Invitation to Abduction 5 - 1998

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»CL8:»BIG:Official Abduction'98 Invitation
»SML:               (v.1.0)
»CL9:-------------------------------------
»CL0:This is the first official
announcement to invite you all to
attend »CL1:Abduction'98» and celebrate
the beginning of hot summer! Dates
are set, the place has been reserved
and it all looks great, just read on
to find out all the fine details! 

This is the first public version of
this text file. You can identify
updates from the version number on
the title.




      »BIG:»CL8:What, Where and When?»SML:
»CL9:-------------------------------------

»CL0:Abduction'98»CL1: is a scene party held
in »CL1:Oulun Urheilutalo» in »CL1:Oulu,
Finland» (yes, it's the same place as
last year). The happening occupies
the first weekend of June starting
on Friday, »CL1:5th of June» and ending on
Sunday, »CL1:7th of June» thus lasting for
three sunny days. The detailed
schedule is later in this text file.

This annual happening is held for
the fifth consecutive time, so it
can be said that »CL1:Abduction» parties
have became an important part of
today's demoscene in Finland. We
hope this will be a thing to last
and thereby invite you all to attend
this weekend of pure entertainment.
Bring your »CL1:PC», »CL1:Amiga», »CL1:C64»,
»CL1:SGI/SUN/Cray workstation» or »CL1:VIC-20»,
the spirit of belonging together is
truly more important than the
hardware you are using.
The »CL1:party building» is a comfortable
sports center. It's main hall
combined with the open space between
the hall and the second floor
cafeteria can easily hold »CL1:500
visitors» and more. There are seats
on both sides of the main hall where
you can rest, meet your friends or
get an unique view over the party
hall. Or if you are more on the
outdoor mood, we have these huge
grass fields next to the building. A
thing lot of people were happy about
last year. 

We will arrange traditional »CL1:demo» and
»CL1:intro competitions» for PC and Amiga
groups to attend. Artistic
competitions for skilled composers,
pixel artists and 3D modellers are
in schedule as well. These and the
spectacular Wild! competition are
open to everyone regardless of the
platform the contributions were made
on. There will be a powerful PA
system set up and all the finalists
will be shown using it and the
*huge* big screen. For more
information about the competitions
read the rules later in this text 
file. 

Entrance fee is 120 FIM »CL1:(~22 USD)
for the whole weekend. Girls,
foreigners and senior citizens get
in for free! Foreigners: please
bring your passport or some other id
to prove your nationality.

»CL1:Abduction'98» is organized by
Abduction Organizing ry which is a
non-profit organization dedicated to
work for the scene. None of us will
get paid for what we are doing. By
supporting »CL1:Abduction'98» you're
keeping the scene alive, not paying
anyone's holiday trip to the Bahamas.







»CL4:Party Facilities
----------------»

Great place with lot of room,
electricity for everyone, tables
where to put your stuff, showers and
quiet sleeping hall in the ground
floor.

Superb »CL1:PA system» with loudspeakers
all around the main hall, not just
in front of it.

Big screen showing information
services, competitions and favourite
demos on multiple platforms - all
around the clock.

Cafeteria / snack bar open 24 hours
a day.

Lovely outdoor recreation area next
to the party place, ideal for
hanging around and meeting soul mates.

Competitions on two major platforms
»CL1:-- PC and Amiga --» plus many platform
independent competitions.

Diskette-based voting and realtime
counting of votes on the big screen.

Party network and 2 Mbps connection
to the Internet (bring your own
network cards).

Quake II tournament with prizes for
the hardest killers (yeah, bring
those bloody network cards!).

Special competitions on Saturday
afternoon.

Perhaps even live music.

Much much more.


»CL4:Rules to Remember
-----------------

»CL2:These rules are not to bother you
but to ensure the happiness of other
people too. Visitors breaking any of
these rules will be warned or
removed from the party place when
needed. Finnish and international
laws do apply in Oulu as well
, so we can call the cops to
pick you up :).

»CL3:1.» Absolutely »CL9:*no*» alcohol, drugs,
smoking, vandalism or software
piracy inside the party building.

»CL3:2.» You are not allowed to sell
hardware, software, food or
something else without getting a
permission from the organizers.

