Inteview with Greg

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downloadsFreedom Crack 10Diskmagazine
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Zenith
Airforce - Amicom - Anome 68000 - ...
a10/92
                                        those  kinds of  things!)  I'm   very
                                        friendly, too! All the contacts	I ha-
                 with GREG/ALCATRAZ     ve  can  confirm that,  I try to have
                by RASTAMAN/LIVE ACT!   friends instead of "business-friends" 
                                                                             
                                        RST: What is your hardware?          
                                                                             
RST: OK, I'd  better start  with some   GREG: Not  very good, I  only own  an
instructions...  So:  your  real name   old  Amiga  2000  which  has the  Dos
and how old are you? Please, describe   V1.2! No harddisk, no cardridge,  but
yourself!                               the perfect sound III, an old digiti-
                                        zer which makes a lot of noise when I
GREG:  My  real is Greg!   Yes,  it's   try to use it. you see, it's not very
true! I don't know why, but some peo-   great, but I work with it, and I'm so
ple thought  that Greg  was a pseudo-   accustomed now!                      
name, and that my real name was  dif-                                        
ferent. I had a lot of pseudos before   RST: Name  some  big projects  you've
Greg, but finally it's better to take   been part of...                      
a simple one, and I chose my real na-                                        
me! I'm 19,  1m80, brown  eyes,  dark   GREG: I made some musicdisk with  Al-
hair.  I'm  a  happy  person  (as  my   catraz, but the 2 best projects I ma-
friends say about me!), I never refu-   de were the MegaDemo4 and Odyssey.  I
se to have a drink. By the way, I'm a   remember the old-time of the mega-de-
big consumer of beer, coke,  and piz-   mo.  We released it in our copy-party
zas!  (so  I spend a lot of money for   in  Switzerland,  it  was  not a  big



copy-party  (only 300  guys),  but it   Metalwar,  and some other persons) to
was great!  And we were very proud of   create new group.  It  was STARHAWKS,
our  MegaDemo,  coz  the   code,  the   then STAR, and finally we decided  to
musics (with my friends Moby and  mo-   reborn  into a new and stronger  ATZ!
onraker)  were of a very high quality   The  problem of the crash of Atz  was
at that time. I think I don't have to   the members: they were too many  peo-
describe what Odyssey is, because all   ple (about 40), but after the reborn,
people know.  I only want to say that   we were only 8 and we have  been able
all people who think that Hornet pre-   to grow and become the group you know
calculates  his  vectors  are lamers,   now.                                 
because  Hornet is  a real and  great                                        
coder, and a lot of coders could  not   RST:  What groups were you in  before
be able to make	what Hornet did.        Alcatraz? And have you ever been  un-
                                        der a different alias?               
RST: Tell  us  how  did you  become a                                        
member of ALCATRAZ and when?  History   GREG: My different alias were...Gene-
and organising...                       ration,  Looping,  Roger Rabbit,  and
                                        finally Greg, and the different grou-
GREG: long time ago,  I made some mu-   ps were... The Beach Boys,  Alcatraz,
sics on the old Sonix Program,  and I   Starhawks,   Star,   and   back    in
was  the  musician of a group  called   Alcatraz.                            
THE BEACH BOYS.  Pgcs heard my  music                                        
and decided to take all the group in-   RST: How long have you been composing
to ATZ. But unfortunately, Atz died a   music on AMIGA?                      
week later...And we tried (me,  Pgcs,                                        



GREG: I'm an old guy of the Amiga,  I   and I  like  his great style.  I like
saw  the  birth of the demo,  of  the   Romeo Knight too. His tunes are great
bobs, of the vectors, etc... I  think   and he's probably the  first musician
I work on Amiga for 5 years!            who  had used correctly and fully the
                                        effects on soundtracker! Finally, Mo-
RST: Who  do you admire in  Amiga-mu-   by has a great feeling in his  compo-
sic? Why do you admire them? What ha-   sitions,  and I think that when I was
ve they done to impress you? List yo-   with him in Atz, I tried to do my mu-
ur top favourites...                    sic like the Moby's one.             
                                                                             
GREG: First I admire Karsten  Obarski   RST: How  do you get inspiration  for
for his great program: the  Soundtra-   your tunes?                          
cker which  has changed the music  on                                        
Amiga. Then I think my spiritual  fa-   GREG: Usually,  it's a  strange  fee-
ther is FRED, an old musician who was   ling! I find an idea by singing. But,
in his time the best.  FRED was  in a   I am  inspirated by a lot of  things,
group that everybody know  because it   like a music, a moment of the ordina-
is  a  legend.  The group was  called   ry life, an event which interests me.
AckerLight, and I  think it  was  the   For example,  one of my last music is
most important group for the Amiga e-   called F.R.I.E.N.D.S. I do it for all
volution in the scene! So It's impos-   my friends in the world, because they
sible to  ignore Fred in a  chart  of   are very cool.                       
best musicians ever, because he's the                                        
music evolution on Amiga. Then  Fire-   RST: Have  you ever done  any commer-
fox, coz he did a lot of great musics   cial work? Tell us more if any...    



