Inteview with Tommy
found in | Type | Author | Year |
Chip Music Pack interviews | Dj Gizmo | a7/95 added 6/13 |
______. __) ¬|_ · _____ /\_ _____ /\_ _____ ___ · \_ __/ · _________ :/ _¬Y ¬\ / _¬Y ¬\ / ¬Y ¬\: | |___ :/ __ ¬\¦ \ / Y \ / Y | ¦ |. | ¬\¦. | |. Y |. Y |_______ | |:. |:. |:. | |:. | |. .t.| `-----------^-----------^------^----^------^----|:. .----' `------' dJ GiZMO:Do you remember your first chipmodule? tOMMY:Ehm... Well... I guess I made my first one in the year of 1992, it was entitled simply 'Mu!', or something like that.But I didn't make my first real attemptuntil I made Chipucko 01, which got 31 follow ups. Tell me about yourself...What's your hobbies and stuff Except computers? tOMMY:My name is Tommy Jansson and I'm 20 years old. My greatest hobby and interest is music. Computers 'only' come in second hand. I've applied (apply... applied?!) to Computer Science at the university, so I hope that's what I'm gonna do for around four (!!!) years ahead (if I get in,that is). dJ GiZMO:Can you tell me a little bit about your history? From the beginning until now... tOMMY:Well, well... 0h... Around eight years ago my father bought me a C64. Since I only had friends who were gamers, not sceners, I became a pure gamer myself. But already at the good old C64 I got interested in demos and intros. Sometimes I loaded a game just to headbang to a cool crackintro.;) But I never got my hands on any real demos. Five years ago my father bought me an Amiga 500. Wooow! THAT was something. At the first year I almost only played games on it, but I did get my hands on some demos. And I saw the light..... .... ... .. . Ehm... Well... At the end of 1991, me and some friends started a local 'demo' group called TDC (The Dynamic Crew). At that time we only had one assembler coder and a big bunch of amos coders, so there were not too good releases. That was the time when I started to learn how to use ProTracker. In the beginning of 1992 I got fed up with the group since it just grew bigger and bigger. That would have been great if it wasn't because of the fact that it were only pure lamers (almost) who joined. So I sent a letter with some modules to Captain Blood / Mystix (Avenger / Defiance, nowadays) and asked if I could join. I was accepted. That was the turning point for me. Finally I got into a 'real' demo group. Some months passed, lots of packdisks were released under the Mystix label. Even I made three under the title 'Suicide Pucko' (I did some swapping for a while). Then there was a little party in Vaestervik, Sweden, where I met two members of Noice. It was Maze (Drakir / Noice PC, nowadays), an amiga coder, and someone else (I really don't remember). They won the democompetition (TDC, which I had left a couple of months earlier, came second with an amos demo (lame organizers picked the winners). A month later I got a letter from Maze in which he asked if I wanted to join Noice. I accepted without even consider it, and took some Mystix members with me (soon after that the swedish section of Mystix died).In Noice I've stayed since that, since it's a real friendship group. I've been contributing to all Noice Amiga productions released after that. Reductio Absurdum, G. and some unreleased projects. And I've been contributing to atleast one PC intro (that's what I know). Around February this year me and some local friends build up a little friendship group called Spin. All members are double members of other groups, and we're not too serious. Releases will come... When ever we feel up to it. Maybe I should say that I'm doing some Ascii, too. But I've never really been an ascii-artist. Maybee I'll be, if I get time for it. dJ GiZMO:The future? Comming projects tOMMY:Who knows?! I sure don't... I will stay in the scene for as long as possible. If the scene exists in 50 years, don't get suprised if you hear a new chiptune by me. :-)