»CL3:3.» You are legally responsible for
your actions and their consequences:
you pay what you break.

»CL3:4.» The organizers have the right to
remove a person from the party place
and not let him (or her) in again if
this person has broken any of these
rules, Finnish or international laws.

»CL3:5.» The organizers of Abduction'98
have the right to add, modify or
otherwise change these rules.

»CL3:6.» You as a visitor acknowledge
these rules and promise to have a
fun filled weekend!


»CL4:Competitions
------------

»CL8:[Mind you, we have removed all the pc
competition rules, because you aren't
really interested, are you? -ed.]»

»CL2:Want to make money fast and legally?
By contributing to one of the many
competitions we are offering you get
the chance to win! Prizes are mainly
cash (paid after the party) but
there might be some cool hardware
prizes as well. All the profit from
ticket sales will be used as prizes;
thus the more visitors we have, the
better the prizes will be. 

Every visitor will get a
PC-formatted diskette with voting
programs for both PC and Amiga. With
these programs you can vote for the
top five in each competition
category. Returned votes are counted
in real time on the big screen.

In the PC Demo and PC 64 kB Intro
competitions two different setups
are available to choose from, namely
DOS and Win95/98. If you are
programming for the Windows, keep in
mind that also the special DLLs must
fit in the size limit. We strongly
advise you to contact Ws/Nv in
advance if you are planning to
support Win32 in your production.
Other operating systems (Linux?)
might be supported if there are
enough demand for them.

There have been questions about
additional main competitions, for
example »CL3:Commodore 64 Demo
competition». We will add support for
them if we get enough response from
the scene. 
The maximum playing times listed
below are »CL3:*guidelines*» only. Most
probably we don't cut the modules at
»CL3:3'00» sharp but you should at least
»CL3:*try*» to obey them.

»CL4:      General rules for all the
            competitions 
-------------------------------------

»CL0:At least one of the authors has to
be present at the party place to
take part in the competition.

An almighty jury will review all the
entries and decide the amount and
the names of the finalists which
will be shown on the big screen. 

Organizers reserve the right to
disqualify entries because of bad
taste »CL1:(f.i. racial or explicit
sexual content)».


Entries with copyrighted or illegal
material will be automatically
disqualified.

All entries will be distributed
immediately after the party. They
will be available at our ftp site
and from other sources as well.

Organizers reserve the right to make
a low-cost CD-ROM and put all or
selected entries from Abduction'98
on it.

All the entries (except for the
Wild! competition) must be delivered
on normal-size diskettes, either in
PC or Amiga format. These diskettes
will *not* be returned.

By contributing your production, you
are acknowledging these rules.

Deadlines on Friday are »CL1:*final*» but
on Saturday you can bring updated
versions to your work also after the
deadline. Read the schedule for more
information.

»CL7:Competition machine for Amiga Demo
and Amiga 64 kB Intro is:
»CL6:             Amiga 1200T
    Cyberstorm MK-3 with Motorola
             68060-50MHz
      2 MB CHIP, 32 MB FAST RAM
        Standard sound output
 Cybervision 64/3D, 4 MB VRAM, Z3, S3
              VIRGE chip
        CybergraphX installed
             AmigaOS 3.1

»CL2:These are the preliminary setups
»CL3:*only*» and are subject to change
without prior note from the
organizers! We will try to keep the
changes as minimal as possible though.

And here are the main competition
categories with their specific
rules. The general competition rules
listed above apply to all of these.

»CL3:           ** Amiga Demo **
»
The maximum size in executable form
is »CL3:6 MB» (6,291,456 bytes).

Pure animations are »CL9:not» allowed.

Demo »CL4:*must*» run on »CL3:A1200 / 030 / 2
MB CHIP + 16 MB FAST / AGA setup»,
but it can »CL4:*optionally*» utilize the
advantages of the competition setup.

Demo must be »CL3:hard disk installable».

Demo must not save anything to the
hard disk (there may be an optional
switch to write configuration file
or extract internal data though).

Demo must run »CL3:without any kind of
user interaction» (except for
optional setup screen at the
beginning) One must be able to quit
anytime by clicking the left mouse
button.

