Inteview with Promax
found in | Type | Author | Year |
Diskmagazine interviews | Anarchy & Axis & ... Bomber - Dan - Ezy - ... | a3/91 added 5/94 |
interview with promax of kefrens -------------------------------- hELLO pROMAX ! aS WE KNOW THAT YOU ARE VERY KNOWN FOR YOUR JOB ON THE sEKA ASSEMBLER, DEMOS'S AND OTHER STUFF, WE FOUND IT VERY INTERESTING TO MAKE A 'sPOT' ON YOU, AS THIS ISSUES CODER. a LOT OF PEOPLE WOULD OFCOURSE LIKE TO HEAR ABOUT YOUR NEW ASSEMBLER AND THINGS LIKE THAT, BUT WHY DON'T WE START WITH A LITTLE SELFPORTRAIT? (AGE, LOOKS, WHERE YOU LIVE E.T.C.!) : pROMAX : i'M 21 THE 29TH OF JANUARY 91. (sEND A BIRTHDAY PRESENT.). oF COURSE i LOOK VERY GOOD. i HAVE A WELL FIT CODER BODY, BIG GLASSES SO THAT i CAN SEE MY ASSEMBLER BETTER, AND A HIGHT OF 180, SO THAT i CAN MATCH sCHWARTZE..!?! i LIVE IN vIETNAM (OK THAT WAS rAMBO). i LIVE IN dENMARK, MORE SPECIFIC nORTH sEALAND. i STUDY COMP. SCIENCE SO THAT i CAN LEARN TO CODE?, AND IN MY SPARETIME i CODE. (sURPRISE?) i HAVE CODED A LOT OF DEMOS, EVEN A FEW GOOD ONES (i THINK). i HAVE ALSO CODED A LOT OF OTHER THINGS. yOUR FIRST REAL SUCCES ON THE SCENE WAS BACK IN 89', WHEN YOU RELEASED YOUR FIRST VERSION OF THE sEKA aSSEMBLER v1.5, BUT WE KNOW THAT YOUR FIRST GROUP WASN'T kEFRENS, SO COULD YOU PLEASE TELL US A BIT ABOUT YOUR WAY TO THE TOP ? pROMAX : iF YOU ARE REALLY INTERESTED I CAN GIVE YOU A TIME SCALE: yEAR eVENT ------------------------------------------------------------ 1983 - i LEARN THE HEX AND BIN NUMBERS, TRIES TO CODE SOME mc. mY FATHER HAS BEEN A PROF. PROGRAMMER IN THE DAYS OF THE PUNCHED CARDS, SO HE SHOWED ME SOME EXAMPLES. lEARNS TO CODE bASIC ON MY FRIENDS zx-sPECTRUM. 1984 - gET MY SELF AN oRIC aTMOS. (tHE FIRM CRACHED 2 MONTHS LATER). i BEGINS TO CODE mc. bEGINS TO CODE mc ON A FRIENDS c64.(sAME PROCESSOR AS THE oRIC). 1985 - i GET MY SELF A c128. 1986/7- mAKES SOME DEMOS UNDER THE LABEL (dI-pRO OF sOFTBUSTERS). gREAT STUFF!! WITH SIDE BORDER AND fld. (hAD NO NAME AT THAT TIME) 1988 - c64 IS TO BORRING. sO i BUY AN aMIGA. aT THAT TIME i HAVENT TOUCHED MY c128 HALF A YEAR, (bUT i HAVE READ ANY ARTICLE ABOUT THE aMIGA) aTOMIC tEAM IS FOUNDED. aND i MAKE MY 7 FIRST DEMOS ON THE aMIGA. 