Inteview with Wayne Mendoza

found inTypeAuthorYear
downloadsHeadline 1Diskmagazine
interviews
Stone Arts
Aragorn - BCR - Coke - ...
a9/93
added 2/95
   Celebrity: Wayne Mendoza/Masque
-------------------------------------
by Dolphin

"Tell us about your favourite demos?"

        Wayne Mendoza/Masque

Yum  !   I  know quite a lot of demos
which  are  really  cool.   First  to
mention "Desert Dream" by Kefrens.  I
would say that`s really the best demo
I   ever  saw  in  my  life.   Really
EVERYTHING    fitted   together   and
resulted   in   a   piece   of  great
entertainment.  I don`t know how many
times I watched it, but I think quite
often.   It  seems  that  Laxity  has
found  the best way of merging music,
graphics,   coding  and  design.   Of
course  I  like the old "Enigma" demo
by   Phenomena.    The  time  it  was
released  it  featured  sum  kewl new
effects.   I  still  think  that  the
Vectorworld  in it is one of the best
I  ever  saw.   I`m not so sure about
"Hardwired".  The demo features a new
style   in   design   and  sum  great
coding-effects  (nearly everybody has
coded    that   "Pixelized   Vectors"
afterwards),  but  it  only  runs  on
non-turbo   machines   and   only  on
machines  with  expanded  chipmem, or
fastmem  at  the  Ranger-  or the 1st
Autoconfig-Range ($200000).

"Who is the best coder in the scene?"

Hmm...it depends on how do you define
the  word  "coder".   Sum  people say
that  a  good  coder  has to code new
effects,  even if they look like crap
but  are  really  hard-coded.  That`s
not  quite  my definition of a coder.
If  I code a demo I first think about
that  a demo is entertainment and NOT
a playground for arrogant coders.  If
you  could  do a Vectorroutine with a
bunch   of   surfaces   in  10-Frames
realtime      and     in     2-Frames
precalculated,  I would be the person
to  precalculate  it.  It should look
smooth  and  not  like  fuckin`  lame
C64-Vectors.  Sum persons don`t agree
with my opinion (Hi Chaos), but first
of  all  think  about  that a demo is
entertainment      and      NOT     a
coder-competition.   Well,  referring
to  the  text above, I would say that
Laxity/Kefrens is the best coder.  He
really   understands   to   use   his
coding-skills    to   produce   great
entertainment,  also  he  is  a quite
good musician.

"Why do you/don't you like design?"

Design  is  one of the most important
parts  in  a  demo.   Without design,
demos  would only be a boring list of
effects  with  no transitions or such
timing-features like in i.e.  "Desert
Dream".

O.k,  that's  it!  Thank you for your
time...