Only the first »CL3:8 minutes» are
guaranteed to be shown.
»CL0:»CL1:       ** Amiga 64 kB Intro **

The maximum size in executable form
is »CL1:64 kB» (65,536 bytes).

Pure animations with player »CL2:are»
allowed :).

Intro »CL4:*must*» run on »CL1:A1200 / 030 / 2
MB CHIP + 16 MB FAST / AGA setup»,
but it can »CL4:*optionally*» utilize the
advantages of the competition setup.

Intro must run from the »CL1:hard disk».

Intro must not save anything to the
hard disk.



Intro must run without any kind of
user interaction (except for
optional setup screen at the
beginning).

One must be able to quit anytime by
clicking the left mouse button.

Only »CL1:one intro per coder».

Only the first »CL1:5 minutes» are
guaranteed to be shown.








»CL4:»CL5:       ** Hand-made Graphics **»

The maximum screen resolution is
»CL5:640x512» with 24 bits of color.

Any format supported by the most
often used viewers will do.

Scanned, ripped or raytraced
pictures are »CL9:not» allowed.

Pictures with »CL1:registered trademarks»
or logos are »CL9:not» allowed.

You »CL4:*must*» submit a competition
version »CL4:*without*» signature.

You »CL4:*may*» submit a release version
»CL4:*with*» signature.

Only »CL1:one picture» per artist.

Pictures will be shown with the same
machine »CL1:(PC, Amiga)» they were made on.
















»CL0:»CL1:       ** Raytraced Graphics **»

The maximum screen resolution is
»CL1:640x512» with 24 bits of color.

Any format supported by the most
often used viewers will do.

Pictures with »CL1:registered trademarks»
or logos are »CL9:not» allowed.

You »CL4:*must*» submit a competition
version »CL4:*without*» signature.

You »CL4:*may*» submit a release version
»CL4:*with*» signature.

Only »CL1:one picture» per artist.
Pictures will be shown with the same
machine »CL1:(PC, Amiga)» they were made on.
»CL2:»CL3:       ** Music Multichannel **»

The maximum number of channels is »CL3:32».

The maximum size for the module is »CL3:1
MB» (1,048,576 bytes).

All standard module formats (S3M,
XM, IT, MOD are ok; contact Ws/Nv
for others) will do.

There will be a »CL3:pre-selected list of
players» (st3, ft2, cubic, it, midp
at least) to choose from; you don't
need to bring your own player.

»CL9:*No*» MIDI songs.

Only »CL3:one song» per artist.

Only the first »CL3:3 minutes» are
guaranteed to be played; your song
can be longer though.

Modules will be played on »CL3:PC».















»CL4:»CL5:        ** Music 4-channel **»

The maximum number of channels is »CL5:4.»
[»CL8:Jee, really? -ed.»]

The module must fit uncompressed on
one Amiga formatted DD diskette (»CL5:880
kB»).

Only »CL5:Protracker compatible MOD
format» is allowed.

Only »CL5:one song» per artist.

Only the first »CL5:3 minutes» are
guaranteed to be played; your song
can be longer though.

Modules will be played on »CL5:Amiga».

»CL0:»CL1:             ** Wild! **»

Only limit is your »CL0:i»CL1:m»CL2:a»CL3:g»CL4:i»CL5:n»CL6:a»CL7:t»CL8:i»CL9:o»CL3:n»CL1:!»CL0:

Your production can be delivered on
a »CL1:VHS tape (european PAL format)» or
you can bring the hardware by
yourself (we supply you with normal
cables to audio and video subsystems).

Just to repeat: try to »CL9:not» use any
»CL1:copyrighted or illegal material»;
both international and Finnish laws
apply also at the party place :).

All the material delivered for this
compo will be returned.

Only the first 8 minutes are
guaranteed to be shown.
»CL4:Schedule
-------------------------------------

»CL0:One of the most unpleasant things to
do when organizing a party is to
make public promises about the
schedule. Anyway, here it is as it's
planned »CL1:*right now*». Additions and
modifications are likely to happen!

»CL1:        ** Friday, June 5th **

                10:00
»        Doors open! Party on!

»CL1:                17:00
» DEADLINE for following competitions:
    Hand-made Graphics, Raytraced
 Graphics, Music Multichannel, Music
              4-channel.
    The early time is due the huge
    number of entries at previous
 parties. Having the deadline earlier
   will help us to keep up with the
        rest of this schedule!