1989 - wE GET A LITTLE KNOWN, BUT WE HAVE NO SWAPPER. sO WE JOIN kEFRENS IN JANUARY 1989. - iN THE SUMMER i DISASSEMBLE THE sEKA USING THE pROFI-mAT ASSEMBLER. iT GIVES YOU AN OUTPUT LIKE THIS: C00010 3200 move.w d0,d1 ; "2 " tHEIR WAS ONLY 7200 LINES SO IT WAS NOT SO FUNNY. - cHRISTMAS i RELEASE sEKA v3.2 1990 - fEBRUARY WE RELEASE mEGAdEMO viii. (8 FOR PEOPLE UNDER 11). - nOVEMBER MY NEW ASSEMBLER CALLED aSMoNE IS RELEASED BY dmv. yOU HAVE MADE SOME GREAT UTILITIES, DEMOS E.T.C., BUT HAVE YOU NEVER TRIED TO PRODUCE SOME GAMES, SMALL OR BIG ? wE KNOW THAT MANY PEOPLE HAVE TRIED TO MAKE SOME GAMES, SO WHY SHOULDN'T YOU, AND COULD YOU TRY TO DESCRIPE SOME OF THEM TO US ? pROMAX : yES, i HAVE STARTED... oN c64 I LIKED "gHOST & gOBLINS". sO WHEN i HAD JOINED kEFRENS i BEGAN TO CODE A GAME LIKE THIS, AN OTHER GUY FROM kEFRENS SHOULD MAKE THE gfx. i MADE THE ROUTINE FOR SCROLLING, JUMPING ONTO ELEVATORS, SHOOTINGS ETC. BUT NO GRAPHICS EVER SHOWED UP. eVERY TIME A TALKED TO HIM (rAZMO) HE JUST SAID: "i NOT QUITE FINISHED DRAWING THE MAN, SO CANT YOU GET IT A LITTLE LATER". sO 3 MONTHS LATER i CALLED THE DEAL OFF. tHE PROBLEM WITH GAMES IS THAT i DONT LIKE PLAYING THEM. i PLAYED SOME ADVENTURES ON THE C64, BUT NEVER ON THE aMIGA. wHEN i SEE A GAME, i TURN ON THE TRAINER, LOOKS AT THE CODE AND GFX, AND NEVER TOUCH THE THING AGAIN. tHE ONLY GAMES i HAVE PLAYED WITHOUT TRAINER IS ON c64: gHOST & gOBLINS, cOMMANDO, pARADROID. aMIGA: dATASTORM, pARADROID eVERYONE WHO HAVE READ THE cRUSADERS eUROCHART LATELY, KNOW THAT YOU ARE PLACED IN THE TOP, AS A CODER. cOULD YOU TRY TO COMMENT THIS POSITION ? pROMAX : aS i MENTIONED IN A OTHER MAG: iF THEY WANT THE CHART LET THEM HAVE THE CHART! i THINK IT IS WRONG TO JUDGE PEOPLE AS BEST. a LOT OF GOOD CODERS IS NOT PRESENT ON THE CHART. tHE CHART SHOULD CARRY THE NAME FAVOURITE CODER. bUT AS ALLWAYS, IF i WANTED TO CHANGE ANYTHING i COULD BEGIN VOTING. continued -------> interview with promax continued ------------------------------- dID YOU THINK OF YOURSELF AS AN ASSEMBLER WRITER, WHEN YOU STARTED TO MAKE A BETTER VERSION OF THE ORIGINAL kUMA sEKA ASSEMBLER SOME YEARS AGO, OR DID YOU MAKE A BETTER sEKA VERSION, JUST TO GET KNOWN, OR WHAT WAS THE REASON ? pROMAX : tHE ONLY REASON TO MAKE AN IMPROVED VERSION OF THE sEKA, WAS TO GET AN IMPROVED VERSION. i HAD A LOT OF IDEARS OF THINGS i WANTED IN IT. sO THE FIRST RELEASE (sEKA v3.0) HAD SOME OF THESE THINGS. wHEN PEOPLE FOUND OUT THAT i HAD THE ABILITY TO MAKE NEW THINGS IN THE sEKA THE DEMANDS BECAME HIGHER. tHE MAIN