant !! "
- ELECTRONIC ARTS -
KARINE DOGNIN:
"We don't believe any more in the
amiga's market ! we have better pre-
occupation as PC development ... But
if amiga comes back in shops with a
real support then we will restart to
develop... But I don't believe that
this computer will be at his top like
before."
- FLAIR SOFTWARE -
COLIN COURTNEY:
"We got only one last game on amiga.
The amiga's market is dying day after
day then we have the regret to stop
development on amiga. We just hope
that the amiga's market will
restart..."
- OCEAN -
GEORGES MAYER:
"We don't stop developing on amiga but
we're very careful because the market
is falling, even in UK !! That
becomes very difficult to distribute
our productions."
- GAMETEK -
CATHERINE AVALREZ:
"We will continue to develop on amiga
as long as the potentiel of users will
be high..."
- GRANDSLAM -
MARK STEVENSON:
"The amiga represents a great part of
our development then of course we will
continue to support it."
- INTERPLAY -
ALYSON GODDANT:
"The problem is that we are an U.S
house edition and there is pratically
no amiga computers in the states, then
we work on some powerful platforms
like PSX,SATURN.... and it is very
difficult to convert powerful games on
amiga that's why there is no chance
that one day we'll spend some time to
develop on amiga."
- IMPRESSIONS -
STERLING MICHAEL:
"we're developing more games than ever
and especially on A1200, we believe in
the amiga !!!
- TIME WARNER -
DAVEN BULLIVAN:
"we've not received any directives for
stopping an amiga project or simply
stopping to develop on amiga ...
anyway PRIMAL RAGE is planning for
augustus 95 on amiga !!"
- KOMPART -
NASH IAN:
"We still have some projects on amiga
to be finished, but for july 95 we
will stop all development on amiga...
the PC's market is becoming so great
that we have to develop on it. Anyway
it'll take a long time for amiga to
come back and even if it does it'll be
too late!! that's why we want to stop
developing on the amiga..."
- KRISALIS -
TIM JAMES:
"We have no new project planning on
amiga due to the problems of commodore
but if the commodore reborns from his
ashes for sure we will start again the
development."
- TEAM 17 -
ALAN BUNKER:
"We must confess that we are
developing more games on other
platforms like the PSX, the SATURN ,
PC and MAC... our reputation comes
from amiga but if the problems of
commodore don't change, we'll have to
develop on other platforms like PC,
MAC...."
- KINGSOFT (IKARION) -
WOLFGANG MERKENS:
"we going to produce 2 more games and
then quit. Most of the germans sold
their amiga computer, and even if it
was going better in 2 or 3 months, we
think it'll be too late for the
amiga."
- MINDSCAPE -
EMMANUEL DENNIS:
"The amiga is finished !! Now only PC
& MAC CD- ROM rule the market. There
is no more distribution for amiga's
titles and worse there's no demand
anymore. People are going to choose
these machines or if they can't afford
it, they'll choose PSX or SATURN
consoles. Amiga looks now like atari,
we don't trust it anymore... it won't
restart, it's definitely dead !!"
- MILLENIUM -
KEITH SMITH:
"The amiga is no more profitable,
that's why there's no much left for
the future... We'll keep an eye on
the market and if it's getting better
we'll develop again on amiga."
- US GOLD -
STEPHANIE CAPON:
"We have one last project on amiga,
and that is Super street fighter 2 ...
We cannot develop on a falling market
! If the amiga market restarts of
course we'll produce again some games
on amiga..."
_
|_|
| |s
you can see, many of the best and
biggest software houses call it a day,
and will or already have quit the
Amiga! Some have an excuse like we
will be back when the amiga market
will stabelise, but what they don't
realise is that they are killing the
Amiga themselfes!
(*) Help us ESCOM, you are our only
hope! (*)
The Smilie colection!
Smilies have been in our society since
the mid-eighties and they appeared in
the 'pump-up-the-volume-acid-songs'
for the first time. Since then our
world likes smilies a lot and uses
them often. Since the internet was
launced users began to use smilies
more and more. And in the year 1996,
the smilie collection is H-u-G-e! We
bring you the most complete smilie
collection thinkable. This collection
was brought to us by Tal/Surprise!.
Thanx a lot mate! Now enjoy the
show!!!!!!!!!!! ................
:-) Willie Shoemaker
!-( black eye
!.'v (profile) flat top
#-) partied all night
#:o+= Betty Boop
$-) Alex P. Keaton
(from "Family Ties")
$-) won big at Las Vagas
$-) won the lottery
$-) yuppie
%') after drinking a
fifth for lunch
%*@:-( hung over
%-(I) laughing out loud
%-) Elephant man
%-) after staring at the
terminal for 36 hours
%-) broken glasses
%-) cross-eyed
%-) long bangs
%-6 braindead
%- drunk with laughter
%-| been working all
night
%-~ Picasso
%\v Picasso
&-| tearful
&.(.. crying
&:-) curly hair
'-) one eyed man
'-) only has a left eye,
which is closed
'-) wink
':-) one eyebrow
'~;E unspecified 4-legged
critter
(-) needs a haircut
(-: Australian
(-: Don Ellis from
Tektronix
(-: left-handed
(-::-) Siamese twins
(8-) wears glasses
(8-o Mr. Bill
(: (=| wearing a ghost
costume
(:)-) scuba diving
(:+) big nose
(:-# said something he
shouldn't have
(:-$ ill
(:-& angry
(:-( frowning
(:-( unsmiley frowning
(:-) big-face
(:-) no hair
(:-) surprised
(:-) wearing bicycle
helmet
(:-* kissing
(:-... heart-broken
(:-D blabber mouth
(:-I egghead
(:-\ VERY sad
(:-{~ bearded
(:-|K- formally attired
(:<) blabber mouth
(:=) TWO noses (?)
(:>-< thief: hands up!
(:I egghead
(:^( broken nose
(O--< fishy
(V)=| pacman champion
) Cheshire cat
)8-) scuba smiley
big-face
):-( unsmiley big-face
):-) smiley big-face
*!#*!^*&:-) a schizophrenic
*-( Cyclops got poked
in the eye
*-) shot dead
*:* fuzzy
*:** fuzzy with a fuzzy
mustache
*:o) Bozo the Clown
*<.'v (profile) wearing
snow cap
*<:-) Santa Claus
*<|:-) Santa Claus
(Ho Ho Ho)
*<|:-)) Santa Claus
+-(:-) Religious leader
+-(:-) the Pope
+-:-) priest
+:-) priest
+<.'v (profile) knight
+<:-| monk/nun
+<||-) knight
+O:-) the Pope
,-) User only has one eye
...but he's winking
,-) other eyed man
,-} wry and winking
,.'v (profile) has short
hair
,:-) User shaved his left
eyebrow off this
morning
- Helen Keller
- @= messages about
nuclear war
-) Jose Feliciano
---...--- S.O.S
-:-( punk rocker (real
punk rockers don't
smile)
-:-) has mohawk
-:-) punk rocker
-=#:-) wizard
.'! (profile) has grimm
.'" (profile) pursing
lips
.'J (profile) smiling
.'P (profile) sticking
tounge out
.'T (profile) keeping a
straight face
.'U (profile) yawning
.'V (profile) shouting
.'Y (profile) whistling
.'\ (profile) frowning
.'r (profile) sticking
tounge out
.'v (profile) talking
.'w (profile) speaking
with forked tongue
.-) Sammy Davis, Jr.
.-) one eye
.-] one eye
.^v (profile) pointy nose
._) suffering from
Lorentz contraction
(they're coming every
ten minutes now)
._) suffering from
Lorentz contractions
/:-| Mr. Spock
0-) Cyclops
0-) arc-welder
0-) scuba diver
3:*> Rudolph the reindeer
3:-o cow
3:[ mean pet smiley
3:] pet smiley
3:o[ net.pets
4:-) George Washington
5:-) Elvis Presley
6\/) elephant
7:-) Fred Flintstone
8 infinity
8 :-) wizard
8 :-I net.unix-wizards
8(:-) Mousketeer
8(:-) Walt Disney
8) frog
8-# death
8-) excited
8-) glasses
8-) sunglasses
8-) swimmer
8-O "Omigod!!" (done
after "rm -rf *" ?)
8-O took too many nodoz
to work on thesis
8-] "wow, maaan"
8-| eyes wide with
surprise
8-| suspense
8:-) glasses on forehead
8:-) little girl
8:] gorilla
8=:-) Galloping Gourmet
8=:-) chef
8===> dickhead
8P bullfrog in mating
season
8b bullfrog in mating
season
: ) leper
:###) Jimmy Durante
:$) Donald Trump
:%) an accountant
:%)% has acne
:'-( crying
:'-) crying with happiness
:( sad
:) cheshire cat smile
:) happy
:) midget smiley
:) salamander
:* kisses
:*) Ed McMahon
:*) Everyman
:*) drunk
:+( punched nose, hurt
:+) Carl Friedrich Gauss
:,( crying
:- male
:-! bland face
:-" heavy smoker
:-" pursing lips
:-# braces
:-# my lips are sealed
:-# punched in the mouth
:-#| bushy mustache
:-#| smiley face with
bushy mustache
:-$ mouth wired shut
:-% banker
:-% bearded
:-% talking out of both
sides of mouth
:-& tongue-tied
:-' smoker
:-'| has a cold
:-( Drama
:-( frowning
:-( mad
:-( sad
:-( un-smiley
:-( ) You backed your car
over my toe
:-( ) You stepped on my
toe
:-() I stubbed my toe
:-(*) sick of netnews
articles, about to
vomit
:-(0) yelling
:-(=) big teeth
:-(O) yelling
:-) Comedy
:-) Your basic smiley.
This smiley is used
to inflect a
sarcastic or joking
statement since we
can't hear voice
inflection over Unix.
:-) happy
:-) humorous
:-) smiley standard
:-) smiling
:-) , outie belly button
:-) . innie belly button
:-) 8 Dolly Parton
:-) < slut
:-) < ... :-) < ... :-)
< ... nymphomaniac
:-) > celibate
:-) --- John Holmes
:-) ... :-( ... :-) ... :-( ...
manic depressive
:-)!!! Sam Kinnison
:-)' drooling
:-)) double chin
:-))) William Conrad
:-))) very overweight
:-)-- 98-pound weakling
:-)-8 big girl
:-)-{8 big girl
:-)-}8 big girl
:-)8 man with bowtie
:-)8 well dressed
:-)== Arnold Schwarznegger
:-)X wearing a bowtie
:-)} has goatee/beard
:-)~ drooling
:-* after eating something
bitter or sour
:-* oops!
:-, "Hmmmm."
:-, smirking
:--) Jamie Farr
(Klinger from
M*A*S*H)
:-/ lefty undecided
smiley
:-/ skeptical
:-0 No Yelling!
(Quiet Lab)
:-0 orator
:-1 bland face
:-6 after eating
something sour
:-7 smokes a pipe
:-7 talking out of side
of mouth
:-7 wry face
:-8( condescending stare
:-9 licking its lips
:-: mutant
:-: toothless
:-< frowning
:-< moustache
:-< real sad
:-=) Adolph Hitler
:-=) older smiley with
mustache
:-> biting sarcastic face
:-> deformed lips
:-> happy
:-? smoking a pipe
:-@ "I swear"
:-@ beard has permanent
wave *or* was drawn
by Picasso.
:-@ extremely angry
:-@ screaming
:-B drooling
:-C just totally
unbelieving
:-C really bummed out
:-D Said with a smile
:-D User is laughing
(at you!)
:-D big smile
:-D talking too much
:-E bucktoothed vampire
:-E has major dental
problems
:-F bucktoothed vampire
with one tooth
missing
:-G- smoking cigarettes
:-I hmm
:-I indifferent
:-I thinking
:-M speaking no evil
:-O Mr. Bill
:-O birth
:-O ohh, big mouth,
Mick Jagger
:-O uh oh
:-P Nyahhhh!
:-P has a secret to tell
you
:-P nyah nyah
:-P sticking out tongue
:-P telling secrets
:-P tongue hanging out
in anticipation
:-Q smoker
:-Q~ smoking
:-R has the flu
:-S User just made an
incoherent statement
:-T keeping a straight
face
:-V shouting
:-W speak with forked
tongue
:-X A big wet kiss!
