Inteview with Antibyte
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![]() ![]() ![]() | Diskmagazine | NukleusBrowallia - Joru - Smaugur - ... | a3/99 added 1/14 |
Interview with Antibyte/Scoopex by Smaugur/NLS Lets start with some basic questions... Smaugur: When did you get your first computer and which computers are/were you an owner of? Antibyte: My first computer was a c64, which I got in 1986 I think. I gotmy A500 in 1988 and bought my first A1200 in 1994. I still own all ofthose, additionally I have an Atari ST 520, a fucking PC, an A1230 and aA1260. S: Where do you get your insperation from when making a demo? A: Mainly from watching other demos actually. That's why my stuff is rather plain and unoriginal. As a coder I am more interessted in thetechnical issues, so I code a routine first and then think what I can dowith it, which already implies the limitations of it. S: Btw, can you code with one hand? (or do you already code this way) A: Sure I can, who can't? S: Describe your scene career, including all groups you have been amember of! Keep chronological order. A: On the amiga I was in X15 Crew from 88-89, then joined Energy, and became part of Scoopex in the end of 91. I wanted to be a cracker first,so I did many trainers and stuff back then. And since I was too selfish touse the crackintros from other coders, I coded my own. That's how Istarted picking up democoding. And after the calling card crackdown, I couldn't follow the BBS scene that much anylonger, so I concentrated on doing intros and demos only. S: What were your favourite groups/artists/coders/productions in the old scene?, Why do/did you like their work? A: Wild Copper, RSi, Quadlite, Unit A, The Silents, Bamiga Sector One, Megaforce, TSK Crew, Fairlight, Phenomena, Paranoimia, The Movers,Spreadpoint, Alcatraz, Defjam, to name but a few. Well, I liked the work of those because I was young and could easily be impressed by things. :) S: Is there any special connection between you/your group and some other people/groups on the scene (co-operation, war, friendship etc.)? A: We do have some affiliations to other groups, like Abyss, Haujobb,Damones and Loveboat, which comes from knowing them personally. S: It was microhard to find you at The party 8, can you whisper in my ear where your table were? A: We were in hall 3, however I wasn't there most of the time. We prefered to booze outside together with the Hirmu posse. S: With your hand on your shest was TP8 a succes or disaster? why? A: From the quality and quantity of the releases it wasn't as good asTP97, however TP98 was the best amiga party of the year nevertheless. S: At TP8 there were two from Scoopex who made a live performance onstage after your realease of Alien 2. Do you want to say some (long)words about that? A: Eh? If you are referring to that guy wearing a bra in front of the stage, he was from Abyss as far as I know, not from us! S: You sure celibrated in that bar before Amigademos or? A: What bar? But yes, we had a couple of beers and liquor before the compos were shown. Intoxication makes it a better experience. :) S: What are your plans for the future (genarations ahead) :) A: I really cannot tell. We'll see how much the scene will focus on PPCand gfx boards now. S: What do you do for a living? Is there anything you do in real-life that is similar to what> you have been doing on the scene? A: I'm studying at the Techincal University of Vienna. And yes, it has alittle bit in common with the scene, since I concentrate on computergraphics there. S: What is your objectives in life? A:Don't have any really. I'd hope for a good and pleasant life, however that seems to be much to achieve for a typical scene nerd. S: How do you want the new Amiga to be like? Or let me put it in another way:If you were sitting in the Amiga-deciding-chair, smoking a Havanna cigarr, what would you tell the market? A: Buy a PC! ;) Nah, a new amiga ought to have killer hardware andshould be easily expandable (and cheap) ... and yes, RiSC cpus are the future! But the future looks dim. S: Do you have some last words Antibyte? A: Quit the scene and get a life!
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