THING WAS A NEW EDITOR IN sEKA v3.2. bUT I HAVE NEVER SAID TO ANYONE THAT i HAD MADE AN aSSEMBLER, BECAUSE i HADN'T, i HAD ONLY IMPROVED AN ALLREADY EXISTING VERSION. i HAD PLANS OF MAKEING A sEKA v3.3, BUT i FOUND OUT THAT THEIR WAS SO MANY THINGS i WANTED TO CHANGE, SO AFTER HAVING MADE AN IMPROVED VERSION OF THE EDITOR i REMOVED ANYTHING BUT THIS EDITOR AND STARTED FROM SCRATCH. iT WAS VERY HARD WORK. tHE MAIN ASSEMBLER PART TOOK 1 WEEK TO PLAN AND 5 DAYS TO CODE. (fROM 8 MORNING TO 2 NIGHT), BUT 2-3 WEEKS TO DEBUG IT. tHE DISASSEMBLER TOOK 3 DAYS. (a LOT OF TABLES HAD TO BE TYPED IN, IT WAS VERY BORRING). tHIS RESULTED IN A FAST ASSEMBLER ASSEMBLING 50000-70000 LINES/MINUTE, AND IT IS BOTH sEKA, dEVpAC AND cODEx COMPATIBLE. (yOU KNOW THE STUF WITH INCLUDE-FILES, SECTIONS, NESTED MACROS, NESTED CONTITIONAL ASSEMBLY, REPT-ENDR STATEMENTS AND A LOT MORE). a LOT OF OTHER THINGS HAS BEEN MADE: sOURCE LEVEL DEBUGGER, (sEE YOUR SOURCE, THE TEXT FROM THE EDITOR, WHILE SINGLE STEPPING IT). fULL- SCREEN MONITOR WITH DISASSEMBLE, HEX AND ASCII DUMP. a MORE ADVANCED EDITOR WITH MACRO FUNCTIONS. eVERYTHING CAN BE ACTIVATED FROM BOTH KEYBOARD AND MENUES. (tHIS IS GOOD BECAUSE IT IS IMPOSSIBLE TO REMEMBER ANYTHING.) tHE PUBLIC DOMAIN FILEREQUESTER FROM ced IS ADDED, BUT CAN BE DISABLED IF PEOPLE DONT LIKE IT. tHESE ARE THE MAIN THINGS IN MY ASSEMBLER, IF YOU DONT BUY THE ORIGINAL, SO THAT YOU HAVE THE MANUAL, YOU WILL NEVER FIND OUT OF ALL THE REST. iNTERESTED, GET A COPY OF aSMoNE v1.0 FROM: dmv-vERLAG, pOSTFACH 250, d-3440 eXCHWEGE, gERMANY. wHAT ARE YOUR AIMS FOR THE FUTURE, NOW WHEN YOU HAVE SOLD YOURNEWEST ASS., AND WILL YOU MAKE OTHER ASSEMBLERS ? pROMAX : oF COURSE i WILL MAKE UPDATES OF THE aSMoNE SO THAT PEOPLE WHO HAVE BOURGHT IT, CAN GET NEW VERSIONS, WHEN THEY WANT TO. mY FEAUTURE PROJECTS IS SECRET AT THE MOMENT. bUT YES, i AM WORKING ON A NEW PROGRAM. cOULD YOU PLEASE TRY TO DESCRIPE THE BEST CODERS IN THE SCENE TODAY, AND i THINK i COULD MENTION dELTA OF rED sECTOR AS A START : mY FAVOURITE CODERS ARE: dELTA/rsi.....(aS YOU HAVE MENTIONED) tEC/crb.......(tRY TO MAKE PROGGS THAT DONT CRASH ON BIG FAT aGNUS!!) sLAYER/scx....(a MAN IS HIS DOGS BEST FRIEND) mETALLION/kEF.(hEAVY IS NOT SO HEAVY WHEN YOU AREN'T FAT!) tmt/tlc.......