:-X bow tie
:-X my lips are sealed
:-Y a quiet aside
:-[ biting criticism
:-[ blockhead
:-[ pouting
:-[ sarcastic
:-[ un-smiley blockhead
:-[ vampire
:-\ Popeye
:-\ undecided smiley
:-] biting sarcasm
:-] blockhead
:-] sarcastic
:-` spitting out chewing
tobacco
:-a lefty smilely
touching tongue to
nose
:-b left-pointing tongue
:-b left-pointing tongue
smiley
:-c bummed out
:-c real unhappy
:-d lefty smiley razzing
you
:-d~ smokes heavily
:-e disappointed
:-i semi-smiley
:-j left smiling
:-k beats me, looks like
something, tho
:-l y.a.s.
:-l yet another smiley
:-o Mr. Bill
:-o Uh oh!
:-o Wow!
:-o shocked
:-o singing national
anthem
:-o surpise
:-o yawn
:-p smiley sticking its
tongue out (at you!)
:-p~ smokes heavily
:-q trying to touch
tongue to nose
:-r sticking tongue out
:-s after a BIZARRE
comment
:-t cross smiley
:-v speaking
:-w speak with forked
tongue
:-x "my lips are sealed"
:-x "my lips are sealed"
smiley
:-x kiss kiss
:-x not telling any
secrets
:-z y.a.s.
:-z yet another cross
smiley
:-{ mustache
:-{#} messages teasing
people about their
braces
:-{) moustache
:-{} heavy lipstick
:-{~ has read too many of
the toilet paper
articles previous
to lunch
:-| "have an ordinary
day"
:-| grim
:-| no expression
:-|| angry
:-} "Thish wine tashted
pretty good"
:-} beard
:-} lipstick
:-} pretty lips
:-~) has a cold
:/7) Cyrano de Bergerac
:3-< dog
:8) pig
::-) wears glasses
:< midget unsmiley
:< what pretences!
:<() African tribesman
:<) from an Ivy League
School
:<= walrus
:<| attends an Ivy League
school
:= | baboon
:=) has two noses
:=8) baboon
:> hmm, let me think...
:> midget smiley
:>) big nose
:?) philosopher
:@ what?
:@) pig
:C what?
:D laughter
:I Hmmm, not funny!
:O yelling
:Q what
:Q) John Q. Public
:V woodpecker
:V) woodpecker
:X) hearing no evil
:[ real downer
:] Gleep...a friendly
midget smiley who
will gladly be your
friend
:^) broken nose
:^) smiley with pointy
nose (righty)
:^D "Great! I like it!"
:_) User's nose is
sliding off of his
face
:n) funny-looking right
nose
:u) funny-looking left
nose
:v) left-pointing broken
nose
:v) left-pointing nose
:{ oh boy, the
headmaster!...
:} What should we call
these (what?)
:~( nose put out of joint
:~) Peter Ubberoth
:~) needs a nosejob
:~) pointy nose
(righty)
:~) ugly nose
;( crying
;-( beaten up
;-( crying
;-) beaten up
;-) crying with
happiness
;-) getting fresh
;-) sardonic incredulity
;-) winking
;-\ Popeye beaten up
;-| beaten up but silent
;^ ?punched out
<:-( disappointed
<:-( dunce
<:-) Vietnamese peasant
<:-) dumb questions
<:-)<<| in a space rocket
<:-I dunce
<:I dunce
<<<<(:-) hat salesman
:=== has been railroaded
=====:} snake
=t== Mexican run over by
train
=|:-) Abe Lincoln
=|:-)= Abe Lincoln
>- female
>-< absolutely livid!!
>-> china man
>-^);> fish
>:) a little devil
>:*) Bozo the Clown
>:-( mad, annoyed
>:-( sick and tired of
reading this nonsense
>:-< mad
>:-> devilish
>:-I net.startrek
>:^( headhunter (Amazon
style)
>;-> Winky and devil
combined. A very
lewd remark was just
made.
>>-O-> General Custer
>|-> Chinese
?-( has black eye
@%&$%&$\&*@%$#@ you know what that
means...
@-) Cyclops
@.'v (profile) has curly
hair
@:-) Indian (East)
@:-) User is wearing a
turban
@:-) wavy hair
@:I turban
@= User is pro-nuclear
war
B) frog wearing sunglasses
B-(8 Sir Robin Day (a
British BBC TV
presenter, famed for
his
grumpy countenance,
and who wears glasses
and a bow tie)
B-) Batman
B-) glasses
B-) horn-rimmed glasses
B-) sunglasses
B-)-[< sunglasses and
swimming trunk
B-D "Serves you right,
dummy!!"
B-| cheap sunglasses
B:-) sunglasses on head
C:# football player
C:-) large brain capacity
C=:-) Galloping Gourmet
C=:-) chef
C=}>;*{)) Mega-Smiley... A
drunk, devilish chef
with a toupee in an
updraft, a mustache,
and a double chin
C=}>;*{O) Mega-Smiley... A
drunk, devilish chef
with a toupee in an
updraft, a mustache,
and a double chin
C|:-= Charlie Chaplin
E-:-) User is a Ham radio
operator
E-:-I net.ham-radio
K:P User is a little kid
with a propeller
beenie
L:-) just graduated
M-) sees no evil
M-),:X),:-M sees no evil, hears
no evil, speaks no
evil
M:-) saluting
O :-) User is an angel
(at heart, at least)
O |-) net.religion
O-&-< doing nothing
O-(==< chastised and/or
chagrined, or is
merely asleep.
O-) Megaton Man On
Patrol! (or else,
user is a scuba
diver)
O-) cyclops
O-G-< pointing to self
O-S-< in a hurry
O-Z-< in a big hurry
O:-) acting very
innocent (halo)
O:-) with halo
O>-<|= of interest to women
P-) Colonel Klink
(Hogan's Heroes)
P-) getting fresh
Q:-) new graduate
R-) broken glasses
X-( User just died
X-( net.suicide
[:-) User is wearing a
walkman
[:-) listening to walkman
[:-) wearing a walkman
[:-] square head
[:] User is a robot
[:|] robot (or other
AI project)
[] Hugs
\/\/\/\,8-O really should fix
frayed line cord on
terminal
\:-) french hat
]:-) The Devil
_:^) American Indian
__. properly chastised
and/or chagrined, or
is merely asleep
__/~`-'~\_/ line of thought isn't
quite a line
__Q~`__ cat
`:-) User shaved his right
eyebrow off this
morning
d.'v (profile) wearing
hard hat
d8= Your pet beaver is
wearing goggles and
a hard hat
g-) smiley with pince-nez
glasses
g-) wearing ponce-nez
glasses
i-=<*** __. CAUTION: has flame
thrower and uses it!
i-=<****** o-(==< CAUTION: has
flame thrower and
uses it!
i-=<***i CAUTION: has flame
thrower
o-) Cyclops
o>8<|= messages about
interesting women
oo somebody's head-
lights are on
oo- puzzled, confused
pp# cow
pq`#' bull
{(:-) wearing toupee
{0-) Cyclops
{:-) hair parted in the
middle
{:-) new hair style
{:-) wearing a toupee
{:-{)} new hair style,
mustache and beard
{:^=( Hitler
{{-}}} refugee from the
'60's
{} 'no comment'
|) salamander
|-( late at night
|-) Chinese
|-) asleep (boredom)
|-) hee hee
|-D ho ho
|-I sleeping
|-O birth
|-O bored
|-O yawning/snoring
|-P yuk
|-{ "Good Grief!"
(Charlie Brown?)
|:-) heavy eyebrows
|:-| excessively rigid
|:[' Groucho Marx
|I asleep
|^o snoring
|~( "Someone just busted
my nose".
}(:-( wearing toupee in
wind
}:-( bull headed
}:-( toupee in an updraft
}:-) hair parted in the
middle in an updraft
}:-< cat
}:^#}) mega-smiley:
updrafted bushy-
mustached pointy
nosed
smiley with a double
-chin
}:~#}) mega-smiley:
updrafted bushy-
mustached pointy
nosed
smiley with a double
-chin
~ :-( particularly angry
~'v (profile) has long
bangs
~M`'~ camel
~~:-( net.flame
~~~\8-O zapped by frayed
cord on terminal
~~~~~8} snake
Phew ! That was it :-D!!!!!
-Sane of Mellow was your host.-
PS: :-D Sane when starting to edit
this article!
:-) Sane after 100 smileys
:-( Sane at the end of article!
Jay Miner Interview Pasadena,
September 1992.
The name badge says it all, Jay Miner,
VIP, Father of the Amiga. During my
recent jaunt to the A4000 launch in
Los Angeles, I was lucky enough to
meet and talk to Jay as he cast his
fatherly eye over the next generation
of the architecture he created all
those years ago. We talked and ate as
he reiterated the fascinating history
of the secret project that resulted in
the birth of a remarkable machine,
which has survived mainly because of
his foresight and supreme effort. It
was all far from plain sailing,
however, and plenty of skullduggery
was afoot from a number of parties,
not least the design team themselves!
The story about the Amiga's genesis
has been told before, but it is only
relatively recently that Jay and
Commodore have been seeing eye to eye
about the machine and its evolution.
Also, there are many little anecdotes
untold before now...
Jay:
"The story starts in the early 1980's
with a company not originally called
Amiga, but Hi Toro, which was started
by Dave Morris, our president, but
before all that I used to work with
Atari and I wanted to do a 68000
machine with them. We had just
finished the Atari 800 box and they
were not about to spend another
umpteen dollars on research for a
16-bit machine and the processor chip
itself cost $100 apiece. RAM was also
real expensive and you need twice as
much. They couldn't see the writing
on the wall and they just said "No",
so I quit!".
Jay Miner is not a man to say "No" to,
and it's quite clear that Atari must
still be regretting their myopic
decision. Anyway, Jay still held the
concept of an all-powerful 16-bit
machine but the bills had to be paid.
"I went to a chip company called Xymos
as I knew the guy who started it. He
gave me some stock and it looked like
an interesting startup company (I've
worked for a lot of new companies).
Going back to Atari, Larry Caplan was
one of the top programmers on the
Atari 2600 video game. Him and the
other programmers wanted a pay rise,
or at least a small royalty, a nickel
per cartridge in fact, on the software
that was selling like crazy. Atari
was making a fortune and they said
"No" so they all said "Goodbye" and
they went off and started a little
company called Activision. Larry rang
me up about two years later in early
'82 and said he wasn't happy at
Activision and suggested we start up a
company. I had a lot of stock in
Xymos and suggested we get some
outside finance from back East. We
hired a little office on Scott
Boulevard, Santa Clara and they got a
Texas millionaire to put up some
money. He liked the idea of a new
video game company which is what Larry
Caplan wanted to do. He was going to
do the software and I was going to
design the chips".
"I told Dave Morris about some of the
ideas I had about designing a games
machine that was expandable to a real
computer and he though that was a
great idea but didn't tell any of his
investors. I moved to Santa Clara
from Xymos. They were still called Hi
Toro but the investors wern't too keen
so they chose "Amiga" and I didn't
like it much - I thought using a
Spanish name wasn't such a good move.
I was wrong!"
The design team at Hi Toro/Amiga was
assembled from a bunch of people over
the next few months. Jay says that
they were looking for people not just
interested in a job, but with a
passion for the Amiga (codenamed
Lorraine after the president's wife)
and the immense potential it offered.
"We worked out a deal whereby I got a
salary and some stock and I also got
to bring my dog Mitchy into work every
day. Dave did reserve the right to go
back on that one if anyone else
objected but Mitchy was very popular."
I asked Jay to sum up what it was like
to work on the Amiga:
"The great things about working on the
Amiga? Number one I was allowed to
take my dog to work and that set the
tone for the whole atmosphere of the
place. It was more than just
companionship with Mitchy - the fact
that she was there meant that the
other people wouldn't be too critical
of some of those we hired, who were
quite frankly weird. There were guys
coming to work in purple tights and
pink bunny slippers. Dale Luck looked
like your average off-the-street
homeless hippy with long hair and was
pretty laid back. In fact the whole
group was pretty laid back. I wasn't
about to say anything - I knew talent
when I saw it and even Parasseau [the
"Evangelist" who spread the word] was
a bit weird in a lot of ways. The job
gets done and that's all that matters.
I didn't care how solutions came about
even if people were working at home.
"There were a lot of various arguments
and the way most were sorted out was
by hitting each other with the foam
baseball bats. The stung a bit if you
got hit hard. There was a conflict in
the fundamental design philosophy with
some like RJ Mical wanting the low
cost video game (the investors side,
you might say). Others like Dale Luck
and Carl Sassenrath wanted the best
computer expansion capability for the
future. This battle of cost was never
ending, being internal; among us as
well as with the investors and
Commodore.
"You go through stages in any large
project like the Amiga of thinking
"This looks great and it's going to
sell really well", and then things go
wrong and you just want to quit!"
