Party Review for Scene Meeting 1998

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	Scene Meeting	Dr.Dreyer	      Destination: Scene Meeting
              By Dreyer


The 20th to 22th February once again a
little  party  called  Scene  Meeting,
arranged by Iris, was held.  The event
was  located  at  Denmark's nose, in a
town called Grenå.  It took place in a
school, or rather in a gym at a school
that  Iris  had  borrowed.   It  was a
small  party  with about 43 attenders,
97 to 100% Danes, which secured a good
party atmosphere with no PeeCee lamers
downloading  GIFs  all  the  time  and
similar.


             Competitions

The   competition   were,  of  course,
demo-,   intro-,  gfx-,  trace-,  4ch.
music-,  and  multi-ch.   music-compo,
last  mentioned  was cancelled because
noone    delivered   a   single   tune
(hardcore  Amiga  fans?).   Also a few
surprise  compos  got  arranged:  Gfx,
music  and a little game-compo.  Also,
suddenly  some  invented a compo where
you  had  to  create a game using only
ASCII,  and the genre should be either
Tetris,   Worms  or  Doom-clones.   At
least   two  competitors  joined  this
compo,   and   the  result  was  quite
fascinating,       especially      the
Doom-clone,  which was put together in
a hurry from - more or less - scratch,
looked  impressive.   The surprise-gfx
was   abused   with   mostly   "funny"
pictures  and the like, I don't really
remember  the  music-compo, but I sure
do  remember  the game-compo:  Stear a
naked  goblin  walking with one of its
legs  in  the  air  through  hordes of
mindless  zombies,  if  you don't kick
them  you're  dead...  That was a real
laugh.


           The Depth of 28

Compared to the party's size there was
a great amount of releases, and at the
same  time the quality was quite good.
The  demo  compo  had two entries, one
from  Depth and one from Loonies, both
quite  nice.   Also in the intro compo
were  some  nice productions, but also
some  made for fun only.  My favourite
(concerning   the  amusing  part)  was
'27+1'  made for the Depth crew, who's
members  suffers  from  number-phobia.
As  you might know they can't tolerate
the  number 28.  And guess what:  This
intro  contained  28 pictures with the
number 28 in it...  It was some really
realistic  surround sound I had there,
standing  between  the  big screen and
Depth!

When there were no compos on, Iris (or
whoever  got  their  hands on the '060
running  the  show) tried to show some
of  the  old  classic  demos, but with
only little luck, they simply had some
difficulties  to  communicate with the
processor.    Generally  the  computer
plugged  to  the big screen wasn't too
stable,  but  it  was never worse than
you could reboot and start again...


               Overall

Iris  is  satisfied with the party, it
was  a  success.  Everybody had a good
time,  and  even  though  Iris  got an
unexpected  bill  for  installation of
power  (300$)  they  were happy, also,
they  are  willing  host another Scene
Meeting   somewhere  in  Denmark.   My
suggestion   is:   Be  there  when  it
happens!


               Results

(Rank, Production, Group/Handle, Pts.)


                Demos

     1   Tetsuo of Depth      91
     2   MBD of Loonies       90


                Intros

     1  Haupex by Haupex      92
     2  UUSI by Cromatics     77
     3  99% by Cromatics      46


              4ch. Music

     1  'Acidland'
     by Booster/Cromatics     38

     1  'High on...'
     by Puryx/Relish          38

     3  'R.C.M.'
     by Notman/Iris           27


           Pixeled Graphic

     1  'Comic Killer'
     by Bifrost/Iris          56

     2  'Forpulet' 
     by Gafkhan               43

     3  'Antiloop'
     by Fasix/Cromatics       39


            Traced Grafik

     1  'Darkside'
     by Ransom/Iris           68

     2  'Alienworld'
     by Deckard/Puzzle        46

     3  'Deconstructed'
     by Ody/Cromatics         41




	Scene Meeting 1998	Ransom/Iris	      Scene Meeting 1998 report
            by Ransom/Iris

             The Arrival

It  was  late  in the evening Thursday
night,  when  a  white  Toyota  Carina
approached 'Østre Skole' in the almost
forgotten city called Grenaa.  The two
tall  persons in the car were known as
Ransom/Iris  and  Constrictor/Intense.
They  were  here because Darkhawk/Iris
had  called  for  their  help, he knew
that they would be needed if he was to
complete  his mission - Organizing The
Scene Meeting 1998.

After  searching the enourmous complex
called   'Østre   skole',  our  heroes
finally  found  their  self proclaimed
god,    Darkhawk.    Much   to   their
surprise,   Darkhawk   had  made  some
organizing mistakes, the gym hall they
were  supposed  to use was filled with
girls  playing basket ball.  The sight
of   girls   obviously   confused  the
organisers,  what  were  they  to  do?
Talk   with  them?   Impossible,  they
could be dangerous.

