Party Review for Rendezvous 1993
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![]() ![]() ![]() | Diskmagazine | ![]() ![]() ![]() Majic 12Adder - Avantage - Backfire - ... | a12/93 added 7/96 |
THE RESULTS
Graphics (11 contributions):
1. Fairfax/Andromeda 302
2. BCR/Stone Arts 126
3. Bridgeclaw/Trinid & Iris 98
4. Sixpack/Paramount Prod. 70
5. Foxy/Cadaver 67
6. Vision 3 56
7-8. Morten/ASDF-Team 44
7-8. Osprey/Avalon 44
9. Optic/Devils 30
10. The Drittsekks 26
Music (20 contributions):
1. J. Lilljedahl/Noiseless 185
2. Mr. Man/Andromeda 172
3. Interphace/Andromeda 122
4. Peavy/Devils 87
5. B & H 76
6. Jelace/Destiny 50
7. Redferne/Devils 44
8. Mutant/Stone Arts 37
9. Scott/Spaceballs 35
10. Jason/Lemon. 27
40kB-intro (four contributions):
1. Nukem/Base 240
2. Symbiostro/Cadaver 237
3. Blue Oyster/Talent 213
4. SR & MA 55
------------------------------------------
RENDEZVUS '93 PARTY
REPORT
Rendezvous '93 - Arranged by Symbiosis
on 30 July to 1 August in Kristiansand,
Norway
Introduction:
If you consider the small number of
visitors (only 125) and the few
contributions to the competitions - It
is indeed tempting to call last year's
arrangement, Rendezvous '92, a complete
failure!
This was mainly caused by the lack of
information about the party itself.
(The invitation-intro, for instance,
came much too late.)
This year's preparations were obviously
much better. Symbiosis had released an
intro and in addition several disk-
magazines had published the invitation.
But, only 300 persons payed the
entrance fee on 130 NOK. A bit
disappointing perhaps, but there were
actually parties simultaneously in
Finland, Germany and Denmark; and in
Sweden only one week after.
Kristiansand:
Kristiansand, founded by the
Danish-Norwegian king Christian IV in
1641, is Norway's fifth largest town
with its approx. 70.000 inhabitants.
The town itself is situated in the
south most part of Norway, and has the
region's sea- and airlinks to the
Continent. Indeed a smart place to
arrange a party if you want people
outside Norway to attend. But, due to
the earlier mentioned reason - I don't
think there was as much as one
foreigner at this party!
Support from Commodore Norway:
Commodore Norway seems to be quite
active when it comes to sponsor
Norwegian parties, and Rendezvous '93
was not an exception. An A1200 was
given out, but Commodore had promised
an A4000/030 if the organizers would
pay 5000 NOK in between.
The partyplace:
The partyplace was a sportshall which
easily could have been overcrowded if
200 more people had showed up. Anyway,
the possibility of taking a shower was
of course very good. The same can not
be said about the sleeping- facilities,
because you had to sleep in the same
hall as the computers. (Too much
noise!)
The hall was furthermore quite easy to
spot, as Symbiosis had been hanging
several signs near the roads which lead
to the place. There were also signs on
the busses which went to the hall.
Who was there?
I think nearly all the best groups in
Norway were there. In addition there
were a bunch of kids who looked at some
porno-movies all the time, played
Superfrog and really enjoyed
themeselves being away from their
parents for a whole weekend...
Facilities:
The promised lazerdisc-room didn't see
the light for more than the last 24
hours of the party. (Who attends
parties to watch movies anyway?)
The promised arcade-machines were never
there, but some others were situated in
a part of the hall which originally
shouldn't be accessable to the
attenders. Nobody complained though.
A kiosk was selling soda, chips and
sausages to expected prices (which
means that it was just a bit more
expensive than if you had bought the
same food at a Norwegian petrol
station).
It has also to be mentioned that there
were no power failures during party, a
fact which speaks for itself!
Problems:
Not only scene-freaks were gathered in
Badmintonhallen. No, a home for
tourists was located in the same hall.
During the first night 40 persons left
this home due to too much noise.
(Indeed understandable!) The day after
the organizers were forced to rent the
tourist-home to avoid similar problems
the forthcoming night. This gave
unexpected expences on 5000 NOK, but
the organizers did only have to pay
half the sum. The pathetic point was,
however, that the attenders weren't
allowed to use the tourist-home, but
that wasn't the organziers fault!
(They were quite dissapointed with this
fact themselves!)
The volume was also to be turned down,
as the police were threatining to close
the whole partyplace due to complaints
from the neighbours.
Competitions:
Should pictures and demos which require
AGA be allowed to compete against demos
and pictures which don't? Well, this
party offered this possibility anyway.
The organizers told me that their
reason for this decision was to support
AGA, so the Amiga could compete against
the IBM-PC.
Demo-competition:
The demo-competition was cancelled due
to only two competitors. However, all
members of the competiting groups were
given a free subscription on a
Norwegian computermagazine, Databladet.
The A1200 was instead moved to the
music-competition. A pity, because
Talent did with no doubt deserve more
attention with its demo.
Graphics-competition:
The graphics-competition was won by
Fairfax, who also won last year. He
got an original version of Scala MM210
(a multimedia-program which the
organizers used to show the graphics
and play the music with), worth approx.
4000 NOK. (A quite useless prize, even
though it is expensive!) On the second
place came BCR, a member of Stone Arts
- One of the new and promising
Norwegian groups. The third place went
to Bridgeclaw. Untill now an unknown
graphician, who drew a fantasy-picture
without any model (according to a
friend of him).
Music-competition:
The music-competition was, like the
graphics-competition, supposed to be
annonymous. Due to some bugs and lack
of support for Powerpacker in Scala,
Scott and Jogeir's modules had to be
played from the Protracker. This
caused a certain degree of chaos, since
both of the composers got their names
revealed.
The competition was won by Jogeir
Lilljedahl, who got the A1200. On the
second place came Mr. Man, who also
got the second place last year. The
third place went to Interphace, who
competed with a module for the coming
Fairfax- slideshow.
The most surprising facts were no doubt
that Jason, the last year's winner,
only got the 10th place and that Scott
only got the 9th.
Intro-competition:
Symbiosis hadn't informed about any
40kB intro-competition in the party
invitation. Nevertheless this
competition became a reality, but only
symbohlic prizes were given away.
This competition was a close race, but
a coder called Base won before Cadaver.
(By the way, to find the hiddenpart in
the winnerintro - Press the right
mousebutton 26 times while the blue
vectorspaceship is on the screen!)
Soccer-competition:
ASDF-Team which consisted of Moxy/
Lemon., Morten/ex. Spaceballs, HeadX
and Fairfax/Andromeda and Steinar won,
and each of the players got a one year
subscription on Databladet.
Conclusion:
It seems like Symbiosis has several
problems with its parties. But, at
least they try to make a good job, and
I don't think they made any surplus by
arranging Rendezvous '92 nor '93.
It was of course sad that the demo-
competition was cancelled. The
question which I keep asking myself is
this: Where are those days when more
than ten Norwegian demos could be
released at a party of this size?
(Lost in the vast amount of useless
intros perhaps?)
Example: The Imp 666 and No Limits
party way back in 1990 didn't have more
than 300 attenders either, but more
than ten demos were released!
OK, enough complaining. All in all
this year's Rendezvous was much better
than the year before. Furthermore I
think that this party wasn't any worse
organized than any other. So my
conclusion must be that I can safely
recommend you to attend Rendezvous '94,
if there is going to be any! (The
organizers would not promise anything,
nor would they deny the possibility!)
Written by Hydra/Andromeda
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