The unique spirit at Amiga was such
that people worked tirelessly on their
various projects, remembering that the
software was well on the way to
completion before any silicon had been
pounded into the graphics chips. Carl
Sassenrath was brought in to do the
operating system and was asked at the
interview "What would you like to
design?". He just replied that
Commodore and was instrumental in
designing CDTV. Incredible really
that they opted for such a
sophisticated backdrop for a games
machine. Already, strange things were
afoot....
"I started thinking about what we
wanted to design. Right from the
beginning I wanted to do a computer
like the A2000 with lots of expansion
slots for drives, a keyboard etc. I'd
also read a bit about blitters and so
I talked with a friend called Ron
Nicholson who was also interested in
them and he came to join us. We came
up with all sorts of functions for the
blitter. Line drawing was added much
later at the request of Dale Luck, one
of our software guys. This was about
two weeks before the CES show where
the Amiga was unveiled. I told him we
can't put that in there as the chips
were nearly done and there wasn't
enough room. He fiddled about and
showed me what registers were needed,
so in it went".
The chips took three designers
including Jay (who did the Agnus)
almost two years to design (1982-84)
and throughout this time the
ever-expanding software team were
working on what became the Amiga's
operating system libraries and such
like. They had a pretty tough job
writing for the most advanced, radical
hardware ever conceived for a home
machine, and which didn't really
exist, except for a zillion and one
ideas and a white board of obscure
diagrams.
"Once you've got the design concept
for the chips, all you need to do then
is pick names for the registers and
tell the software people something
like "I'm going to have a register
here that's going to hold the colours
for this part and it's called
whatever." They can the simulate it in
their software. We then built
hardware simulators called bread
boards and that was a chore. We
originally did the chips using the
NMOS process which has much higher
current consumption than the state of
the art CMOS. I'm surprised that
Commodore haven't re-designed the
chips in CMOS which is the big
stumbling block to bringing out a
protable. We did that because at the
time, CMOS was much slower than NMOS
and not as reliable. It's now much
faster, so why are Commodore still
using NMOS for some of their chips?"
"Hold and Modify came from a trip to
see flight simulators in action and I
had a kind of idea about a primitive
type of virtual reality. NTSC on the
chip meant you could hold the Hue and
change the luminance by only altering
four bits. When we changed to RGB I
said that wasn't needed any more at it
wasn't useful and I asked the chip
layout guy to take it off. He came
back and said that this would either
leave a big hole in the middle of the
chip or take a three-month redesign
and we couldn't do that. I didn't
think anyone would use it. I was
wrong again as that has really given
the Amiga its edge in terms of the
colour palette."
It was Commodore who wanted to leave
things as NTSC/PAL output. We wanted
to make them RGB but monitors were so
expensive in those days - IBM's and
Mac's were monochrome. I'd put the
converter on the chip and this was a
very low cost way of doing things as
it saved a lot of parts, but by the
time Commodore bought us, the bottom
had fallen out of the video game
market and we were moving more towards
a computer so Commodore agreed to
finance RGB as well.
Seeing pictures of the early Amiga,
it's almost impossible to imagine that
the piles of wires and boards could
eventually be reduced to something the
size of an A500. The first Agnus was
three lots of eight bread boards, each
with 250 chips, and this was repeated
for the other two custom chips which
were nicknamed Daphne and Portia in
those days and metamorphosed into
Denise and Paula.
"Those were a nightmare to keep
running with all the connections
keeping breaking down. They're still
around somewhere. We hired lots of
other people to design peripherals
which kept the notorious silicon
valley spies away from the office.
All they could see were joysticks and
they weren't too much of a threat."
"In 1983 we made a motherboard for the
breads to be plugged in, took this to
the CES show and we showed some little
demos to selected people away from the
main floor. At the show itself, they
wrote the bouncing ball demo and this
blew people away. They couldn't
believe that all this wiring was going
to be three chips. The booming noise
of the ball was Bob Parasseau hitting
a foam baseball bat against our garage
door. It was sampled on an Apple ][
and the data massaged into Amiga
samples.CES was really important to us
as we were getting short of money and
the response from that show really
lifted the team. We were still short
of money and several re-mortgages
later we managed to keep up with the
payroll. It's amazing how much it
costs to pay 15 or 20 people!"
With things running desperately close,
Amiga were forced to look for more
finance to keep the ball bouncing.
They turned eventually to Jay's old
employer, Atari:
"Atari gave us $500,000 with the
stipulation that we had one month to
come to a deal with them about the
future of the Amiga chipset or pay
them back, or they got the rights.
This was a dumb thing to agree to but
there was no choice."
They offered $1 per share but Amiga
were hoping for much more than that.
The offer was refused and as Atari
knew about the troubles of Amiga, they
then cut the offer to 85 cents a
share. Commodore stepped in at the
last minute to scoop the prize from
under the noses of their arch rivals
and take the Amiga for themselves,
shelling out a mere $4.25 per share
and installing the team in the Los
Gatos office. Jay continued the
story:
"Tramiel [the president of Atari] was
livid when he found out he couldn't
get his hands on the chips, as the
whole idea of financing us was just to
get the chips, not the people
designing them, unlike Commodore who
needed to keep the team intact. The
Atari 400 and 800 [which Jay designed
also] series were great computers in
their day, but you know things move
on. When he didn't get the chipset
his only alternative was to design a
new computer without the custom chips
so he came up with the ST. This
wasn't a bad little computer but
lacked the power of the Amiga's
chipset."
Tell us something we don't know, Jay!!
What about MIDI, why wasn't that
included?
"Actually MIDI isn't so far away from
the standard serial port on the Amiga,
and soon after the machine was
released, someone came up with a tiny
plug-in box that gave you all the MIDI
inputs and outputs, but Commodore
refused to manufacture and push it
which was one of my big disagreements
with them. If you've got a little
company doing great third party
products which makes your machine so
much more competitive, you've got to
support them. Commodore in the past
have been too greedy, wanting
everything for themselves without
paying for it, but I think they're
changing. I hope they're changing,
anyway."
The Amiga 1000 really didn't take
shape until long after Commodore
bought it. The president had the idea
of sliding the keyboard underneath the
machine and it took nearly a year to
redesign the motherboard to fit in.
Everything was set and then Commodore
decided that 512K of RAM was too much:
"They wanted a 256K machine as the 512
was too expensive. Back in those days
RAM was very pricey, but I could see
it had to come down. I told them it
couldn't be done as we were too close
to being finished, it would spoil the
architecture, etc, etc. Dave Needle
came up with the idea of putting the
cartridge on the front which worked.
I was in favour of putting sockets on
the motherboard so the user could just
drop in the chips."
As events turned out, Jay's opinion
was vindicated when, on release, it
became patently obvious that the
machine needed the 512K to do anything
meaningful and this was the shipping
form in the UK. Commodore's short
sightednes cost the world another 6
months without the Amiga, during which
time RAM prices fell anyway!
"I spent this time polishing up the
software/hardware documentation,
renaming registers to be more
meaningful. This was actually time
well spent in the end."
Regular readers will know that I'm
always going on about how wonderful
Intuition is to work with so I asked
Jay to tell me a bit about its
development.
"RJ Mical pretty much did it all
himself. He was holed up for three
weeks (!) and came out once to ask
Carl Sassenrath about message ports.
That's it, really! He wrote Intuition
and went on to do the graphics
package, Graphicraft, as noone else
could do it right. Remember the
Jarvik 7 heart animation - they
actually talked to the guy and got
permission to draw it, and the
animation was cycling the colour
registers. A lot of quite beautiful
pseudo-animations were done that way.
That's how we did the rotating pattern
of the bouncing ball. Other machines
couldn't use that system".
Once all the software was done, it was
time for the big release of the A1000.
Jay's reaction:
"There were a lot of compromises which
I didn't like, but it was better than
it might have been if we hadn't gotten
our way on a lot of things. We didn't
get our way on everything, though.
The 256K RAM was a real problem. The
software people knew it was inadequate
but nobody could stand up to Commodore
about it. We had to really argue to
put the expansion connector on the
side and this was before the deal was
finalised so we were close to sinking
everything. The lowest cost way of
doing it was the edge connector and
I'm glad it got through".
"Once the A1000 was out were kind of
at a loss. There was so much dealer
and developer support necessary that a
large proportion of our company went
into that. We had 11 or 12 people in
that and we wanted to expand, but
Commodore wouldn't let us, and in fact
they made us lay off some people. We
tried to talk Commodore into building
a machine with vertical slots and they
eventually came out with the A2000,
but they weren't keen at first".
Once the Amiga was released, work at
Los Gatos continued, but the days for
this fine, but maverick, design team
were numbered.
"I was really pleased to see Commodore
moving in the direction of the A2000 -
it was the first Amiga you could
really tailor to your own needs and
this was one of the reasons for the
success of the early Apples. We then
wanted to go onto horizontal slots,
like the A3000 as that would be easier
to cool and shield - there was a
design to do it but at that time the
A2000 came from Germany so that's the
way we went. We wanted to do the
Autoconfiguration for the slots but
Commodore weren't keen because it
added 50c to the cost, so we had a big
battle with them and did it anyway.
Our divisional manager from Commodore
was a guy called Rick Geiger. He was
pretty good at keeping Commodore off
our backs. However, there were others
who were good at figuring out what we
were up to and saying "No" all the
time. Sometimes Rick would protect us
and he was trying hard to give
Commodore something they wanted badly,
MS-DOS compatability. Some company
promised they could deliver a software
solution but it never really worked
that well.
There was a young fellow of Jewish
persuasion, an engineer, I knew he was
Jewish because he wore one of those
funny little hats to work. That's no
problem for me - I didn't mind if
people wore pink bunny slippers as
long as the job got done. Anyway, he
promised MS-DOS on a small card to
make an IBM interface. He worked
alone, and weeks went by with nothing
appearing despite all the promises
which worried me a lot, and this
really led to Rick's downfall. He
promised he could do it and nobody
kept close enough tags on him, always
a few more weeks. Commodore started
advertising and the board didn't work
so both men were canned. This was the
start of the downfall for the Los
Gatos division. I've never really
told this before as it was too
personal but I can't remember the
designer now so it doesn't matter so
much. It shows that you need your
peers looking over your work to get
things right".
How important did you think PC
compatability was going to be?
"Eventually Sidecar came out from
Germany but there were a lot of bugs
in the software and the Los Gatos team
helped with solving those. They did
that before the 2000. It's funny but
I never really saw MS-DOS
compatability as being that important
for the Amiga. I said at the time to
Commodore "Hey, we're different. Try
to take advantage of that, not imitate
or simulate other people". We could
make our commands more similar to
theirs. There's a tendancy when
you're writing new software to try and
be different with names and functions,
but it isn't really necessary. We
could do a better job than MS-DOS,
which would have been enough with the
Amiga's superior operating system and
colour resolution capabilities to take
a really big bite out of IBM. Instead
they kept promising compatability and
not delivering which is worse."
After that, Commodore wanted the
design team to move back East, and not
surprisingly they declined, so
gradually the Los Gatos facility was
closed down and Jay left. We carried
on talking about the interim period
and also about the staff recently at
Commodore:
"The VP of engineering [Bill Sydnes]
got canned. He designed the PC Junior
which really crashed, one of IBM's big
mistakes, and gave the Amiga a window
of opportunity which Commodore failed
to exploit - a little competitive
advertising would have gone a long
way."
What about the overall handling of the
Amiga over the years? Does it annoy
you that there are 10 times as many
PCs as Amigas?
"Yeah, that really does annoy me. I
don't have any financial connections
with Commodore any more so I don't get
anything out of Amiga sales. Things
should have been a lot different. I
still feel fatherly towards to Amiga,
more so than any of the Ataris. What
frustrates me the most is that people
are missing out on something very
special in the Amiga. They tell me
about their IBMs and wonderful Macs
but they're still missing out".
The Toaster is a killer product over
here, what do you think?
"It's a fantastic product. Commodore
made a really big mistake in not
embracing the Toaster in its early
days, and getting a real piece of it.
I never even envisaged it back in the
design stages. TV image manipulation
just wasn't around then - I put
genlock circuitry and sync signalling
into the first designs so that side of
things we appreciated. I had no idea
that things like the Toaster were
coming."
What would you like to see in the
future?
"I'd like to see Commodore grab hold
of one of these 24-bit cards like the
GVP or DMI boards and put it in as
standard. The Amiga badly needs a
standardisation of high resolution
24-bit colour modes. The JPEG board
from DMI is another wonderful product
which needs to be standard in high end
Amigas. They'll wait like they always
do until someone else has made the
standard and try and add something in
while others are going to make a
bundle of money - look at GVP. Gerard
Bucas was VP of Engineering and he
wasn't doing things the way Commodore
liked, so he left. He saw a chance to
make some money and look at the size
of GVP - they're competing with
Commodore. The next generation Amiga
needs a real time JPEG converter and
24-bit graphics to stay ahead.