After long and intense discussions, it
was  decided  that  the  only possible
solution  was  to  call the porter.  A
porter  is  a  very powerfull man, the
group  trusted that he would solve all
their  problems.  But they were wrong,
when  he  finally  arrived  he brought
more  problems to our already troubled
group   of  wannabe  organisers.   The
porter  denied them access to the hall
during  the  night,  and  further more
required     professional     electric
installations.   Since  the porter had
even  more  authority than the beloved
organiser  (Naaah!   That's  a lie!  -
Darkhawk),   we   had   to  do  as  he
requested.   So  everybody were locked
in  a  room  with  only  one computer.
When  the  porter  had  left, Darkhawk
immidiately  felt  the power streaming
in his veins again, he quickly decided
that  Ransom/Iris  had  to learn Scala
and set off some presentations for the
upcoming  event.   Not daring to cross
his  good friend and organiser, Ransom
complied with only few complaints.

During  the  dark  night much work was
done,  and  only very little sleep was
had.

Early  next  morning, the team had new
strength  and  was  ready to work hard
and  long.  This was necessary if they
were  to have the party place ready at
10:00  as  promised in the invitation.
Darkhawk   was  kind  enough  to  tell
everybody  what to do, and then go get
some  breakfast  at the nearest baker.
Upon  returning from the baker, people
were  crazy  to  get  the orange juice
they  had ordered, but not knowing the
difference,  Darkhawk  had bought Cola
instead.   There  were  no complaints,
because nobody had any doubt that this
man had enough power to crush us all.

Anyway,  work  continued  and  at  one
point  one of the members could almost
swear  that  he had seen Darkhawk lift
something.   This  could  have  been a
fatamorgana though.

Not  forgetting  the wise words of the
porter,  an electrican was called for,
he  would  be happy to help us out, if
we  paid him 2000,-.  After scratching
his   head   for  a  second,  Darkhawk
accepted  the offer.  So now power and
tables were finally ready.


        The First Encounters 

The  group now sat back in silence and
awaited the first guests.

About  six hours later the silence was
broken  when the first guests arrived,
what a relief!  From now on and untill
late at night, there was a steady flow
of  new  people.   Many  had come from
strange  far away places where another
language was spoken.

There  was  a  very good atmosphere in
the  hall,  everybody  were  happy and
chatted  with  each  other.  Some were
drinking beers, others were coding and
some   were   just  talking.   It  was
reported,  that  a  few people did all
three  things at once.  They must have
belonged to the so-called elite.

At  one  point during the great party,
it   was   time   for  a  game  compo.
Darkhawk  thought  he  had done a good
job  picking  a game nobody knew.  But
he faild again, at least 2 of the guys
entering the compo knew the game.  One
of them proved to be THE master of the
game  'Kick  It'.   Ib/Depth was quite
unbeatable.

Time flew by as everybody was having a
great  time,  and all of the sudden it
was  almost time for the compos.  Fast
gfx  were  up first, and Ransom had no
idea  for  a  theme so he humbly asked
Darkhawk  for  help,  with  his help a
theme  was invented, and a palette was
made  in  a great rush.  It seems like
the   rush   was  too  great,  because
several   people  complained  about  a
shitty palette.  Were they afraid of a
challenge?

But  the contributions turned out good
anyway,  as did they in all the compos
execpt  the Multi-channel compo, where
no  entries  were  delivered.   As the
contributions  came in, and the compos
were  held, one person in the hall had
to  use  all  his  time  trying to get
Scala   working   properly.    He  was
reasonably succesful, not counting the
few  crashes  in the gfx compos.  Said
individual  was later rewarded when he
won one of the compos (hehehe).


             The Climax 

The  climax  was reached when the last
compo, the Demo Compo was shown on the
big  screen.   Two  great  demos  were
presented,  one  from  Loonies and one
from Depth.

The  large  crowd  in the hall now had
some  hours to decide who to vote for,
during  this  time demos were shown on
the  big  screen,  new  aswell as old.
Damn, those old demos were hard to get
working.

At  09:00  the voting stopped, and the
counting  began.  An independent group
of   counters  were  established,  Amy
Djurs counted and counted, and finally
brought  delivered  the results to the
Iris crew.  The results were stunning,
Iris   had   won  two  compos  without
vote-cheating.  This was really great,
and  the  organiser  actually smiled a
little...  No kidding.

People  accepted their prizes and were
happy,  the  organisers  had collected
some  money in a Cola bottle, this was
also given away.

After  grabbing  their  money,  people
quickly  started leaving.  Leaving all
the  hard  work to the organisers, but
Darkhawk  saw  it  coming, and quickly
left  the  place.   This  was a really
smart move, and proves that he is made
of the stuff organisers should be made
of  :) So we started carrying down the
tables,  some were filled with cheese,
others  with  chocolate.  Well, nobody
cared  really,  and after working hard
for  a  few  hours  the  place  was as
pretty  as  that late Thursday night I
was talking about earlier.

It   was   now  time  for  Ransom  and
Constrictor  to  go home, so they said
goodbye  to  the  last people, started
the  car and drove back.  What a great
party,  but  shame  on the people from
#amigadk who never showed up.