Release Review for D.O.S.
found in | Type | Author | Year |
Diskmagazine | Anarchy Alex - Bob - Conquest - ... | t8/92 added 8/94 |
@^@t1 D.O.S/Andromeda @t4 Finally somebody did it! I still wonder why it took so long until somebody got the idea to do a demo in a simulated CLI invironment. The first thing that struck me about this demo, was the nice design, smooth and very neutral. It's very professional in a sense, but at times I miss some more energy. Nonetheless I must say that Andromeda masters this kind of design, and nobody on the scene today, can do it better. Therefore I'm going to give it a lot in design, one might disagree with this kind of design, but Andromeda have chosen this style, and there good at it. The coding is generaly quite good, and e.g. the exploding triangle animation and the triangle with the filled pattern looks very nice. These two effects are ofcourse not totally stunning, when you look at it from a @^coding point of view, but in all the routines Andromeda shows that they definitely know what they're doing. The music is very good-it fits this demo-style well, too bad it's somewhat boring. The graphics are very good at all times (except the UGLY balls on the chessfield). These complaints are actually minor problems, I think that this demo is the best I've seen since the AArs party and until now. Andromeda could have used the CLI environment more than they did. Anyway congratulations Andromeda, with this kind of demos you are really making your way to the top. @ta--------------- Ratings -------------- Coding: 80% Graphics: 80% Music: 60% Idea: 70% Design: 90% Overall: 90% --------------- Ratings --------------