"I did get together with Lou
Eggibrecht [the new VP Engineering]
for about 10 minutes and I was very
pleased. He promised he'd fly out to
have dinner with me and talk about the
Amiga. I asked him some questions
about the future direction of the
chips and got the kind of answers I
was looking for - the kind of things
we've been talking about. High
resolution, new architecture, more
competitive. His understanding of the
present architecture was very
encouraging. I'd love to work as a
consultant for them, but I don't know
how much I could contribute."
What's your opinion of the A4000?
"You know, Commodore actually gave me
one today at the show - the first time
I ever got anything out of them!
Putting the IDE drive onto the A4000
motherboard was a terrible mistake -
every previous Amiga has benefitted
from SCSI. I'm really tickled with
the A4000 though. I was looking at it
over the last few days and thinking
how could I get to buy one of these
without the wife getting to know. I
have two A2000s which are fine for the
BBS stuff I do at the moment.
They've improved the chipset in the
4000, taking the colours to 256 from 8
bitplanes. The higher resolution and
more colours are really fast. The
MS-DOS interface [CrossDOS] is quite
nice but I'm unhappy about the SCSI
and they didn't go to full 16-bit
audio, but according to Eggibrecht
that's coming soon. I'm also a little
disappointed they didn't use the 040's
memory management facilities. The 3.0
operating system looks very good with
datatypes and a number of other great
features. Who needs MS-DOS and
Windows?".
What about CDTV?
"CDTV is quite a nice idea, but the
software has to be right. Can you
think of anything more horrible than
trying to read an encyclopaedia or the
Bible on a TV, rather than a nice
crisp RGB monitor? As a low cost
entertainment system it's a good
viable long term project. I hope
Commodore won't drop the ball if
things aren't as good initially; they
can take on Philips."
What's your favourite products?
"I love the bulletin board software as
that's what I'm into at the moment.
ADPro is also a fantastic program. I
picked up a program called Scala and
I'd like to get into that - it's user
interface is very impressive. I have
a GVP '030 accelerator and that's
incredible. The hard drive on the
32-bit card is very fast indeed - it's
like a new machine".
Conclusion:
Talking with Jay Miner is one of the
best experiences an Amiga owner can
have. He really is the Father of the
Amiga and his passion for the machine
is so apparent. It's easy to
understand the frustrations he must
have at not seeing things go exactly
as he wanted, with the full potential
of the machine yet to be realised,
some eight years after its release.
One has to marvel that it is still
around and selling well given its
superior competition and the natural
tendancy for serious users to turn to
the IBM/Mac platforms. It's also
clear that the Amiga Corporation
contained one of the most innovative
design teams ever assembled, and it is
so tempting to speculate where the
Amiga would be today if they had stuck
together, and the efforts of Commodore
had been more constructive. Their
marketing people have yet to
understand what the Amiga is truly
about, and why it is so special.
Trying to sell it as a PC is wrong as
it is far more than a spreadsheet,
word processing machine. Unlocking
doors is what the Amiga is about, and
it is only recently that the third
party software is doing the remarkable
hardware justice. Only time will tell
if the Amiga can make the impact it is
capable of and maybe Commodore should
take on board the views of the Padre.
Editorial Note - This interview was
brought to us by Tal/S!P. We included
it because we thought it could be nice
for you to read it. I (-Sane-) found
it far too long to edit it correctly!
Sorry about that! I hope you enjoyed
it anyway!!!
ENKHUIZEN - THE SCENE
by Chiron/Monk
This article gives some information
about the scene in Enkhuizen, Holland.
I thought it would be nice to write
some scene-info about my hometown.
Since Enkhuizen is not a big city, we
do not have a mentionable scene
history. However, there are and has
been quite some sceners which were/are
active on the Amiga, starting from the
very day the Amiga-scene was born
until now.
General info:
Enkhuizen is just a little city, with
no more than 16,000 inhabitants. In
the middle ages Enkhuizen was one of
the five biggest cities in Holland,
with even more inhabitants than in the
present! In the middle ages, Enkhuizen
was one of the centres for inter-
national trade in Holland. But when
ships got bigger and bigger the V.O.C.
was forced to load and unload their
ships in Amsterdam, because of sand-
hills in the water around Enkhuizen.
The bigger ships were not able to
reach the Enkhuizen port anymore, so
trade was moved to Amsterdam which
later grew out to be the Capital of
Holland, as you all know! People
started moving to Amsterdam and other
big cities, so Enkhuizen's population
decreased more and more. Anyway, nowa-
days Enkhuizen is seen as the typical
Dutch town, with a few nice and
pleasant harbours, a LOT of pubs, some
disco's, a cinema and some historical
buildings. Enough boring facts, here
is a simple schedule from the partici-
pants in the scene in Enkhuizen:
Handle/Group Active period
(not exact)
Jaze/Cadcam around 1989
Mace/Axis 1989 - 1992
Wolfman/RAF 1989 - 1992
Sane/Monk 1990 - 19??
Solid/Cryptoburners 1993 - 1994
Cloud9/Cryptoburners 1993 - 1994
Chiron/Monk 1990 - 1996
Epic/ex-Scorpio 1991 - 1996
There used to be at least one other
Cadcam member living in Enkhuizen, but
I do not know his/their handle(s)
Other sceners living near Enkhuizen:
(in villages around)
Wishbringer/ex - Delight, Array/ex -
Scorpio, Suave/Abnormal, Lightning/
Hoodlum and a few more (not worth
mentioning!).
Individual info:
Jaze/Cadcam
real name: ?
groups : Cadcam
I know next to nothing about this one,
except that he was probably active in
the scene while I was still only
playing games on the damn machine. My
first utility-pack I ever got was from
this guy, it was Cadpack # 30. Cadcam
also released an Easter-intro with an
animation of a Bunny in it!! It was
great (in those years, I mean!). By
the way, I deleted this intro years
ago, so if there is anyone out there
who has got this intro, please send it
to me!!!
Mace/Axis
real name: Stefan Secherling
groups : RAF, Axis
He was one of Enkhuizen's first
sceners together with Wolfman and
Jaze. His function was swapper for
one of Holland's leading groups at the
time, Axis! He planned to do a
diskmag together with Jetset, but the
cooperation failed because Jetset died
(later they reborned!). Other members
from Axis in that time were: Magician
Lord (Anthony), Crackerjack (Jack/
Mirage), Roxis (Senze/Jetset), The
Liberator and Claxon. After he quit
the scene for a year or so, he
wanted to make a come-back as editor,
however he had already sold his Amiga
and did not want to buy a new one. By
the way, I am not sure if he ever was
a member of RAF, but so far I can re-
member he started his scene-life in
this legendary dutch team.
Wolfman/RAF
real name: Pedro
groups : RAF
I do not know much about this guy. I
visited him once together with Mace.
All I know is that he was organizer,
swapper and trader in RAF. He
supplied the group with stickers etc.
and organized the RAF parties in
Holland (Remember the RAF-conference
'91 were Axis won the 1st price with
"Our Nation"?). I was told he did a
huge Fido-Dido animation for a new RAF
demo, (un)fortunately he never
finished it. He also sold games to
local Amiga users.
Sane/Monk
real name: Pieter v.d. Horst
groups : Falon, The Lunatics,
Scorpio, Septic, Monk
This is the one and only active editor
in Enkhuizen! He used to be a
swapper, but a few years back he
started writing articles for RAW,
Upstream, Megazin, Hokus Pokus and
ofcourse Trinity. I (ed.) started my
scene-career together with him and
Epic. We started of in Falon, then
Lunatics and when I left for Freestyle
he formed Scorpio together with some
other dudes. Sane is, in my opinion,
one of the leading editors in today's
diskmag-scene. After a period of
non-scening he is back with even more
inventive ideas than before! Besides
the scene he also loves movies, his
girl and ofcourse beer or any other
substance containing alcohole! (well,
don't we all) He was/is also respon-
sible for a lot of ideas used or to be
used in demos, diskmags and other
scene productions of such kind.
Solid/Cryptoburners
real name: Jeroen
groups : Vicious, Desire,
Cryptoburners
This one is a very talented
graphician. However, he has not drawn
anything in the last year which is a
pitty. A lot of pictures he has
painted came from his own imagination,
which made him a respected graphician
in the Dutch scene. The only thing he
should have done is improve his
drawing techniques, because they were
not of the standard needed to get in
the charts (international charts, I
mean)! It is too bad he quit the
scene, because now I (ed.) am the
only graphician left in Enkhuizen.
Cloud9/Cryptoburners
real name: Maarten Mosselman
groups : Vicious, Desire,
Cryptoburners
This is another editor and swapper in
Enkhuizen. He made a fast
scene-career and a fast scene-ending.
He was the main editor of Vicious's
"Megazin", but was not very popular
because he made too many, and too bad
articles. He moved to Desire and then
to Cryptoburners together with solid.
He lifes a few houses away from
Sane/Monk and that's how he got in
connection with the scene. He still
owns his amiga (I guess), but now is
totally inactive in the scene. He had
some potential as editor and/or
swapper, so it is ashame that he has
quit his activities.
Chiron/Monk (ex - Jay One)
real name: Yorick Burgmeijer
groups : Falon, The Lunatics,
Freestyle, Jetset, Motive,
Monk
This is me (ed.)! I am forced to be a
graphician (because I lack swapping
qualities), so know and then I am
drawing some pixels onto my computer.
I started my scene career in Falon
together with Sane and Epic. We made
a little sine-intro in coop. with
Magician Lord/Axis, and some packs!
Then we were asked to join The
Lunatics, and we did. After a lunatic
period I joined Freestyle, a brand new
Dutch group with some ex-Axis members
like Anthony, Steroid, Claxon and The
Liberator. Hollywood and Kayo joined
a few weeks after Freestyle was born.
Then I (together with most other
Freestyle-members) transferred to
SkidRow's demo-division 'Jetset'!
This was a stupid move from me,
because I could not get my graphics
released. I stopped scening for about
3/4 year, and (again) joined a new
group called Motive, which
unfortunately only produced 1 intro
(Dogmatic) and then slowly died.
Nowadays, I am a proud member of Monk,
which I hope will be one of the
leading Dutch crews one day (If not, I
do not care!!).
Epic/Independent
real name: Olav Hinke
groups : Falon, The Lunatics/RAF,
Scorpio
Epic is nowadays working under the
plastic team label. He still produces
quite a lot of modules, but mainly to
please himself and not intended to be
used in any scene productions!
Anyway, we might use some of his
modules in the very near future, so
watch out for them!! This musician is
specialized in house/ambient tunes.
Some of his songs were used in RAF
music-packs, but he also released some
material in Falon and Lunatics
productions. In my opinion he
improves every time he makes a new
module, so I am always looking forward
to hear his latest tracks! By the
way, it is possible that we are using
one of his modules in this diskmag but
I do not know for sure, because the
mag-concept is not 100% finished at
the moment I am writing this article.
Productions which were made, or
produced with help from/by a scener(s)
(articles not included, ofcourse!)
in Enkhuizen are:
Perfect 5 (musicdisk) - Freestyle
Magic touch (packs) - The Lunatics
Cadpack 1 t/m 30 - Cadcam
Pack van Pe (musicpacks)- RAF
Studio (intro) - Freestyle
BBS-intro - The Lunatics
Infotron (long intro) - The Lunatics
Crashtest (demo) - Cryptoburnrs
Bad Karma (demo) - Anthony/Axis
Megazin issue #1 (mag) - Vicious
Megazin issue #2 (mag) - Vicious
Textwriter (diskletters)- Freestyle
Sine-intro - Falon
Easter intro - Cadcam
Devilpack 1 t/m 8 - Falon
Intro - Desire
Elationpack 1 t/m 3 - Falon
Demopack (pack) - Axis
'Vectorbobs' intro - Freestyle
Trinity AR #1 (art.rel.)- Monk
Trinity AR #2 (art.rel.)- Monk
Trinity intro - Monk
Hokus Pokus 2,3,4 - Mellow
RAYONs NOTE: Only some articles
were written in
Enkhuizen!
Container (packs) - Scorpio
Eternal issue #2 (mag) - Miracle
Artistic Modulation - Scorpio
Well, this is about it I guess...
T H E E N D ! !
p.s.: Nowadays, the sandhills in the
water (IJsselmeer) are removed, so big
ships can enter the port.
Editorial note by Sane:
-Unfortunately by friend Chiron also
left the Amiga scene! So this means I
(Sane) am the only active scener in
Enkhuizen! Too bad .... ....