(nICE GAMES) tO DESCRIPE THE ABOVE CODERS WOULD BE A BIG JOB, SO i WONT. wHAT DO YOU DO, WHEN YOU ARE NOT SITTING AT HOME FREAKING, AND YOU WOULD LIKE TO HAVE FUN AND ENJOY YOURSELF? dO YOU HAVE ANY HOBBIES, AND COULD YOU PLEASE DESCRIPE SOME OF THEM ? pROMAX : i VISIT PEOPLE (mOSTLY dETRON) AND WE GO TO THE CINEMA AND WATCH rAMBO 8 AND sCHWARTZE 5. i GO TO THE LIBRARY AND READ A LOT OF BOOKS, MAINLY ABOUT COMPUTER DEVELOPMENT AND ALGORITHEMS. (cOMP AGAIN EH??). oNE OF MY NON COMPUTER FAVORITE BOOKS IS "lORDS OF THE RINGS". uMBERTO eCO'S BOOK "iL NOME DELLA ROSA" IS VERY GOOD TOO. (tHE NAME OF THE ROSE). tHE BEST MOVIE THIS YEAR WAS "pRETTY wOMAN", A VERY FUNNY AND CUTE FILM. (tOTAL rECALL IS A GOOD ACTION MOVIE, BUT i LIKE MY PERSONS TO BE A LITTLE MORE COLORFUL THAN A CARTOON HERO. sCHWARTZE IS NOT AS CUTE AS jULIA rOBERTS). rEAL HOBBIES APART OF MY COMPUTER IS NON EXISTING. oF COURSE i GOT OTHER INTERESTS... bUT NONE i WILL SHARE WITH YOU. continued -----> interview with promax continued ------------------------------- wE KNOW THAT YOU HAVE SOLD YOUR NEW ASSEMBLER aSMoNE, TO A GERMAN SOFTWARE HOUSE. wHY HAVEN'T YOU SOLD IT TO SOME DANISH SOFTWAREHOUSE? wE KNOW THAT THE DANISH SOFTWAREHOUSE iNTERACTIvISION JUST HAVE RELEASED A SERIE OF SERIOUS SOFTWARE, INCLUDING AN ASSEMBLER. dIDN'T THEY OFFER YOU ENOUGH MONEY OR WHAT? pROMAX : i NORMALY DONT DISCUSS BUSINESS IN PUBLIC, BUT YES i HAVE TALKED WITH iav, BUT THEY WERE UNEXPERINCED AND VERY UNSERIOUS AT THAT MOMENT. wHEN i SAY UNSERIOUS A TALK ABOUT MONEY. i WOULDN'T LIKE TO RELEASE MY PROGGY THRU A FIRM THAT MIGHT NOT EXIST IN HALF A YEAR. sOME OF MY FRIENDS RELEASED PROGRAMS THRU AN FIRM CALLED kELELINE BUT IS CRASHED AND THEY NEVER GOT THEIR MONEY. sOME OF THE SAME PEOPLE IS RUNNING iav TODAY. wHAT DO YOU KNOW ABOUT THE SOFTWAREHOUSE, TO WHICH YOU HAVE SOLD YOU ASS.? pROMAX: iT IS NOT ONLY A SOFTWARE HOUSE IT IS MAINLY A PUBLISHING FIRM. i MAKES 6 OR 8 MAGS. AND HAVE RELEASED A LOT OF PROGRAMS FOR THE pc. iT IS 5 YEARS OLD, AND HAS NOW 120 PEOPLE EMPLOYED, AND ARE THE SECOND BIGGEST COMPUTER PUBLISHING FIRM IN eUROPE. tHEIR MAGS ARE SOLD IN 30 CONTRIES. (aMIGA dos, pc pUR, dos INT., dos EXTRA, tOOLbOX, dOS tEST mAG., pc aMSTRAD iNT.) sOME LATE ROMOURS TELL, THAT YOU HAVE PLANS OF LEAVING kEFRENS. aRE THESE ROMOURS TRUE, AND WILL/COULD YOU EVER LEAVE A GROUP LIKE kEFRENS, AND WHAT ARE YOUR PERSONAL MEANING ABOUT ALL THE MEMBERS AS ONE GROUP? dO YOU HAVE SOME SPECIAL FRIENDS IN