Inteview with Psycho
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Diskmagazine | Nukleus Browallia - Joru - Smaugur - ... | a3/99 added 1/14 |
Interview with Psycho/Loonies by Smaugur/NLS Smaugur: What was your first computer and when did you get it?? Psycho: An Acorn BBC micro, which I took over from my dad in 1988. It did not have much software, and I did not know anyone else with such machine, which in some way forced me to start programming it myself... S: Tell me about the groups you have been in. P: My first group was Sector back in 1993. It just consisted of 2 friends (Tiny (now Apollon) and Dran/Loonies) and myself, and we did not really produce anything. In 1994 Tiny and I joined FBI, for whom we did 2 music disks that year. But as we did everything ourselves and were not too happy with the organizer then, we left FBI at TP94, and together with Tarmslyng we formed Loonies some months later. In Loonies we had (and to some extend still have) a special philosophy: "Maybe we cannot compete in term of Code and Graphics at the moment, but we can in design", meaning that we did not wanted to make boring traditional "beginner-productions", but something that in some way was different from the rest. S: And your favorite beer. P: Hmm.. Carlsberg's 150 years' anniversary beer "Carl's special" S: Which of your own productions are you most proud of? P: The Morning Trip and M.B.D. The Morning Trip because of the outline engine and all the things, that have been done to squeeze it into the 40k. M.B.D because I think it really works great compared to the relative little amount of time we putted into it. It has the variety in speed and music that especially Goatraince (and to some extend TMT) missed, without breaking the overall design and style. S: What do you want a good demo to have if it's good? P: Apart from good code, music and graphics (in that order) I think the overall design through the demo is very important. Does the music, graphics and code all comply to the same feel or mood of the demo, or is it just some mixture of routines and pictures, while some music is playing? Another important issue is some variety in the music, and that the routines are well timed. I do not consider things like classic wipes that important, especially not when the wipe does not really have anything to do with the 2 routines. Of course, there should neither be black screens between the routines. S: Which is the best parties you have attended? And and what makes a good party? P: It is difficult to say. You could have a great time with your fellow sceners even if the organizing is pure crap (TCP97 is a master example of that). On the other hand you can have a party, where the organizers are really doing a great work, and then everything goes wrong anyway. Besides that, you cannot really compare a small cosy party, and then something like The Party. If I have to mention one, it would be the South Sealand 96 party. S: What do you think about the scene today when thinking about the Old scene is it bad/good and why? P: As I have not really experienced the "old" scene from the inside, I do not think I can compare the scene today with the old one... S:Tell me, What happens in your intro The Morning Trip? P: It is about a (quite athletic...) snail, that eats mushrooms for breakfast when it finds some at its daily morning trip. This special time it is a psilocybin containing mushroom, and the snail gets another kind of "trip" while eating it, before it continues to the next ... S: What is your reaction to Scoopex intro 1000 percent? P: It is really great, absolutely one of the best 40k intros yet. It has a nice feeling going through the intro, and the routines and music are great. But still it looks like Zero Gravity 8. I think Azure said it: "it is not 100 percent recycling like the others, it is 1000 percent." It would be nice to see a bit more innovation. S: Going to Mekka or Gathering this year?. P: Yes, we are attending SymMekka this year. S: Are your working with some projects now? P: Yes, we are actually quite busy working on our demo for SymMekka, which we started at in the beginning of February. It will be a thematic production about Nordic Mythology. Personally, I have mainly coded on my new and very complete 3D engine from Christmas and up to now, and we will use it a lot in the demo. Of course the outline/cartoon render has been integrated in the new engine, which gives it some needed animation features. S: Do you have any final words Psycho? P: Heh.. Just the one that we unfortunately forgot at the stage at The Party, the official Loonies sound: Baah! ;) ---- Regards ---- Henrik Munther alias Psycho/Loonies