Anyway, this article of my great
friend Chiron was too good to be left
unused!!!
Note : This is written especially for teachers !!!
10 ways to hack a pupil !!
1. Blow some chalkdust from the blackboard into the classroom,
when you know some pupils are alergic to it ...
2. Tell them to have a nice weekend, when the school starts on
Monday ...
3. When some pupil asks if he/she can go to the bathroom because
he/she has to pee very much, say "NO !!"
4. When they put their books into their bags, 5 minutes before
it's time, tell them to unpack their bags, of course it's time
when they are finally ready ... Then you say "Wauw, is it so late
already ?"
5. When you are a sportsteacher; let them run 20 rounds around the school,
and tell them, constantly, it's healthy.
6. When you are a sportsteacher, go gym outside on the fields when it's
either raining, snowing or storming.
7. Say something (not too loud!) to a pupil from who you know is slightly
deaf, when the pupil doesn't answer you hit him/her very hard with
a broomstick and you say "who doesn't want to listen, has to feel!"
8. Take a pupils glasses and let him/her read Latin sentences from the
blackboard when the pupil is sitting in the back of the classroom.
Give him/her a C minus for effort ....
9. When the pupils are very busy with an exam, you hit the window so hard
all pupils are looking up, disturbed of course, excuse yourself by
telling them there was a fly on the window, repeat this a 100 times.
10. When the pupils are busy with an exam (again !!) you walk trough
the classroom, stand still behind the back of a pupil who is very
busy, begin to laugh, very hard and stop suddenly and say :
"You are doing just fine ...."
By Sane
"Violent Games influence the mind!" by
React!
Everybody has played a computergame
once, you're getting overwhelmed with
hundreds of titles on many different
systems. From C64, Amiga, 3DO, Sega
till the new Sony Playstation, you
will always find a couple of games
featuring violence on every system
like Mortal Kombat, Tekken etc. But
did you know that these games can
influence you, or the people around
you ?!
A test that has recently been done by
some psychologists in the Netherlands
proved that 85% of the test persons
who preferred games with alot of
violence are also more violent in real
life. They are more isolated in real
life than others and their time on
homework or reading is spended on
playing computer- games. That's why
their IQ is often much lower and their
vocabulary smaller than people who
don't play these games. Further you
can see that they have a smaller
variety of friends, most of them are
also gamemaniacs.
This test also gave the result that
games with violence shouldn't be shown
to people from a young age like babies
and children. As their brain is still
in a development stage, they keep
every thing in mind what they see.
It's also harder for them to recognize
fiction and reality as the graphics
and sound is getting more realistic
these days. So if their eyes are on
these violent games all day they don't
know any better later on in life.
They'll act more violent to other
people, as they think this is the
right way to behave in real life.
Further there are also people who get
from these games a fit of epilepsy.
The doctors and psychologists aren't
sure about it yet, but there were
already 5 reports of persons who got
this fit while they were playing such
a game. And 2 of these persons played
the same game. The doctors and
psychologists think it's because of
the combination of fast scrolling and
flashing graphics with a certain music
makes a person get such a fit. You'll
find these kind a music and graphics
often in violent and action games.
And the most recent news about playing
these games is that you can get sooner
rheumatical affections in hands and
arms if you play these games often.
Because your fingers are so intense
moving and pushing that they are more
sensitive for rheuma (Look at Mortal
Kombat!). This last thing also counts
for games where you have to make alot
of moves in.
This article was not meant to make you
anti-violent, but just to make you
aware of all the influences it can
have on you. Have fun with playing
and know where to stop, so you won't
get addicted.
React!
"Mailthieves, new sort of crime ?!" by
React!
We all have experienced this once in
our life, that the mail you had sent
out didn't arrive. It gets lost, just
because the people aren't cautious
enough, or you had written a wrong
address and/or zip-code on front and
no address of yourself on the back, so
the post couldn't return it to you.
Another possibility is that it get's
stolen by the post itself, this form
of criminal activities seem to be
hidden by the Post-Offices. As it'll
only give them a bad name. That's why
I put the spotlight on this subject.
This wasn't new here in The
Netherlands, people knew it was there,
only not on such a big scale. But
people have been complaining alot
about their mail not arriving at their
destination lately. About 3 percent
of all the mail didn't arrive, this
number is only from the people who
claimed this to the PTT Post. You
also have people who don't claim it
and just see it as an accident, so the
percentage will be in reality much
higher than said. You might think 3
percent is nothing, but it's alot of
mail when you know that PTT Post
processes tons of mail each week and
millions a year. So that's 3 percent
too much.
The PTT Post started investigating
some years ago and till now they have
arrested some people at this big
mailsortingcenter in Amsterdam for
mailtheft. Amsterdam had a number of
people who were stealing mail for
years. From money till cd's, as long
as it was something nice. After the
arrest of these people the number of
complaints about non-arriving-mail
went down. Later some people turned
themselves in as they couldn't cope
with the pressure on them anymore.
Some of them have mend their ways and
are helping PTT Post now finding some
solutions and pre-cautions for this
problem.
So the stealing of mail mostly
happened at the mailsortingcenters of
PTT Post. The three biggest
mailsortingcenters are situated in
Amsterdam, Rotterdam and at the head
office of PTT Post in The Hague. The
people who worked there had different
tricks to steal the mail from others,
I'll explain some of the most used
methods :
- You have postmen walking around with
a roll full of labels with their name
and address on it. If they see
something nice, they just stick their
label over the address and they get
this piece of mail delivered at their
home.
- Old fashioned way, they just open
the piece of mail and see what's in
it. If it's interesting they take it
out and when it's not nice they just
put a special plastic-bag around it
which says it's damaged while
transporting.
- Further you also have postmen who
place a surcharge for fun on a piece
of mail. They make the fine that high
that some people won't pay it, so that
these postmen can take this piece of
surcharged mail home and open it
there. If people pay the fine, then
the postmen always have the money for
themselves.
Of course you can never stop this sort
of crime completely, but you can make
things harder for the thieves, so that
it's less attractive to take it. Some
tips...
- Don't use envelopes that just fit
around the object you want to mail.
Use a larger envelope then needed, so
that the object you mail is harder to
be recognized by the thief. Fill the
empty space with some light plastic
bubbles or paperwaste.When you want to
mail a (Video)tape/Cd whatever it's
very easy for a thief to recognize
this in a tight envelope. Postmen can
feel with their hands that the object
is massive in some seconds. So when
you use a larger envelope (can be with
bubbles inside) and filled up space,
it's more confusing for the postmen.
- Write the address of the person you
want to mail it too big. Because
that's not so attractive for the thief
to label it with his/her address. As
the label will never cover the whole
address then. And if you write down
an address, never use a light color,
prefer using black/darkblue etc. This
is much clearer and you'll see that
easy through a label. If you just
aren't capable of writing big then use
a marker or a thick pencil.
- Another method to avoid your mail
getting labeled by a thief is placing
the stamp near the address. When the
thief wants to put his label over your
address he also has to cover a part of
the stamp which makes marking it by
computer impossible. So when the
marking will be done by hand, the
postmen will see that somebody has
labeled your mail. As the stamps are
covered with a piece of label and you
can see the address through the label.
If the stamps were marked before the
sorting you will see the mark through
the label of the thief too which
certainly makes it conspicuous.
- Cover the weak spots of your
envelope with tape, mostly that are
the places where you have closed the
envelope before you mailed it. When
you use tape it's harder to open than
when you just close it normally.
- If you think that the surcharge that
is attached to a piece of mail
addressed to you is high or seems
suspicious. Always let it check a
second time by another postman, or
contact the manager of the head
postoffice in your town. Also when
you see that the envelope was opened
by somebody else first and then closed
again.
You can maybe think of some more
things... These tips of course can't
guarantee you that it'll arrive for
the full 100 percent, but it's better
than using nothing.
If you really want to make sure that
your piece of mail arrives then you
can always send it registered. This
will also be processed the same way as
normal mail, only it gets registered
everytime by a computer where it is.
That's why it's labeled with a
(bar-)code, if it doesn't arrive at
your home you can always check up
where it has been the last time.
If you still want more security I
advise you to contact the nearest
parcel service like DHL, Fedex, UPS in
your town. They work with their own
distribution-network which is much
better compared to the ones from the
Post-offices in your country around
Europe.
Well, I have been talking all the way
about the post in The Netherlands, but
it can of course also happen in your
country. So keep your eyes open!
React!
"Cheating, there are so many ways..."
by React!
Since the rising of Post Offices
around the world and the high postage
rates that are getting raised every
year, people started to find out how
to mail their things cheaper.
Cheating was the solution. I know
there has been written alot of
articles about this subject in the
past, but things change, so does the
post and the ways of cheating. In
this Article I will publish new and
old methods that have been approved to
work properly. Ofcourse there are
exceptions, it depends on how smart
the post in your country is. For
instance, the Dutch Post (PTT) in
Holland, where I live, already knows
all these tricks. So these cheated
methods hardly work here. They have
put some addresses on a blacklist, on
this list are people who get
suspicious mail. For instance, mail
that's cheated, lowpayed or not
legally mailed. Everytime that the
mail has to be sorted out here, before
it'll be delivered, the postmen check
the mail from these blacklist
addresses twice as good. They check
weight, sometimes contents and they
even rub with a wet finger over the
postmark to see if it goes off the
stamp. Really absurd, but it's
reality here in Holland. Ofcourse it
doesn't happen everywhere in Holland,
but you see it happening very often
now. And this might be happening in
your town too, maybe in a different
way, but you won't even notice it when
you're too busy. So be ware! Here we
go...
- Colorcopy.
Make a colorcopy of a sheet full with
stamps. The colorcopies are of such a
good quality these days that you can't
tell them apart. The only thing you
have to do is cut the stamps from the
copied sheet and stick them on your
mail. Ofcourse keep the real sheet of
stamps as original, so you can copy
them all over again when you need
them. BTW, not every copyshop let's
you colorcopy these stamps, as they
sometimes know what you're going to do
with it. :) You can give as excuse
that the sheet of stamps will be the
cover of a project you're doing for
school about stamps and mailing. Of
course, you can think of more excuses,
just improvise.
- Tape.
One of the old-school methods... Very
often used in the early days, when the
post-offices were really stupid!
Nowdays, the quality of tape has been
improved alot. It doesn't blink
anymore, completely transparant, which
makes cheating better. A good and
known brand is 3M Scotch Tape, this is
also the best tape to make this
cheatingmethod work. You can buy it
in any decent hobby/bookstore. You
just put a stamp on a decent surface,
for instance a table. Then you put
some tape on the stamp which hopefully
will cover the whole stamp. If the
stamp is too big, you must put another
piece of tape next to it. But be
precise in it, as there musn't be any
space between the two pieces of tape.
Also put some tape on the back, so
it'll be stronger and not such a weak
piece of paper. Now you only have to
cut off the pieces of tape that stick
out on the sides of the stamp. Use a
sharp hobbyknife to finish this job,
it's ready to use now. Just stick it
with some glue on your mail. When you
get the stamp back you just pass over
a sponge and the postmark will get
off. Get the stamp off the envelope
and you have your stamp back again,
ready to be re-used.
- Glue.
I believe this is with the Tape
method, one of the most used cheating
methods these days. For the best
results you need a glue that hardly
smells and not blinks, so it's harder
to detect it from an original clean
stamp. You just stick the stamp on
the mail, and take a bit of the glue
on your finger. You rub and spread it
out on the stamp, so it'll be good
covered. Don't forget to put some
glue on the sides too, but don't
spread it out where it's not needed!
Let it dry and it's ready to use.
When you get the stamp back, you just
pass the sponge over it and the
postmark will go off. Then you have
to soak the stamp in some warm water
to get it of the old envelope. Let it
dry and you have a clean original
stamp again. Remember that you've
washed the glue off now, so if you
want to re-use it you have to put some
glue on it again, spread it out, etc.
If you're in the situation that you
can't use a good glue, you can also
use other substances like Soap,
Hairspray, Gel, Candy etc. Just to
name some, but those are not so good
as glue, it mostly blinks alot, makes
the stamp change color and makes it
smell. The best glue till now is
wallpaperglue, it has all the
advantages that is needed to have
success.
- Acid.
A complete new form for me, but it
seems to work really good. A method
invented around these days. The acid
must be something like a paint/ink
remover, you can buy this stuff in any
Drug- or Artstore. You just soak your
finger or an old cloth in the acid and
then you rub it on the stamp marked
with the postmark. If it's correct
the postmark will be removed. Don't
rub too hard, or else you'll damage
the stamp. The post uses in some
countries an ink that won't go off
completely as the stamp absorbs the
ink when it's marked.