THE GROUP? pROMAX: i HAVE THOUGHT OF LEAVING kEFRENS, BECAUSE i'M NOT CODING DEMOS ANYMORE (aT THE MOMENT) SO MAYBE IT WOULD BE MORALY BEST, BUT BY SECOND THOUGHT i WONT, BECAUSE i'M STILL TO SOME HELP FOR THE GROUP. i HELP THE DIFFERENT CODERS SOLVING THEIR PROBLEMS, AND CHAT A LOT. i'M ALSO STILL INTERESTED IN GOING TO COMP PARTIES ETC. i ALSO TALK A LOT WITH dELTA/rsi AND dUKE/tlc, i HAVE VISITED THEM BOTH. bUT ONE THING IS SURE, DONT EXPECT TO SEE ANY DEMOS FROM MY SIDE, THE NEXT MONTHS. kEFRENS DONT WANT TO GET ANY MORE KNOWN. jUST HAVE A GOOD TIME AND TALK WITH A LOT OF INTERESTING GUYS. pERSONALLY i MOSTLY TALK WITH mETALLION, dETRON, icRONITE AND mILKSHAKE. wHAT ARE THE LAMEST PRODUCTION YOU EVER HAVE MADE ON THE aMIGA? pROMAX: aLL DEMOS WAS MENT TO BE GOOD. bUT THE WORST THING i HAVE EVER MADE IS A LEVEL EDITOR FOR A GAME, A GFX ARTIST WANTED TO MAKE WITH ME. iT WAS TOTALLY USELESS AND COULD DO NOTHING AT ALL, SO HIS GAME PLANS WERE FORTUNATELY DROPPED. i THINK THE WORST DEMO WAS THE ONE AT THE hEXAGON PARTY IN 1988. iT STARTED WITH THE SPACE CRAFT eNTERPRISE FLYING ACROSS THE SCREEN, FOLLOWED BY A LONG SAMPLE, THE SURFACE FROM A PLANET SHOWED UP AND A UGLY SCROLLER WAVED OVER THE SCREEN AND NOTHING MORE. yOU GOT AN OFFER FROM THE DANISH tv2, WHO WANTED YOU TO CODE THEIR NEWEST tv-SUCCES, CALLED hugo. wHY DID YOU REFUSE TO CODE THIS GAME? pROMAX: tHE MAIN REASON IS THAT i WAS CODING MY ASSEMBLER. tHE OTHER REASON IS THAT IS WAS RATHER MESSY. tWO GUYS (sMART GUYS) HAD TALKED WITH tv2 ABOUT MAKING A GAME TO AN ENTERTAINMENT PROGRAM. tHE GUY c.hEAT HAD ALLREADY PRODUCED THE TWO EARLIER GAMES USED IN tv. tHE NEW GUY s.wINDLER WANTED TO GET THE NEW JOB INSTEAD OF c.hEAT, BUT HE HADN'T GOT A CODER. sO HE CONTACTED p.mAX (tHATS ME). hE TOLD ME THAT c.hEAT WAS TRYING TO CHEAT, AND WAS A SWINDLER. i DIDN'T KNOW c.hEAT AT THAT MOMENT. s.wINDLER NOT EVEN WANTED ME TO CODE THE NEW GAME, BUT ALSO A MUCH BIGGER GAME FOR tv. tO CODE THIS HE WANTED ME TO QUIT SCHOOL. bECAUSE AS HE SAID, i HAD TO LOOK AT LIFE IN A MUCH BIGGER PERSPECTIVE, i HAD TO THINK ABOUT MY FUTURE. (i COULDN'T QUITE FOLLOW HIM, BUT AS i SAID HE WAS A SMART GUY, HE HAD ALSO QUIT HIS STUDY, WHEN HE WAS AT MY AGE, AND LOOK AT HIM NOW, AND i looked !?!). i ONLY HAD TO CODE THE LITTLE GAME AND i COULD HAVE DONE THAT IN MY SUMMER HOLIDAY, BUT i DIDN'T DARE. iF WE HAD RUN