»CL1:                23:00
»    Hand-made Graphics competition

»    Raytraced Graphics competition










»CL1:       ** Saturday, June 6th **

                00:00
»    Music Multichannel competition

»CL1:                01:00
»     Music 4-channel competition

Some sleep in the quiet sleeping hall.

»CL1:                10:00
»  First TestLab(tm) session begins.
 This is an almost unique opportunity
   to see your upcoming production
    crashing the compo machine :)

»CL1:                12:00
»      TestLab(tm) session ends.

   Special events and competitions.
»CL1:                16:00
»  Second TestLab(tm) session begins.
  Another two hours for testing and
 hunting the last bugs in your code.

»CL1:                18:00
»      TestLab(tm) session ends.

»CL1:                18:00
» DEADLINE for following competitions:
 PC Demo, PC 64 kB Intro, Amiga Demo,
      Amiga 64 kB Intro, Wild!.

    You have to submit at least a
   »CL1:*working preview*» and the filled
  registration form by now. You can
 bring new updates, but selection for
   the finals will be based on the
     preview versions. Abduction
  organizers -- flexible as always!
More special events and competitions.

»CL1:                21:00
»          Wild! competition

»CL1:                22:30
»    Amiga 64 kB Intro competition

»CL1:                23:15
»      PC 64 kB Intro competition










»CL1:        ** Sunday, June 7th **

                00:00
»        Amiga Demo competition

»CL1:                01:00
»         PC Demo competition

            Time to vote!

     Real time counting of votes.

     Announcement of the winners!

   Re-runs of the best productions.

   More sleep in the »CL1:*still quiet*»
            sleeping hall.


»CL1:                12:00
» Doors close! Time to leave and enjoy
       the rest of the summer!


»CL4:Keeping up to date
-------------------------------------
»CL2:
Information in this text file might
change and the latest copy is always
available at »CL3:Abduction'98» home page:

»CL8:   http://dot.tcm.hut.fi/abduction/»

We have an open mailing list to
inform you in the first hand about
the latest changes and coolest
events. To join, send email with the
word "subscribe" (without the
quotation marks) on the first line
to: 

»CL8:  abduction98-request@dot.tcm.hut.fi»

This is an automated service and
thus cannot help if something goes
wrong. Comments and questions
concerning this mailing list should
be mailed to:

»CL8:          dot@dot.tcm.hut.fi»

Oh, and don't forget to download the
cool invitation intros, available
for both »CL3:PC» and »CL3:Amiga!»





»CL4:Contact us!
-------------------------------------

»CL0:Main organizer, representative for
Abduction Organizing ry:

»CL8:     Ari "Ari Kurvinen" Kurvinen
           Sudentie 3 a 13
     FIN-96500 Rovaniemi, Finland

     E-Mail: kurvinen@hotmail.com
       Phone: +358-40-586 6260
»
PC competitions, general compo stuff:
»CL8:
      Johannes "Ws/Nv" Heinonen
        Jamerantaival 7 B 251
       FIN-02150 Espoo, Finland


      E-Mail: hieronymus@iki.fi
    Phone: +358-9-468 2099 (home)
       +358-9-3486 4483 (work)
»
Amiga competitions, things related
to Amiga:
»CL8:
    Seppo "Karpow/Scoopex" Seppala
          Korpikylantie 245
      FIN-61980 Pantane, Finland

     E-Mail: karpow@kauhajoki.fi
      Phone: +358-6-232 4183    
»
Or to contact all of us, use the
abd-org@dot.tcm.hut.fi mail address!




»CL4:Sponsors
-------------------------------------
»
»CL2:We'd like to take few moments to
thank the following companies
without who it would have been a lot
harder (if even possible) to make
Abduction'98 as great as it will be!

»CL3:                Los Oy
          Telecom Finland Oy
             Zoo-lo-disk
»
If you work in a company willing to
co-operate with »CL3:Abduction Organizing
ry», you can contact us in ways
listed above (see the section
"Contact us!").


»CL4:Final Words
-------------------------------------

     See you all at Abduction'98!


                Yours,
»CL8:
     Johannes "Ws/Nv" Heinonen,