Further you can use alot of stamps
with a low value instead of one stamp
with a high value. For instance when
you have to mail a parcel which needs
Fl 10,- Guilders of postage on it.
You won't buy a Fl 10,- Guilder stamp,
you just buy 2 Fl 5,- Guilders Stamps
or even better is buying 20 stamps
with the value of 50 cents, or any
similar value. Spread the stamps over
the piece of mail, you can think of
many ways. Sticking the stamps in
every corner or on the back of the
mail, whatever. Because the distance
between these stamps are too big, the
markingmachine won't get all stamps in
reach to give them this postmark. So
there are always some stamps unmarked
which you can re-use again. Sometimes
postmen will grab this mail and mark
the stamps by hand. But then you can
use afterwards some acid to get if
off.
- Lowpaying.
With this method you're not putting
enough stamps on the envelope. In the
early days it was often used in
Germany and The Netherlands, but
nowadays it seems possible everywhere.
People sometimes also send it as
Printed Matters (Like 'Drukwerk' in
The Netherlands & 'Warensendungen' in
Germany) as you have to pay less for
it. Often the post won't even notice
it, as they have to process alot of
mail every day.
This next form is really weird that it
can be used, but this really works
when you're sending stuff to your
foreign friends abroad.
A pack of cigarettes often contains a
rectangular or square seal on top to
show the consumer that it hasn't been
opened. If you carefully take this
seal off you can use it as a stamp.
It has the right size, shape and look.
If you take a closer look you'll see
the price of the cigarettes in the
currency of your country written in
big characters on it. Further there's
some more info written in some small
characters about the contents and
where it's made etc. This price is
now the the postagevalue of your
stamp. The rest is easy, you just
stick this seal with some glue on the
envelope and it's ready to use. Just
like you do with an original stamp.
If you want you can cheat or colorcopy
it, so you can re-use it again. If
you're a non-smoker there are also
similar forms that can replace the
cigarette-seal like saving
stamps/coupons from supermarkets and
gasstations.
A legal way of cheating, is that
possible?! Yes, but this is not handy
when you're swapping with alot of
people. But it's always nice to
know...
Sometimes you'll find stamps with a
small wax-coating on it, esspecially
when there's a new stamp released by
the post. They put this coat on it to
make it shine and blink alittle. So
you don't have to cheat it anymore,
the post already did that for you! :)
When you get these stamps back you
just have to rub with a sponge over it
and if it's correct the mark will get
off too together with the wax-coating.
So rubbing the postmark off when you
use it the second time won't work, as
the coating was already gone when you
used the sponge the first time. You
find these coated stamps alot in
Germany, Hungary and The Netherlands.
Maybe it's in your country too...
Some methods discribed above can be
combined, like colorcopied stamps
cheated with glue or tape. You have
more combinations and experimenting is
the only way to find out what suits
you best. Like I said before it all
depends on how smart the post in your
country is.
BTW. I WON'T take any responsibility
for damage, getting caught etc. It's
up to you if you use it or not. If
you're using these methods or any
similar form of it, YOU ARE
responsible for your actions and NOT
ME! If you do it, do it right! So
don't write your address down on discs
or on a piece of paper that is in the
envelope as the chance that you'll get
caught by post or cops is much bigger
then.
React!
"Ascii's, just some simple
characters?!" by React!
Ascii, a form of art to express your
creativity. It's getting used alot in
the modem-scene for menu's, file id's,
etc. But also for adverts, letters
and for infront of productions. At
the moment it's getting more and more
appreciated by the sceners as
ascii-charts and ascii-magazines are
getting produced. Which you couldn't
find so often in the early days.
Further you could satisfy your eye's
with some Ascii-Demo's and I heard
that there were even Ascii Compo's at
different parties. So you can see
progress in the world of Ascii's.
Programs like 'Iff to Ascii' make the
life of an (lazy) Artist much easier
than in the past. Making nice letters
you've drawn in Dpaint are now to be
admired in Ascii-Format too. This is
just something small to make Ascii's
more nice, something to expand your
creativity.
Nowadays everybody seems to be making
Ascii's, there are getting alot of
Ascii-Collections released every week.
There are really alot of cool ones,
but most of them are crap, as people
think it's so easy to make them. They
just put a character here and there
and then you have a nice creation.
Well, forget it! Every character
that's placed on the screen has been
thought about it first. Sometimes you
can even ruin a logo or picture if you
have inserted one or two characters to
much. It's just like painting or
making graphics, a stripe or some
pixels to much can make the work give
a bad look.
It takes practice to make some decent
things, you can't just make something
perfect for the first time. You can
really see who's a real artist and
who's not, as some people are just
copying other styles and changing just
some characters to make it look
different. I even saw some artists
using some ideas from (unknown)
artists without giving them credits.
And then these people say that they
have created it. I hear you say, this
makes the competition much more fun
and better. Well, I don't agree that
with you, as it's using somebody else
his work just to make your name more
known. Copying things and giving no
credits shows that this person hasn't
any creativity at all and no respect
for other people's and its work. I
don't call that competition, but
cheating.
Any similarities between artists is
normal, as they get influenced by
each- others style without knowing it.
But an immediate ripoff is easy to
detect from influenced work. Copying
is not the same as being inspired by
something. I agree with the Hugo Boss
: "DON'T IMMITATE, INNOVATE!". Much
respect to all the original Ascii
Artists around the globe.
React!
PS : Thanks to Mortimer Twang for
some info!
FORTUNE COOKIES
by Chiron
Winter is the season in which people
try to keep the house as warm as it
was in the summer, when they
complained about the heat.
If anything can go wrong, it will.
AMAZING BUT TRUE...
If all the salmon caught in Canada in
one year were laid end to end across
the Sahara Desert, the smell would be
absolutely awful.
Lunatic Asylum: The place where opti-
mism most flourishes.
It's really quite a simple choice:
Life, Death or Amsterdam.
Always borrow money from a pessimist;
he doesn't expect to be paid back.
Dentist: A Prestidigitator who,
putting metal in one's mouth, pulls
coins out of one's pockets.
-- Ambrose Bierce
If bankers can count, how come they
have eight windows and only four
tellers?
In a five year period we can get one
superb programming language. Only we
can't control when the five year
period will begin.
Barach's Rule:
An alcoholic is a person who drinks
more than his own physician.
The trouble with being punctual is
that people think you have nothing
more important to do.
Micro Credo: Never trust a computer
bigger than you can lift.
If I kiss you, that is a psychological
interaction. On the other hand, if I
hit you over the head with a brick,
that is also psychological
interaction. The difference is that
one is friendly and the other is not
so friendly. The crucial point is if
you can tell which is which.
The probability of someone watching
you is proportional to the stupidity
of your action.
Enzymes are things invented by
biologists that explain things which
otherwise require harder thinking.
-- Jerome Lettvin
SCORPIO (Oct 23 - Nov 21)
You are shrewd in business and cannot
be trusted. You will achieve the
pinnacle of success because of your
total lack of ethics. Most scorpio
people are murdered.
God isn't dead, he just couldn't find
a parking place.
Be wary of strong drink. It can make
you shoot at tax collectors and miss.
One good reason why computers can do
more work than people is that they
never have to stop and answer the
phone.
Tomorrow will be canceled due to lack
of interest.
AMAZING BUT TRUE...
There is so much sand in Northern
Africa that if it were spread out it
would completely cover the Sahara
Desert.
Flon's Law:
There is not now, and never will be, a
language in which it is the least bit
difficult to write bad programs.
Famous last words:
Passionate hatred can give meaning and
purpose to an empty life.
Anyone who hates Dogs and Kids Can't
be All Bad. -- W.C. Fields
The cost of living hasn't effected
it's popularity.
On a paper submitted by a physicist
colleague: "This isn't right. This
isn't even wrong" -- Wolfgang Pauli
A diplomat is a man who can convince
his wife she'd look stout in a fur
coat.
Liar: a lawyer with a roving
commission.
An Englishman never enjoys himself
except for a noble purpose.
People who have what they want are
very fond of telling people who
haven't what they want that they don't
want it.
Let He who taketh the Plunge Remember
to return it by Tuesday.
Good advise is something a man gives
when he is too old to set a bad
example. -- La Rouchefoucauld
Avoid Quiet and placid persons unless
you are in Need for Sleep.
A classic is something that everybody
wants to have read and nobody wants to
read. -- Mark Twain
__________________ _______________ __ ________ ________ __________
\ ___ /\_ _ \\ \_ Y \ \_ _ \ \_ _ \ \_ ______/
/\____ \/\/ | \\____ __/ | \/ | _\/ | \/ __/___
_/ _/ \ _ \ | \\ \ _ \\ | \ \
\_______ \___| \_ | / \____ \___| \\___| \____ \_
|______/ |______/ |__/ |______/ |____/ |______/ |______/
.
________ ________ ________ _______________ __ ::.
\_ _ \ \_ _ \ \_ _ \\ \_ Y \ :::
/ | \/ | \/ | _\\____ __/ | \ ::: :.
_/ ____/\ _ \ _ \ | \\_____ \ ::: :::
\ | \___| \___| \ | / | \_ :::..:::...
\_____| |______/ |____/ |__/ |______/ ::::::::::::.
:::
:::
|
| w H E N ??
|___________________\
/
The Saturne Party 4 will start on Friday, 1st of November 1996 at 10:00am
and will end on Sunday, 3rd of November at 2:00pm.
|
| w H E R E ??
|___________________\
/
This demo-party will be held in France, at Chelles, a town situated at about
15kms East from Paris.
Very easy to reach, important and free parking.
Address of the party place:
Centre Culturel de Chelles
place des Martyrs de Chateaubriant
77500 Chelles
France !
The main room can welcome more that 1,000 people and offers a lot of
facilities like WC, showers and public phones at the nearby.
There'll be another room, silent and confortable, for sleeping (don't forget
your sleeping bag !).
A bar will be open 24 hours a day with sandwiches, pizzas, sodas, etc. at
very low prices.
An information-point will try to answer all your questions and problems
during the party.
You could also bring demos or others to be seen on the giant screen there.
A local computer dealer will be present to offer you all needed peripherals
and materials (disks, hard drives, cd-rom drives, etc.) at quite nice prices.
|
| t H E p R I Z E S ??
|_____________________________\
/
The entrance fee is 120 FF (for all 3 days).
Only french currencies will be accepted.
Free for girls !!!
50% of all entrance fees will go for the competitions.
|
| t H E c O M P E T I T I O N S ??
|_________________________________________\
/
Amiga Demos:
A1200, accel. card with at 68030 at 50MHz, 8Mb of Fast.
PC Demos:
Pentium 120MHz, 8Mb of ram, Soundblaster or Gravis sound card,
max. video resolution is 640x480.
64Kb Intros:
All the same than for demos, but file is limited to 64Kb.
One competition for both PC and Amiga !!!
Graphics:
2 separated competitions : drawing and raytracing.
Drawing : max. resolution is 640x512 with 256 colors.
Raytracing : max. resolution is 640x512 with 16M colors.
Music :
Module with 4 to 32 voices, all file formats accepted by Cubic
Player (Protracker, XM, S3M, etc.)
Wild Compo :
All machines (Falcon, SGI, etc.) and videos (VHS, S-VHS)
All people present at the party place could vote for all competitions.
You'll be asked to vote right after each competition.
There'll be 3 winners in each competition, all winning a proportionnal
amount of cash depending on the number of people present.
|
| e X T R A C T S f R O M t H E r U L E S !!
|_______________________________________________________\
/
All competitors have to be present at the party place.
Only one demo and one intro per coder.
Only one picture per artist.
Only one module per musician.
There could be selections for all competitions, made by the organisers.
All productions will be spreaded right after the competitions, even if they
have not been selected.
You are entirely responsible of all your materials !
All illegal software are forbidden !
Smoking, alcohol and drugs are not allowed inside the party place !
All trouble makers will be immediately expulsed out of the party place !
Don't bring up a big hifi, you'd be asked you to shut it down !
Cooking is not allowed inside the party place !
|
| s A T U R N E ' S " e X C L U S I V E S " !!
|_____________________________________________________\
/
Giant screen : 6m x 4.5m
Professionnal hifi equipment
Network games competitions (Duke Nukem 3D...)
Sexy dancing girls
Great animations and ambient !
Some professionnals will be present too and will certainely search for
talented people.
A CD-Rom containing all the productions released at the party will be avaiable
about one week after it for 99,-FF (booking possible at the party place)
NEW NEWS !!! --> Starting today, a fabulous intro-invitation competition !
