Party Review for The Computer Crossroad '93
found in | Type | Author | Year |
Diskmagazine interviews | Balance Beez - Blaze - Cesium - ... | a7/93 added 4/97 |
TCC '93 report ·The Computer Crossroad '93 report Written by Wolfman / Balance Here is the report of the lately held Computer Crossroad Party '93 in Sweden. We were there and now we bring you the report. The place The party was held in one of Sweden's largest exhibitions-halls. To be more exact: Svenska Messen located in the center of the beautifull Swedish city Gothenburg (Göteborg). The hall was QUITE huge. A total of 7000 squaremetres was used for the party itself, and in addition there were the sleepinghall and other rooms at the party. The floor was of concrete, in the sleeping-room too, not carpets as promised in the invitation, too bad. Having fun Well, as it has been mentioned several times before, parties are not only computing, and with the huge amusement- park being just a 5 minutes walk away, it was simply ideal to have a swell time. The discos of Gothenburg were also quite nice as far as I have been told. If you didn't want to party, the opportunities for doing something else, were tremendous. The people This party is without doubt the most mixed party I have ever been to. Both Atari's. Pc's, C64's and Amiga's of course were quite heavily presented. Kinda interesting maybe, but the number of people who might had been interesting to talk to, was decreased because of that. Anyway, the Amiga-scene was not too well presented in my opinion. There were not any of the big groups presented, not even from Sweden. Some Danes and Norwegians were there, but that was just about it. The number of people was told to be about 1800, and I don't think that there were many guys from the elite Amiga-scene among them. This was not at all like previous big parties like The Party 2 and The Gathering '93, but it was possible having some fun with the people present. 420080 It was possible to have fun with the persons you knew. Like Kefrens here.. Certain elements disrupt parties Sadly enough, also this party was embossed by a number neo-nazis who appearently can't figure out how to keep politics and partying seperated. It was quite annoying with these guys asking us foreign people to touch the Swedish flag and take photoes of it. Looking at these guys with their medales while listening to Hitler- speaches, really makes me sick. I think it's about time that party-organizers begin to do something about the rising tendensy which have infected the scene. The police actually had to move in a couple of times and I hate to see the day where it's getting risky to attend parties just because of some jerks who can't understand what the scene is all about. The visual gear The big screen wasn't actully all that big. Only 2*3 metres, but to make that up, it was of a superb quality. Quite a different system was used. The demoes etc. was simply projected on the back of the screen, thereby making the picture very sharp. Actually it was possible to see the demoes quite a distance away, without making it worse, really nice. The audio Well, this was clearly a major drawback. The two speakers wasn't very big and couldn't play very loud, and they were even of a very poor quality. The only way to hear the sound properly was to get close enough to the scene. The graphics-competition The Amiga graphics competition, will clearly be remembered for a long time. Many of the pictures had written a text telling that this was not copied from Boris or some other artist. The winner was Serpent / Carnage. The picture he had drawn was simply of a VERY superior quality and it was self-made all the way through. The second prize was given to R.W.O. of Kefrens. A very nice picture which was partly selfmade. On the third position was actually Devilstar of Silents, also with a very nice self-made picture. Devilstar was called to the stage, but then the organizers said: "Well, congratulations Devilstar, but you're a member of Silents, and as Silents members can't compete, you're disqualified, bye!"... Hmmm, humoristic maybe, but quite idiotic to actually call the guy to the stage and almost make a fool of him. I think this was a silly stunt to pull off. The music-competition Well, I'm really sorry, but I simply can't remember anything from this competition. Well, I CAN remember the competition itself, and I must say that this was a BIG disappointment. First of all, the quality of the speakers was VERY low and second, the music itself was disappointing. At one time, I actually thought that it was the Atari competition, but when the tune by Lizardking was played, I was very surprised. This is the music competition with the lowest quality, I have EVER seen. Next article for more TCC '93 REPORT PART 2 The demo-competition Only a few famous groups competed in this one. Actually a lot of new groups were presented in the demo-competition. Some looked promising, some didn't. The winner was Rage with their demo "Alchemy". Rage reached the second place at last years Phenomena/Light- party with a similar animation demo. I think this was not the right place for this demo. The winner should probably have been Illusion by Virtual Dreams / Fairlight which reached the second place. The third prize was given to Slammer / Melon Dezign for his demo "How To Skin A Cat". This should probably have been on the second place. Generally I think this was a demo competition of poor quality, or at least with some poor results, but that's how things go. 420090 Due to the very small screen, people was sitting close during the competitions (Perverted?)... The voting-system The voting-system was actually quite okay. Four computers were set up so that people could vote on them. One was supposed to type in the name which one had filled in at the entrance. I don't know how many people voted, but I don't think it was a lot. During the Amiga-demo voting, a lot of guys from Virtual Dreams were hanging around at the voting-stand telling people: "Vote for our demo, we know your real name!". Very scary indeed, but it didn't seem to work very well. Presenting the winners The presentation of the winners was actually quite okay. The guy with the microphone had everything under control and his English was actually easy understandable. Unfortunatly, the Amiga guys were the last ones to be presented and with Atari's, C-64's and PC's it took a LOT of time before it was the Amiga's turn. By that time people knew the words: "AND A SHIRT/BAG/WATCH FROM COCA-COLAAAAAA!!!"... Well, it was better than most other presentations. It's nice to see that people are actually paying attention to such details. The organization in general Actually the number of organizers didn't seem to be very big. Unlike events like The Gathering '93, the organizers were not present a lot in the hall itself. The entrance-system was quite okay, and nobody had to stand in overwhelming ques for too long. How was it then I have to say that this lived up to my expectations. That is: I didn't really expect too much. I think the nice location really made the party a great deal nicer to be at, well, for me at least. A thing which could have made the party a lot better, was if the prizes in the Amiga demo competition had been considerable higher. In that case more Amiga groups would come, more good demoes. That should be the recipe guys, remember. - Wolfman Following are the results of the competitions: Amiga demo-competition: 1. Rage - "Alchemy" 2. Virtual Dreams / FLT - "Illusion" 3. Melon Dezign - "How To Skin A Cat" Amiga graphics-competition: 1. Serpent / Carnage 2. R.W.O. / Kefrens 3. (Devilstar / Silents) (disqualified) Amiga music-competiton: 1. ???? / Razor? 2. ??? / Shining 3. Alf / Virutal (We're sorry about these uncomplete results, but...)