Inteview with Antibyte

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Interview with Antibyte/Scoopex by
Smaugur/NLS
Lets start with some basic
questions...

Smaugur: When did you get your
first computer and which computers
are/were you an owner of?

Antibyte: My first computer was a
c64, which I got in 1986 I think.
I gotmy A500 in 1988 and bought my
first A1200 in 1994. I still own
all ofthose, additionally I have
an Atari ST 520, a fucking PC, an
A1230 and aA1260.

S: Where do you get your
insperation from when making a
demo?

A: Mainly from watching other
demos actually. That's why my
stuff is rather plain and
unoriginal. As a coder I am more
interessted in thetechnical
issues, so I code a routine first
and then think what I can dowith
it, which already implies the
limitations of it.

S: Btw, can you code with one
hand? (or do you already code this
way)

A: Sure I can, who can't?

S: Describe your scene career,
including all groups you have been
amember of!
Keep chronological order.

A: On the amiga I was in X15 Crew
from 88-89, then joined Energy,
and became part of Scoopex in the
end of 91. I wanted to be a
cracker first,so I did many
trainers and stuff back then. And
since I was too selfish touse the
crackintros from other coders, I
coded my own. That's how Istarted
picking up democoding. And after
the calling card crackdown, I
couldn't follow the BBS scene that
much anylonger, so I concentrated
on doing intros and demos only.

S: What were your favourite
groups/artists/coders/productions
in the old scene?, Why do/did you
like their work?

A: Wild Copper, RSi, Quadlite,
Unit A, The Silents, Bamiga Sector
One, Megaforce, TSK Crew,
Fairlight, Phenomena, Paranoimia,
The Movers,Spreadpoint, Alcatraz,
Defjam, to name but a few. Well, I
liked the work of those because I
was young and could easily be
impressed by things. :)

S: Is there any special connection
between you/your group and some
other people/groups on the scene
(co-operation, war, friendship
etc.)?

A: We do have some affiliations to
other groups, like Abyss,
Haujobb,Damones and Loveboat,
which comes from knowing them
personally.

S: It was microhard to find you at
The party 8, can you whisper in my
ear where your table were?

A: We were in hall 3, however I
wasn't there most of the time. We
prefered to booze outside together
with the Hirmu posse.

S: With your hand on your shest
was TP8 a succes or disaster? why?

A: From the quality and quantity
of the releases it wasn't as good
asTP97, however TP98 was the best
amiga party of the year
nevertheless.

S: At TP8 there were two from
Scoopex who made a live
performance onstage after your
realease of Alien 2. Do you want
to say some (long)words about
that?

A: Eh? If you are referring to
that guy wearing a bra in front of
the stage, he was from Abyss as
far as I know, not from us!

S: You sure celibrated in that bar
before Amigademos or?

A: What bar? But yes, we had a
couple of beers and liquor before
the compos were shown.
Intoxication makes it a better
experience. :)

S: What are your plans for the
future (genarations ahead) :)

A: I really cannot tell. We'll see
how much the scene will focus on
PPCand gfx boards now.

S: What do you do for a living? Is
there anything you do in real-life
that is similar to what> you have
been doing on the scene?

A: I'm studying at the Techincal
University of Vienna. And yes, it
has alittle bit in common with the
scene, since I concentrate on
computergraphics there.

S: What is your objectives in
life?

A:Don't have any really. I'd hope
for a good and pleasant life,
however that seems to be much to
achieve for a typical scene nerd.

S: How do you want the new Amiga
to be like? Or let me put it in
another way:If you were sitting in
the Amiga-deciding-chair, smoking
a Havanna cigarr, what would you
tell the market?

A: Buy a PC! ;) Nah, a new amiga
ought to have killer hardware
andshould be easily expandable
(and cheap) ... and yes, RiSC cpus
are the future! But the future
looks dim.

S: Do you have some last words
Antibyte?

A: Quit the scene and get a life!