Party Review for The Gathering 1998
found in | Type | Author | Year |
Diskmagazine | Nukleus Altruist - Balder - Browallia - ... | a12/03 added 1/14 |
The Gathering 1998 by Browallia Getting to Norway was a bit harder as we expected, since the only partybus we could found started from north of Sweden, a province called Dalarna. I and our new musician dIS whent up to a house there, which we rent over the night before the Gathering. The bustrip then was long but somehow enj0yable. enough said! At the Gathering, a great Wiking-ship with an incredible amount of Amiga groups for these days.We nailed our banner in a corner of the arena and unpacked our computers and couldnt complain to our neighbours Chauple/Contraz, TBL and some others I dont remember. Altruist and Musli (Tulou) werent far away from us aswell and were going to release a 4k intro entitled 'Monday'. If you hadnt got enough taste of noodles, TG98 was sponsored by mr.Lee's noodles where you could get the party tshirt in Japanese fashion too. If there was any other more official party Tshirt I didnt see any. For a change,I had some ravioli with me aswell. and thanks to a swiss army knife we had made some forks for us in nonames floppys. During the party we constantly worked with the 2part demo 'Nostalgica'. The first part was finished already before leaving for Gathering. Sadly our work was in vain with the second part and Balders PNA-format (packed nukleus animations) was never in use. Anyhow, back to Demo deadline when we handled over our contribution and could relax... we thought! I had forgot to clean up the code for the second part so the demo had an gigantic size of 500 k instead of 330. I did'nt had a clue about how Balder had implemented the music routine (and coz of the time pressure) in the 2nd part I did a nasty trick, we just put a tiny module only taking a few kilobytes. So with other words, if you start 'Nostalgica' and hear a strange module on a black screen, now you know the reason! When showing the demos,our entry was right after Mellow Chips 'Rise'. Huh! Going from a demo coded over a year, to our done over the weekend. So after the price cermony I guess we were laughing our asses off when reaching 3rd place. After all deadlines,we surely had one more triumphcard in our pockets. We released our platformer Game entitled 'FFFF' at the gath and invited Duckhunter of Spaceballs to try it. He sure liked it and you better try it out as well! At the bustrip we talked about new ideas and great plans. But all the inspiration when away - just as usual after some intensive days starring at the screen.