                                        thought  yourself  "Now, why the fuck
GREG: Only  one for a french  society   do I  waste so much time  doing  this
called  ACCROSOFT.  The  game is  THE   shit?!?!"                            
SHORTGREY,  you can see the publicity                                        
for it in the end of Odyssey. It's an   GREG: Yes, I think that for all Amiga
adventure game like Lucasfilm. Now, I   musicians there have been times  when
haven't  any part of  the game, but I   all turns to shit, and when you can't
think it will be released in  septem-   finish a good  module.  For  example,
ber or october. Like Odyssey,  I made   after the  copyparty of Aty,  I  sold
my musics only with some informations   (yes, I sold...) my Amiga, and a  lot
and  I will see the final  version of   of people don't know this, because we
the game.  I really want to do  a lot   released a music-disk (with Moby). In
of other works for software companies   fact, my musics were old, and I real-
so  I'm  in a music-production  group   ly stopped the activities for 6  mon-
with  other musicians.  The  group is   ths.  But I  discovered that I  loved
called  the Sound of Wizards,  and is   very much the Amiga, the scene, doing
composed by me,  4Mat (Anarchy),  and   music in  that kind of machine, so  I
Axel (Brainstorm).  Actually,  we are   rebought an  Amiga, and  I  restarted
in contacts with a lot  of companies,   with musics.                         
and  perhaps,  we get a lot of  works                                        
for them.                               RST: What  have  Alcatraz planned  to
                                        release in the next few months? If a-
RST: You obviously like the work  you   nything...                           
do, otherwise you would stop. But ha-                                        
ve there ever been times  when you've   GREG: Now, projects are none,  but we



think  of  different things,  perhaps                    great               
something very great...                            Diskmags: R.A.W.          
                                                    Intro?: Haven't any idea!
RST: Have you got a girlfriend?                                              
                                        RST: How long have you  owned your A-
GREG: The answer is no. I HAD a girl-   my? Any other machines before?       
friend, and now,  I'm searching for a                                        
tender and beautiful girl!!!  (If so-   GREG:  I  own my Amiga  since about 6
meone knows her...)                     years, but I had a C64. (good old ma-
                                        chine). The C64 generation was great.
RST: Is  there  anybody in the  scene   The  scene already existed,  and  the
that you HATE?!?!                       crack was very productive. I remember
                                        some good games of C64, which were in
GREG: I hate the haters, the  persons   this  time,  the  best  games in  the
who  hate another  persons.  I  think   world. (consoles didn't exist) By the
it's very lame to do war between per-   way, I own an Atari.  I  know, that a
sons, or groups.                        lot of people think that Atari is pu-
                                        re shit,  but I own it only for  pro-
RST: Name your favourite:               fessional MIDI.  Yes,  in Amiga there
      Demos: Voyage / Razor             are midi progs,  but the  Amiga-midi-
       Groups: Phenomena                progs are not as great as the Atari's
        Gfx-artists: Rack / Majic 12    ones.(even Bars and Pipes!)          
         Coders: I don't know very                                           
                 well the coders, but   RST: Do  you play any  instrument(s)?
                 what Hornet does is    For how long?                        



                                        me  friendship is friendship,  and  I
GREG: I  play   synthetizer  since  4   will  never  forget a friend who  has
years. I have got a KORG M1, which is   problems.                            
a good workstation synthetizer,  with                                        
many  good  sounds.  But  now I don't   RST:  When R.A.W and ZINE  introduced
play often, because I've  started the   the  scene-oscars  and  the plans for
Guitar Bass for 1 year. The Bass is a   them, what were your thoughts???     
great  instrument  for  playing in  a                                        
group!                                  GREG: Personally, I hate this project
                                        simply because there is a lot of dif-
RST: What  do you think  about  swap-   ferent styles of demos,  and it's too
ping? Any friendship left?!?            hard to choose between them.  Or per-
                                        haps making different oscars for dif-
GREG: In the scene, Swapping is  nor-   ferent demos.  (For example,  Odyssey
mal. I think it's impossible to dele-   and Hardwired are  two different sty-
te  this  function into a group.  The   les of demos. They are very good, the
only thing I dislike in a swapper, is   one as the other,  but we can't judge
when he's a pure business man without   them  together,  because the style is
friendship.  For example,  some weeks   different.)                          
ago, a FRIEND  of mine asked me if  I                                        
would like to make a  chip tune for a   RST: What do you do at your spare-ti-
packdisk.  I never make  a  chiptune,   me?                                  
but it would be LAME to ask money, or                                        
to tell him:  "I don't want to make a   GREG: I make music, for my group  (We
tune for you,  fucking asshole!"  For   play ROCK, FUNK, POP...). I like pla-



ying Badmington, or Tennis, too.        lame  code,  all the code is done  by
                                        Hornet who is a great coder. He  made
RST: What do you think  about the new   his own DOS, own vector routine,  own
and cool style presented by MELON DE-   move system, own file and memory  sy-
ZIGN??                                  stem for Odyssey,  and I think nobody
                                        has the right to  say that Hornet  is
GREG: Melon  Design  has a great  new   lame. We spend a lot of time and hope
style, personally,  I love their  SOS   in Odyssey, and the only thing I want
demo. I think demos must be more fun-   to say to the lamer who blames  Alca-
ny, more cool. Melon Design is a per-   traz is:  Do what we do, and then you
fect  example of quality  and fun.  I   will be able to speak!               
just  want  to tell  to  Audiomonster                                        
that his musics are great, and I love   RST:  Thanx a lot for  answering  all
his  feeling in his  songs. (Raphael,   the hard (?) questions!!!  I wish you
si  tu  veux  me contacter,  n'hesite   luck for your  future productions and
pas!)                                   life generally!!! T'es super-cool!!! 
                                                                             
RST: Ok,it seems this interview is o-                                        
ver now.. You got any last words?  Or                                        
talk about something I forgot!?!?                                            
                                                                             
GREG: First,  I  really thank you for                                        
this interview.  The last word is for                                        
the enemies of Odyssey:  there are no                                        
precalculated vectors,  there  is  no                                        



Interview: Greg/ATZ