INTO PROBLEMS HE COULD HAVE FORCED ME TO QUIT MY STUDIES, AND WHO WANTS $6000 ONE TIME, INSTEAD OF $4000 EACH MONTH MAKING SOMETHING INTERESTING. continued -----> interview with promax continued ------------------------------- wHAT DO YOU THINK ABOUT THE fRIENDSHIP oRGANIZATION? iS IT TRUE THAT THE SCENE MANY MANY YEARS AGO WAS FRIENDLY, OR IS IT JUST CRAP? pROMAX: fRIENDSHIP IS A GOOD THING, BUT IF IT IS POSSIBLE TO ORGANIZE FRIENDSHIP, I'M NOT SURE. tHEIR WILL ALWAYS BE PEOPLE MAKING FRIENDSHIP AND PEOPLE MAKING BUSINESS. cOMPETITION CAN BE A GOOD THING, BUT IT CAN ALSO DESTROY FRIENDSHIP. fRIENDSHIP IS NOT THE SAME AS SENDING 5 DISK/WEEK TO A plk. fRIENDSHIP IS TALKING WITH PEOPLE AND HAVING FUN. aND IT IS HARD TO HAVE FUN, IF YOU ALLWAYS FEEL THAT YOU HAVE TO COMPETE WITH GUYS YOU TALK TO. a GOOD HINT: rELAX A LITTLE MORE, TRY TO CONTACT SOME OF THE GUYS THAT HAVE THE SAME INTERESTS AS YOU, VISIT THE GUY ETC. tHATS WHAT FRIENDSHIPS ARE FOR. wHY DONT YOU HAVE FOREIGN MEMBERS IN kEFRENS? pROMAX: wE HAVE LIMITED OUR MEMBERS TO dENMARK BECAUSE, IF EVERYONE IN THE GROUP IS GOING TO HAVE A CHANCE TO GET FRIENDS WITH ALL THE OTHERS, THEY HAVE TO LIVE AS NEAR AS POSSIBLE. iN ONE TOWN WOULD BE A GOOD THING, BUT IT IS HARD TO FIND ONE TOWN WITH MORE THAN ONE OR TWO GOOD CODERS/MUSIC-/GFX ARTISTS. aRE YOU THE LEADER IN kEFRENS, IF YES WHY, OR WHY NOT, AS YOU SURE ARE THE BEST CODER IN kEFRENS? pROMAX: iM NOT THE LEADER, ONLY ONE OF THE 3 ORGANIZERS. i HAVE A BIG WORD TO SAY IN kEFRENS, BUT i LISTEN TO THE OTHERS, AND ASK THEM IF i WANT SOME THING CHANGED. iF NOT MOST OF THE GUYS IN THE GROUP AGREE, NOTHING IS CHANGED. i DONT KNOW IF THE OTHER GUYS LISTEN MORE TO ME THAN TO A MORE UNKNOWN MEMBER, i DONT THINK SO/HOPE SO, BUT OF COURSE, IF i MUST BE A LITTLE SELFISH, IT MIGHT BE EASIER TO LOSE A INACTIVE GUY THAN A MORE ACTIVE ONE. iF YOU GOT AN OFFER FROM E.G. sCOOPEX fINLAND, rED sECTOR iNC E.T.C, WHICH WOULD OFFER YOU MEMBERSHIP, WOULD YOU REFUSE THAT? wHY? pROMAX: i HAVE NOT MUCH TO OFFER, iF i JOINED A NEW GROUP i WOULD HAVE TO MAKE SOMETHING, NOT TO GET BAD CONSCIENCE. i HAVEN'T GOT INTEREST IN MAKING A LOT OF NEW DEMOS. wHY JOIN THEM, i CAN BE PERFECTLY GOOD FRIENDS WITH THEM, WITHOUT JOINING THEM. iT WOULD EVEN BE POSSIBLE TO MAKE A DEMO TOGETHER WITH THEM IF WE WERE INTERESTED. wHAT DO YOU THINK ABOUT MODEMTRADING, PHREAKING, CHEATING