--> Realize an intro on the machine you want, with ALL the
--> present text file included in (english AND french versions).
--> Then, send it to us before the 1st of October, last limit.
--> Winners will receive their wonderful prize during the party,
--> it's not a part of those 50% entrance fees.
--> No restrictions, no boring rules...
--> ... Just be creative and original !
|
| h O W t O r E A C H t H E p L A C E ??
|_____________________________________________________\
/
By plane :
From Roissy-Charlles De Gaulle or Orly airports, take a bus to the
East Station (Paris), then follow the "By train" indications.
By train :
From all stations in Paris, but East Station, take the subway to the
East Station.
From the East Station, take a train to "Chelles-Gournay", then follow
the signs to the "Saturne Party" (5 minutes walk).
By car :
From Lille (Belgium, Holland), take the A1 Higway to "Paris". Follow
the A104 one to "Metz/Nancy", then go out at Chelles and follow the
signs.
From Metz/Nancy (Germany), take the A4 Highway to "Paris". Follow the
A104 one to "Lille", then go out at Chelles and follow the signs.
From Bordeaux (Spain), take the A10 Highway to "Paris". Follow the
A104 one to "Lille", then go out at Chelles and follow the signs.
From Lyon (Italy, Switzerland), take the A6 Highway to "Paris". Follow
the A104 one to "Lille", then go out at Chelles and follow the signs.
|
| t O c O N T A C T u S ...
|_________________________________\
/
By mail :
Saturne Party 4
Stphane Vasseur
23 rue des Beaux-Regards
77450 Esbly
France!
By phone :
Guillaume - +33 (01) 60.01.97.77
Vincent - +33 (01) 69.05.37.11
By BBS :
Big Bug BBS - +33 (01) 49.63.04.39
By E-mail :
ether@club-internet.fr
<~ tHIS sHEET hAS bEEN dESIGNED bY vODKA/sATURNE&oSMOSE ~>
Will there be a future for Amiga?
---------------------------------
The Situation abround Amiga these days
is very critical, there are Less games
out these day's, and you cant feel any
support from the owners of Amiga? Are
there comming new models soon or not?.
Well nobody can say something about
that , but there are companies bussy
with the PowerPC project that's for
sure! But nobody knows if this NEW
machine will be the thing were every-
body is waiting for. Because lot's of
people sold their Amiga and buyz PC!
Because PC is getting better all the
time, but for Amiga there is almost
no progress!! But there is a new
company involved called PIOS , wich is
very bussy with a PowerPC project, and
they say that they will have a PowerPC
Amiga system ready for the end of the
year! I hope these guys will make it
but i don't beleve in their words. But
one thing is for sure, there are lot's
of Amiga lovers overthere:
Dave Haynie - Project Manager Hardware
Designer of A2/3/4000.
Andy Finkel - Project Manager Software
One of the man behind
the AmigaOS.
Peter Kittel- Former Head of Amiga-
Technologies.
John Smith - Worked for 7 years at
CBM England.
Maybe we can hear a lot of this
company, but first we want to see
some improvements! They have plans
to make a kind of a Amiga emulator
on a PowerPC based system, and after
that they want to port the whole
system to PowerPC. They say this way
is the best way to port Amiga os to
PowerPC. I hope these guys keep their
word!
Meanwile Phase5 is still very bussy on
their own PowerPC project, and they
said that they will have a complete
PowerPC board ready at the end of this
year for Amiga 3000 and 4000. In my
opinion is Phase-55 a mutch better
company than PIOS, but at the end of
the year we will see wich one will
keep it's promise!
What will they need for a 100% Killer
Amiga Machine:
-------------------------------------
If these companies wat to get the
Amiga back as it was in 1990. Then
they have to make 2 models: LowEnd and
and HighEnd machines!
LowEnd (Wich includes):
-----------------------
- PowerPC 603 or 604e.
- A fully 24 bit supported graphics
interface. All 50Hz, no laced
modes anymore.
- 16 Bit 24/32Channel Sound.
- Custom Chips: 3D GFX!, Faast
copper, Faast Blitter. Realtime
chunkey to planner conversion.
- 3.5 Inch HardDrive (IDE).
- HD-Disk Drive.
- TV Composyt/Scart connection.
- Little LAN network build in
for games and networking.
- PCI bus. (No more Zorro).
- Tower (No DeskTop!).
- AmigaOS 4.0 (More flexibility
with the Window Managing!).
- Price Around : $800-$1000,-
HighEnd (Wich includes):
------------------------
- A fully 24 supported graphics
interface. All 50Hz-90Hz non
laced resolutions up to:
1600 x 1200.
- Custom Chips: Faast copper, Faast
Blitter.3D Graphics like: Zbuffer,
fogging, texture mapping, OpenGL
standard. Realtime chunkey to
planner conversion.
- 3.5 Inch HardDrive (IDE).
- HD-Disk Drive.
- TV Composyt/Scart/VGA connection.
- Little LAN network build in
for networking and games.
- PCI bus. (No more Zorro).
- Tower (No DeskTop!).
- AmigaOS 4.0 (More flexibility
with the Window Managing!).
- Price Around : $2000-$3000,-
Optional:
---------
- Preception Motion Video Card.
- PAR Motion Video Card.
- Whide SCSII card.
- Faast 24 Bit system upgrade
like SGI/SUN.
We all Amiga lovers hope the best for
the Amiga, but everything is still
unsure! Hope to inform you with better
news in the next issue of HokuSPokuS.
.:RAYON:.
-=NEWS=-
ARTWORK:
-------
- Axis (Coder) Joined Artwork from Oxyron.
- Graham (Coder) Joined Artwork from Oxyron.
AXIS:
----
- ANTHONY seems to be very inactive. Maybe he left the scene?
- LOWLIFE went to england to work as graphic artist for a game
company called DOMARK.
- TIM ditto! (But oly then as coder).
BLACK LOTUS:
-----------
-Tim (coder) has a job in the UK.
Desire (Facet's Pussy):
----------------------
- Riox Left Desire and joined MeLLoW, he was the last member of the group.
- Riox is now father of his justborn child (It's A GIRL!!!!) Congrats. Riox!
- Desire is dead.
GIANTS:
------
- Candyman left the giants and went to Session.
HAUJOBB:
-------
- There mag is out or should be out very soon.
IMPULSE:
-------
- Gato (Swapper) joined.
- Beast (Graphician) joined from Magic12.
- EFT (Coder) started working on a new project maybe for Saturne-4.
MELLOW:
------
- Riox (ex-Desire) Joined MeLLoW as demo/intro coder.
- Sane (ex-Monk) Joned MeLLoW as fulltime editor of HokuSPokuS.
- Tall (ex-Surprise!Productions) Joined MeLLoW as HP spreader.
MONK:
----
- Monk is dead.
- Chiron (ex-Jay One), the graphician
left the scene!
- Sane (editor) left Monk and joined MeLLoW.
- Sane/Mellow is a fulltime editor of Hokus Pokus.
- Vicious/Monk (coder) has no inspiration for the scene
anylonger!
- React/Monk (swapper) left Monk to stay independant.
- SnapCap/Monk (coder) left the scene.
- Trinity (the diskmag)/Monk is dead!!!
NAH-KOLOR:
---------
- Magnet (the new diskmag) will not be released in 1996.
- Python/ex-TPDL joined Nah-Kolor.
RAW:
---
- RAW is dead!!
- RAW 10 will never be released?, the articles are on Raw-online!
- Lord Helmet is back but not for RAW!
- Astro sold his A1200? did he left the scene?
- Is Astro having a baby ???
- Some day's ago RAW 10 was released (only the articles/pics/mods)
no complete diskmag, just some files.
RAMJAM:
-------
- Magic Nah-Kolor will be the new editor of ShowTime.
- ShowTime will be released in the end of September.
SESSION:
-------
- Candyman joined session (Left Giants).
SURPRISE!PRODUCTIONS:
--------------------
- Tall left Surprise!Productions
- Surprise!Productions seems to be dead. Tall was the last member.
The big world news about Amiga!
---------------------------------
Phase5:
-------
Phase-5 is commin' up with new hard-
ware. Phase-5 introduced their new
CyberVison 3D Graphics card, wich
can do: Texture Mapping, Fogging,
Shading. The CyberVision-3d is based
on the Virge chipset of S3. Wich
gives the possebilities to do
realtime graphics, like 3D engines
OpenGL modeling in LightWave etc.
Phase5 Introduced their new Blizzard
1240/ERC (68040/40Mhz + FPU/MMU).
For cheap prices: Around 700 DM.
PIOS:
-----
- A complte Amiga system before the
end of this year.
More info about PIOS read 'Amiga
And It's future' in this mag!.
US!:
----
It seems to be that the group US is
bussy with a nice game. The game is
called: Double Agent, and looks like
Spy vs Spy, we all know from the c64
days (ofcoz there was an Amiga
version of Spy Vs Spy), but this one
looks mutch better, better style
better graphics. We hope that we can
receive the game very soon. Or is it
just a fake?
New Programs?:
--------------
New programs are comming out? When
we look at some of the software
houses, it seems that the Amiga
is worth enough for some software
houses to make new software for this
machine. Like the 'new' release of
PhotoGenics 2, wich has lot's of new
features for image processing. A
must have when you are doing foto-
styling. And it seems to be that
ProDad was very bussy the last moth.
They released their new program:
Monument Designer , a Scala like
program, only this one works a bit
different and has other features.
It's now waiting for all the other
companies to come up with updates
for the Amiga like makers of ADPRO,
Electronic Arts (Dpaint), SAS
institute (C/C++), Hi-Soft (Pascal)
EuroPress (Amos), Makers of PPaint,
and lot's more. But one thing is
for sure, if there will be no new
Amiga soon, these software houses
will never release software any more
And then it will be the end of this
Jay-miner (And his team) Creation!
GVP 060?:
---------
GVP introduced their new A4000DT060
turbo board. Lot's of people thought
that GVP was dead, but this is the
first sign of the NEW GVP-M, they
designed a new turbo board for the
Amiga 4000, a 060 wich can handle
processors up to 66Mhz, (faster
then the CyberStorm from Phase5),
with a max of 128MB memory on the
card (4x32MB). On the board there
is a FastSCSI-2 Dma controller
mounted, wich is using a NCR SCSI
chip for very fast transver rates.
At the end of the year there will
be versions available for A3000T
and A4000T.
EAGLE Amiga?:
-------------
Eagle Amiga. A new production of
Amiga clones. Amiga Technologies
gave license to the German company
Eagle. Eagle is going to design
their own Amiga mother board for
the Eagle 4000 tower. On this Eagle
mother board are 7 Zorro3 ports
and 2 video ports. Ofcourse the
chipset is stil Aga. And Kickstart
is still 3.1. Price Around: 2800 DM
>HanDle & GroUp :
>VoTEsHEeT SprEAd BY : Rayon / Producer of HokuSPokuS.
: Dutch Charts : Dutch Charts :
:-------------------------------------:-------------------------------------:
:CODERS. -> 1. | BOARDS. -> 1. |
: 2. | 2. |
: 3. | 3. |
:-------------------------------------:-------------------------------------:
:GRAPHICIANS. -> 1. | GROUPS. -> 1. |
: 2. | 2. |
: 3. | 3. |
:-------------------------------------:-------------------------------------:
:MUSICIANS. -> 1. | PRODUCTIONS. -> 1. |
: 2. | 2. |
: 3. | 3. |
:-------------------------------------:-------------------------------------:
:SWAPPERS. -> 1. |
: 2. |
: 3. |
:-------------------------------------:
:--------------------------------------------------------------------------:
: SeNd The FiLleD VoTeSHeEt To : :
:--------------------------------------------------------------------------:
Rayon / MeLLoW
OudeVaart 38.
1749ch Warmenhuizen.
The Netherlands.
EMail: rayon@pi.net
Or Just Upload It On >> THE UNDISCOVERED BBS << In Area REQUESTS! And
Leave Mail To Me That You Posted It.
