Release Review for Extra Life
found in | Type | Author | Year |
Diskmagazine AGA Chipset required - interviews | Darkage Avenger - Cheetah - Corrosion - ... | a6/98 |
Extra life Abyss #2 at Symposium/Mekka'98 Nice demo indeed! The effects coded by Spin are very common in what are they are showing, but are visibly different in coding methods. And there's also a secret part, but I wasn't able to find out. The graphic style by Cyclone is very interesting and particular and musics by Muffler and Bay Tremore are of high quality level, also if it seemed to me that in second tune there were some sounds a bit too distorted. The only lacking thing is design, especially the second part of the demo is very similar to the first one. But the real lack is the usual habit of many coders (and Spin it's not an exception) to link effects non-correlated only with music changes. The demo is very clean with a workbench requester to advice you that all multitasking will be suspend and with a gadget to enter in the secret part (it's a joke!). When you start it the Abyss title introduce you in a twisting tunnel composed with many and many circle-shaped bobs overlapped on thereselves to form also a texture effect. Then four balls 2D deforming the same texture dance on screen, followed from another tunnel with a very strange texture effect: Seems that on a big circular bob floating on the screen in which every pixel defines luminosity, the applied texture rotate in classic tunnel mode. This is the end of the first part. The second part is introduced from a very cool picture, after that credits are shown and another tunnel appears made with circle-shaped bobs, but this is opened in four section. Afterwards, on the same texture of four balls, four points rotating dance in the same mode seen before with balls. Further effect is a vertical rubbish rotator with light moving on it all in 1x2 pixel and the last effect is a 2D rippling wave. All effects, excepted rubbish rotator are in 2x2 pixel resolution. At the end the final scrolltext is presented on a background with a simple but nice interference effect. Coding : Very good - something remembered me the old Dr. Skull's style 2D Graphics : Very good - a very original painting mode 3D Graphics : Average - there are only tunnel and 2D effects Music : Very good - especially the final scrolltext tune Design : Good - nothing of unusual Overall vote: Very Good - A nice demo worthy of a look or two}