WITH CALLINGCARDS AND CRACKING NEW GAMES (WHICH EVEN NOT ARE IN THE SHOPS YET!!) ? pROMAX: tHE WORST THINK IS NOT DOING IT, IT IS THAT MANY PEOPLE CAN NOT EVEN SEE THAT IT IS WRONG. mANY PEOPLE HAVE THE ATTITUDE: wHY PAY WHEN YOU CAN GET IT FOR FREE. iT IS LIKE STEALING IN A WAREHOUSE, IT IS A BIG FIRM THAT CANT FEEL IT ETC. bUT 80% OF THE GUYS MAKING GAMES/PROGRAMS ARE JUST LIKE YOU AND ME. iT IS NOT A BIG FIRM, IT IS YOUR FRIENDS YOU ARE STEALING FROM.!! aN OTHER ATTITIDE IS: hEY iM A MEMBER OF THIS NEW GROUP, WE ARE MEMBERS OF THE SCENE, SO CANT WE GET A COPY OF YOUR NEW PROGRAM, EH?! aND OF COURSE THEY SAY, LAMERS HAS TO BUY THE PROGRAMS. (i ASK MY SELF, WHO IS THE LAMER HERE??). fAVOURITE: fOOD : lAMB, WITH A LOT OF EXTRAS wHY ? : bECAUSE i GET HUNGRY. dEMO) : mENTAL hANGOVER wHY ? : dAMN WORK TO MAKE IT!! mUSICIAN : uNCLE tOM, wALKMAN, rOMEO kNIGHT wHY ? : aLWAYS NEW AND VERY GOOD MUSIC. cODER : dELTA wHY ? : i CONSIDER HIM AS A FRIEND gRAPHICIAN : j.o.e, tERMINATOR wHY ? : cANT BEAT THE FEELING gROUP : qUADLITE wHY ? : m.rOM AND z.nINE ARE GREAT mOVIE : aLIENS, bACK TO fUTURE i. wHY ? : bEST SPACE MOVIE, BEST CAR MOVIE. mUSIC (REAL) : dEPECHE mODE, sIMPLE mINDS wHY ? : nOT HEAVY, BUT WITH A GUITAR. gAME) : c64 pARADROID. wHY ? : dIFFERENT MONSTERS,YOU CAN BECOME YOUR OWN ENEMY. tv cHANNEL : nONE wHY ? : i CANT RECEIVE CABLE. continued -----> interview with promax continued ------------------------------- aS AN END, WE WOULD LIKE TO DEDICATE SOME LINES TO YOU, FOR GREETINGS, MESSAGES OR THINGS LIKE THAT : aT FIRST i MUST CONGRATULATE gONZO FOR BEING WELL INFORMED, AND ASKING BETTER QUESTIONS. sOME MESSYS TO LE FOLLOWING: dELTA/rsi - hOPE THE rsi dEMO mAKER WILL SELL WELL. ( >10000 COPIES ). dUKE/tlc - tHANKS FOR TESTING THE aSMoNE. sLAYER/scx - tHANKS FOR THE PARTY PICTURES. yEH WAS THAT ME?? eSBEN k.h. - nICE JOB CODING hugo. mETALLION - gET YOUR SELF SOME mem. mILKSHAKE - aLWAYS NICE PHONE RIPS, YES YES i WILL CODE A DEMO. mmm/p.dOX - nICE CHAT 5 MIN. AGO. (sONG: "iM IN THE aRMY NOW") icRONITE - 2+2=4. sPECIALS TO: bRAINSTROM, cRYPTOBURNERS, rED sECTOR, sCOOPEX aND A HELLO TO ALL THE GUYS i HAVE FORGOTTON. oN BEHALF OF THE sTOLEN dATA STAFF, i WOULD LIKE TO THANK YOU FOR FILLING IN THESE QUESTIONS, AND i WILL START TO MAKE THE PORTRAIT AS SOON AS i HAVE THIS DISK BACK. sIGNED gONZO/fLASH pRODUCTION (c) sTOLEN dATA 1991