:--------------------------------------------------------------------------:
+----+--------------------+----------------------------+
| | | |
+----+--------------------+----------------------------+
Nr: Voter: Group:
01 Coolio Grasshoppers
02 Pantera Balance
03 Vega RamJam
04 Morino TheFect
05 Hotitepper RISM^SCS
06 Moone Fresh
07 The King Erotic Design
08 Immortal Freezers
09 Plusster Factor
10 LFO Phuture 303
11 Devistator Eltech!
12 Fogazi Giants
13 Haralampie Gillette
14 TAL Surprise Productions
15 Noodle Haujobb/MeLLoW
16 SDS RNO
17 Fashion ex: Static Bytes
18 Gangsta Scoopex
19 KANEDA Grasshoppers
20 QBA Nah-Kolor
21 HardFire NGC/Intense
22 Magic NAH-Kolor
23 Elliott Reality
24 Tim Axis
25 LowLife Axis
26 Radavi Royal
27 Astro CNCD
28 Kerstel Syndrome
29 Sane MeLLoW
30 Celtic Axis/SmeLLoN
31 Candyman Session
32 RABL VOID
33 KaosMaster Technology
34 DRAC Ambrosia/p303/Scalaris
35 Groover PaCifIc
36 Phase CDS^NPL
37 Braindead
38 Gangsta Scoopex/Head!
39 LightNing
40 Action
41 Infant Essence?
42 Rooster Vision
43 Sear Dylem
44 BOOBA Sector5/Venal
45 RAYON MeLLoW MerchandiZe!
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Productions: Amount of votes:
01 Big Time/Axis 20
02 PictureBook/Axis 7
03 Groovy/Lemon 6
Numb/Movement 6
Menace/Desire 6
Numb/Movement 6
04 Unknown Territory/Axis 4
HokuSPokuS - MeLLoW 4
Tag/Jetset 4
Exile/Desire 4
05 Can't Be/Vision 3
FairyTale/Axis 3
06 Rinkadink/Lemon 2
Troep - MeLLoW 2
Forgotten/Mirage 2
Molested Music's - MeLLoW 2
ChitChat 2
OverLoad / JetSet 2
07 Speed 1
Time & Emotion 1
Anounce/Lemon 1
Kleine Jongen 1
NixMisMee/Effect 1
Scandal / Desire 1
Bauaua / Reality 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Groups: Amount of votes:
01 Axis 26
02 Desire - FP (DEAD!) 19
03 MeLLoW 11
04 LEMON 9
05 Monk 5
06 Quartex 4
07 Movement 2
SmeLLoN 2
Reality 2
Mirage 2
Divas 2
08 Vision 1
NAH-Kolor 1 (Own Vote)
Jetset 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Boards: Amount of votes:
01 Boondocks 14
02 The Undiscovered/IFT/MST/RYL 7
Neon City 7
03 Mystical Places 5
04 The Southern Tribe 3
05 The Pay Off 2
NightShift / MeLLoW 2
Dreamscape 2
Logic Systems 2
06 The Lab 1
Wild Palms 1
No Vegetables/Mirage 1
World Of Elite 1
Again no TraderList because of the lack of Ami-Express coders.
If you are an Ami-Express coder and you want to create a util
for Ami-Express wich counts every DL/UL activity of every user.
Contact us at:
Rayon / MeLLoW
HokuSPokuS Ami-Tool
OudeVaart 38
1749CH WarmenHuizen
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Swappers: Amount of votes:
01 Noodle/Haujobb/MeLLoW-HPsprd 24 (Unbeatable)
02 Coolio/GrassHoppers 14 (Good NewCommer)
03 Celtic/Axis/Smellon 12
04 React/Independed 11
05 Sascha/MeLLoW/Talent 6
06 Radavi/Effect 5
07 Astro/Movement 4
08 Huib/MeLLoW 3
09 Magic/Mirage 2
Fiction 2
Styles 2
Fate/Outlaws 2
Kr'33/Spaceballs 2
10 Rabl 1
Rayon/MeLLoW 1
Sane/Monk 1
Ramon b5/Desire 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Musicians: Amount of votes:
01 911/Movement 22
02 Super Nao/Lemon Point 21
03 Fabian/Desire 12
04 Iso/Axis 5
05 Msw/Effect 4
06 HEIN/Vivid 3
Huib/MeLLoW 3
07 KrypTon/MeLLoW 2
BazzMan/MeLLoW 2
Jayce 2
08 Toxic 1
The Wizz/Reality 1
Prodigy 1
Ratbone/Desire 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Graphicians: Amount of votes:
01 Facet/Lemon 36
02 Danny/Spaceballs 28
03 Lowlife/Axis 15
04 Hein/Spaceballs 13
05 Huib/MeLLoW 6
Eros (Eswat)/Paradox 6
06 Solid/Cryptoburners 3
07 Senze/Jetset (Seck4) 3
08 CHIRON (Ex-jay one)/MONK 2
Elliot/Spaceballs 2
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Coders: Amount of votes:
01 Antony/Axis 27
02 Dope/Spaceballs 18
03 Tim/Spaceballs 15
04 Celtic/Axis/Smellon 7
05 Sure/Quartex 6
Jack (Crackerjack) 6
06 Infant/Fp 4
07 Tsm/Vision 3
Rayon/MeLLoW 3
Kiwi/Effect 3
08 Huib/MeLLoW 2
Sacha/Desire 2
09 Revo/Applause 1
IkilledHer/URGH 1
Riox/MeLLoW 1
Vicious/Monk 1
KillRaven/MST 1
... About The WORLD Charts And The Votes ...
The WORLD chart for so far gives you a little idea about
wich people are the most populair sceners.We didn't had enough
votes for a 100% perfect chart, but this is just our first one
and we hope to collect many more votes next issue. In the next
issue there will be more charts, like: Best DiskMag, Best Demo
Best Movie, Best Music CD. We can use every vote so everybody
send your VoteSheet!
Cya in a next issue of HokuSPokuS!..
.:RAYON:.
>HanDle & GroUp :
>VoTEsHEeT SprEAd BY : Rayon / Producer of HokuSPokuS.
: World Charts : World Charts :
:-------------------------------------:-------------------------------------:
:CODERS. -> 1. | GROUPS. -> 1. |
: 2. | 2. |
: 3. | 3. |
:-------------------------------------:-------------------------------------:
:GRAPHICIANS. -> 1. | DEMOS. -> 1. |
: 2. | 2. |
: 3. | 3. |
:-------------------------------------:-------------------------------------:
:MUSICIANS. -> 1. | DISKMAG/ -> 1. |
: 2. | CHARTS 2. |
: 3. | 3. |
:-------------------------------------:-------------------------------------:
:SWAPPERS. -> 1. | MOVIE -> 1. |
: 2. | 2. |
: 3. | 3. |
:-------------------------------------:-------------------------------------:
:--------------------------------------------------------------------------:
: SeNd The FiLleD VoTeSHeEt To : :
:--------------------------------------------------------------------------:
Rayon / MeLLoW
OudeVaart 38.
1749ch Warmenhuizen.
The Netherlands.
EMail: rayon@pi.net
Or Just Upload It On >> THE UNDISCOVERED BBS << In Area REQUESTS! And
Leave Mail To Me That You Posted It.
:--------------------------------------------------------------------------:
+----+--------------------+----------------------------+
| | | |
+----+--------------------+----------------------------+
Nr: Voter: Group:
01 Pantera Balance
02 EXL Vatryana
03 Steve Jones DEEP
04 SplatterHead Fanatic
05 BOOBBA Sector5 / Venal
06 CandyMan Session
07 Plug Psykotrope / Intense
08 Blaze Phuture 303
09 Speedy Jewels
10 Phisster Factor
11 Tal Surprise Productions
12 Noodle Haujobb
13 Dave Freezers
14 Drac Ambrosia/P303/Scalaris
15 KaosMaster Technology
16 RABL VOID
17 CandyMan Session
18 CeltiC Axis
19 Kestrel Syndrome
+----+--------------------+----------------------------+
| | | |
+----+--------------------+----------------------------+
Nr: Voter: Group:
20 Sane MeLLoW
21 Magic Nah-Kolor
22 Bifrost IRIS
23 Elliott Reality
24 Flower IRIS
25 Coolio Grasshopper D
26 Radavi EFT/RYL/bla,bla,bla..
27 David
28 Astro CNCD & Sonik
29 Argon MeLLoW
30 Rayon MeLLoW
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Productions: Amount of votes:
01 Nexus 7 / Andromeda 10
02 Closer / CNCD 6
TINT / TBL 6
03 Psychedelic / VD 5
04 Twisted / Polka Brothers 3
05 Full Moon 2
Mirror / Andromeda 2
Pinch 2
DataWorld / Infect 2
Passengers / 3LE 2
Desert Dreams / Kefrens 2
06 Love 1
Roots 2.0 1
Fashion / Syndrome 1
Ehi / Artworks 1
CyberSpace 1
ShowTime / RAMJAM 1
No / Polka Brothers 1
ZIF / Parallax 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Productions: Amount of votes:
06 Generation X 1
Prey 1
Alien Inspiration 1
White Premium / Freezers 1
UnderWorld 1
FruitKitchen 1
BigTime Sentuatlity (Axis) 1
Lyad / Alcatraz 1
The Gate 1
RAW 1
Inference / Sanity 1
Gevalia / Polka Brothers 1
Arte / Sanity 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Groups: Amount of votes:
01 Polka Brothers 10
02 Virtual Dreams 9
Andromeda 9
03 Sanity 7
04 CNCD 5
05 Artwork 4
The Black Lotus 4
3 Little Elks 4
06 Sonik 3
Scoopex 3
07 MeLoN Design 2
BomB 2
Freezers 2
Balance 2
08 Axis 1
MeLLoW 1
Scarby 1
Parallax 1
Syndrome 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Groups: Amount of votes:
08 Agoa 1
Silents 1
Haujobb 1
Passion 1
Oxygene 1
SpaceBalls 1
Kefrens 1
Lemon 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Swappers: Amount of votes:
01 Skinner / Eltech 7
02 Ghandy / GODS 6
QBA 6
03 Noodle 5
04 Norby 4
Trasher / Artwork / BomB 4
05 Coolio 3
REACT 3
Mount / Polka Brothers 3
06 Black Dragon 2
Miko 63 2
LFO / P303 2
Sascha / MeLLoW / Talent 2
Action / Damage 2
Decoy 2
Raivo 2
Kerstel 2
TAL / MeLLoW 2
Scarby 2
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Swappers: Amount of votes:
07 Kalikone 1
HardFire / Intense 1
Hysteric / Intense 1
Paperboy / Simplex 1
Crusader 1
Mr. King / TRSI 1
Gangsta / Scoopex 1
Celtic / SmeLLoN / Axis 1
Fugazi 1
Lord / Abs 1
Mike / MST 1
Exion 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Musicians: Amount of votes:
01 Jogeir / VD 7
02 Dizzy / CNCD 5
03 CHROMAG 4
LizardKing / RZR 1911 4
Jester 4
AudioMonster 4
04 Hollywood 3
Groo / CNCD 3
Slide / Polka 3
05 HeatBeat 2
Dr.Awesome 2
Moby / NooN 2
JUGI 2
Mortimer Twang 2
Virgill / Essence / Artwork 2
Pink / Abyss 2
06 CUTCREATOR / PASSION 1
ISO / Axis (own Vote) 1
MaF / Syndrome 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Musicians: Amount of votes:
06 Scorpik / Absolute 1
Virgill / Essence 1
StroBoy 1
Claus / Impact Studios 1
WotW 1
DeeLite 1
Dreamer / Nah-Kolor 1
Bethowen / Freezers 1
Mr. Man / Andromeda 1
Romeo Night / TRSI 1
SuperNao 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Graphicians: Amount of votes:
01 Danny 9
02 Lazur / Nah-Kolor 8
COUGAR / SANATY 8
03 Ra / Sanity 7
04 FairFax / Andromeda 5
05 Made / BomB 4
Louie / Insane 4
Facet 4
06 Peachy / TRSI 3
Fade One 3
R.W.O 3
Pixie / Polka Brothers 3
07 Mack / Melon Design 2
SONY / BOMB 2
08 Bridgeclaw / GODS 1
Rodney 1
Couoad / Artwork 1
Tensuo / Syndrome 1
DevilStar 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Graphicians: Amount of votes:
08 JCS 1
Fiver / TRSI 1
Walt / Melon Desing 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Coders: Amount of votes:
01 Dr. Scull / VD 8
02 Dr. Jerkyl 7
Mr. Hyde 7
03 Tsunami 6
Merge / Polka Brothers 6
04 Azure / Artwork 5
05 Ninja / Scoopex 4
Gengis / Bomb 4
Chaos SVT 4
06 Tim / Axis 3
Musashi / UNION 3
BoogyMan 3
Gargoyle / Polka Brothers 3
07 Juliet 2
Explorer / 3LE 2
08 Oxbab / Oxygene 1
Simply & Debug / Paralax 1
Sputnik 1
Guille / Syndrome 1
+----+------------------------------+------------------+
| | | |
+----+------------------------------+------------------+
Nr: Coders: Amount of votes:
08 Syntax 1
Southnile / Freezers 1
Stellios / Axis 1
Alien / VD 1
The Spy 1